本文整理汇总了C++中TileNode::getBound方法的典型用法代码示例。如果您正苦于以下问题:C++ TileNode::getBound方法的具体用法?C++ TileNode::getBound怎么用?C++ TileNode::getBound使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TileNode
的用法示例。
在下文中一共展示了TileNode::getBound方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: lowerLeft
osg::Node*
SingleKeyNodeFactory::createTile(TileModel* model, bool setupChildrenIfNecessary)
{
// compile the model into a node:
TileNode* tileNode = _modelCompiler->compile( model, _frame );
// see if this tile might have children.
bool prepareForChildren =
setupChildrenIfNecessary &&
model->_tileKey.getLOD() < *_options.maxLOD();
osg::Node* result = 0L;
if ( prepareForChildren )
{
//Compute the min range based on the 2D size of the tile
osg::BoundingSphere bs = tileNode->getBound();
GeoExtent extent = model->_tileKey.getExtent();
GeoPoint lowerLeft(extent.getSRS(), extent.xMin(), extent.yMin(), 0.0, ALTMODE_ABSOLUTE);
GeoPoint upperRight(extent.getSRS(), extent.xMax(), extent.yMax(), 0.0, ALTMODE_ABSOLUTE);
osg::Vec3d ll, ur;
lowerLeft.toWorld( ll );
upperRight.toWorld( ur );
double radius = (ur - ll).length() / 2.0;
float minRange = (float)(radius * _options.minTileRangeFactor().value());
TilePagedLOD* plod = new TilePagedLOD( _engineUID, _liveTiles, _deadTiles );
plod->setCenter ( bs.center() );
plod->addChild ( tileNode );
plod->setRange ( 0, minRange, FLT_MAX );
plod->setFileName( 1, Stringify() << tileNode->getKey().str() << "." << _engineUID << ".osgearth_engine_mp_tile" );
plod->setRange ( 1, 0, minRange );
#if USE_FILELOCATIONCALLBACK
osgDB::Options* options = Registry::instance()->cloneOrCreateOptions();
options->setFileLocationCallback( new FileLocationCallback() );
plod->setDatabaseOptions( options );
#endif
result = plod;
// this one rejects back-facing tiles:
if ( _frame.getMapInfo().isGeocentric() && _options.clusterCulling() == true )
{
osg::HeightField* hf =
model->_elevationData.getHeightField();
result->addCullCallback( HeightFieldUtils::createClusterCullingCallback(
hf,
tileNode->getKey().getProfile()->getSRS()->getEllipsoid(),
*_options.verticalScale() ) );
}
}
else
{
result = tileNode;
}
return result;
}
示例2: lowerLeft
osg::Node*
SerialKeyNodeFactory::createTile(TileModel* model,
bool tileHasRealData)
{
// compile the model into a node:
TileNode* tileNode = _modelCompiler->compile( model );
// see if this tile might have children.
bool prepareForChildren =
(tileHasRealData || (_options.minLOD().isSet() && model->_tileKey.getLOD() < *_options.minLOD())) &&
model->_tileKey.getLOD() < *_options.maxLOD();
osg::Node* result = 0L;
if ( prepareForChildren )
{
//Compute the min range based on the 2D size of the tile
osg::BoundingSphere bs = tileNode->getBound();
GeoExtent extent = model->_tileKey.getExtent();
GeoPoint lowerLeft(extent.getSRS(), extent.xMin(), extent.yMin(), 0.0, ALTMODE_ABSOLUTE);
GeoPoint upperRight(extent.getSRS(), extent.xMax(), extent.yMax(), 0.0, ALTMODE_ABSOLUTE);
osg::Vec3d ll, ur;
lowerLeft.toWorld( ll );
upperRight.toWorld( ur );
double radius = (ur - ll).length() / 2.0;
float minRange = (float)(radius * _options.minTileRangeFactor().value());
osgDB::Options* dbOptions = Registry::instance()->cloneOrCreateOptions();
TileGroup* plod = new TileGroup(tileNode, _engineUID, _liveTiles.get(), _deadTiles.get(), dbOptions);
plod->setSubtileRange( minRange );
#if USE_FILELOCATIONCALLBACK
dbOptions->setFileLocationCallback( new FileLocationCallback() );
#endif
result = plod;
}
else
{
result = tileNode;
}
// this one rejects back-facing tiles:
if ( _mapInfo.isGeocentric() && _options.clusterCulling() == true )
{
osg::HeightField* hf =
model->_elevationData.getHeightField();
result->addCullCallback( HeightFieldUtils::createClusterCullingCallback(
hf,
tileNode->getKey().getProfile()->getSRS()->getEllipsoid(),
*_options.verticalScale() ) );
}
return result;
}
示例3: lowerLeft
void
SerialKeyNodeFactory::addTile(TileModel* model, bool tileHasRealData, bool tileHasLodBlending, osg::Group* parent )
{
// create a node:
TileNode* tileNode = new TileNode( model->_tileKey, model->_tileLocator );
// install the tile model and compile it:
tileNode->setTileModel( model );
tileNode->compile( _modelCompiler.get() );
// assemble a URI for this tile's child group:
std::string uri = Stringify() << model->_tileKey.str() << "." << _engineUID << ".osgearth_engine_mp_tile";
osg::Node* result = 0L;
// Only add the next tile if all the following are true:
// 1. Either there's real tile data, or a minLOD is explicity set in the options;
// 2. The tile isn't blacklisted; and
// 3. We are still below the maximim LOD.
