本文整理汇总了C++中Video::GetGraphicContext方法的典型用法代码示例。如果您正苦于以下问题:C++ Video::GetGraphicContext方法的具体用法?C++ Video::GetGraphicContext怎么用?C++ Video::GetGraphicContext使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Video
的用法示例。
在下文中一共展示了Video::GetGraphicContext方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
bool D3D9Texture::GetInternalData()
{
try
{
Video *pVideo = m_video.lock().get();
m_pDevice = boost::any_cast<IDirect3DDevice9*>(pVideo->GetGraphicContext());
}
catch (const boost::bad_any_cast &)
{
std::wstringstream ss;
ss << L"D3D9Texture::GetInternalData: Invalid device";
ShowMessage(ss, GSMT_ERROR);
return false;
}
return true;
}
示例2:
bool D3D9Sprite::GetInternalData()
{
try
{
m_pTexture = boost::any_cast<IDirect3DTexture9*>(m_texture->GetTextureObject());
}
catch (const boost::bad_any_cast &)
{
std::wstringstream ss;
ss << L"D3D9Sprite::GetInternalData Invalid texture pointer" << std::endl;
ShowMessage(ss, GSMT_ERROR);
return false;
}
Video *video = m_video.lock().get();
try
{
m_pDevice = boost::any_cast<IDirect3DDevice9*>(video->GetGraphicContext());
}
catch (const boost::bad_any_cast &)
{
std::wstringstream ss;
ss << L"D3D9Sprite::GetInternalData Invalid device" << std::endl;
ShowMessage(ss, GSMT_ERROR);
return false;
}
try
{
m_pVideoInfo = boost::any_cast<D3D9VideoInfoPtr>(video->GetVideoInfo());
}
catch (const boost::bad_any_cast &)
{
std::wstringstream ss;
ss << L"D3D9Sprite::GetInternalData Video::GetVideoInfo returns an invalid D3D9VideoInfo object" << std::endl;
ShowMessage(ss, GSMT_ERROR);
return false;
}
return true;
}