bool wrapInPagedLOD =
(tileHasRealData || (_options.minLOD().isSet() && model->_tileKey.getLOD() < *_options.minLOD())) &&
!osgEarth::Registry::instance()->isBlacklisted( uri ) &&
model->_tileKey.getLOD() < *_options.maxLOD();
if ( wrapInPagedLOD )
{
osg::BoundingSphere bs = tileNode->getBound();
float maxRange = FLT_MAX;
//Compute the min range based on the 2D size of the tile
GeoExtent extent = model->_tileKey.getExtent();
GeoPoint lowerLeft(extent.getSRS(), extent.xMin(), extent.yMin(), 0.0, ALTMODE_ABSOLUTE);
GeoPoint upperRight(extent.getSRS(), extent.xMax(), extent.yMax(), 0.0, ALTMODE_ABSOLUTE);
osg::Vec3d ll, ur;
lowerLeft.toWorld( ll );
upperRight.toWorld( ur );
double radius = (ur - ll).length() / 2.0;
float minRange = (float)(radius * _options.minTileRangeFactor().value());
// create a PLOD so we can keep subdividing:
osg::PagedLOD* plod = new CustomPagedLOD( _liveTiles.get(), _deadTiles.get() );
plod->setCenter( bs.center() );
plod->addChild( tileNode );
plod->setRangeMode( *_options.rangeMode() );
plod->setFileName( 1, uri );
if (plod->getRangeMode() == osg::LOD::PIXEL_SIZE_ON_SCREEN)
{
static const float sqrt2 = sqrt(2.0f);
minRange = 0;
maxRange = (*_options.tilePixelSize()) * sqrt2;
plod->setRange( 0, minRange, maxRange );
plod->setRange( 1, maxRange, FLT_MAX );
}
else
{
plod->setRange( 0, minRange, maxRange );
plod->setRange( 1, 0, minRange );
}
plod->setUserData( new MapNode::TileRangeData(minRange, maxRange) );
#if USE_FILELOCATIONCALLBACK
osgDB::Options* options = Registry::instance()->cloneOrCreateOptions();
options->setFileLocationCallback( new FileLocationCallback() );
plod->setDatabaseOptions( options );
#endif
result = plod;
if ( tileHasLodBlending )
{
// Make the LOD transition distance, and a measure of how
// close the tile is to an LOD change, to shaders.
result->addCullCallback(new LODFactorCallback);
}
}
else
{
result = tileNode;
}
// this cull callback dynamically adjusts the LOD scale based on distance-to-camera:
if ( _options.lodFallOff().isSet() && *_options.lodFallOff() > 0.0 )
{
result->addCullCallback( new DynamicLODScaleCallback(*_options.lodFallOff()) );
}
// this one rejects back-facing tiles:
if ( _mapInfo.isGeocentric() && _options.clusterCulling() == true )
{
osg::HeightField* hf =
model->_elevationData.getHFLayer()->getHeightField();
result->addCullCallback( HeightFieldUtils::createClusterCullingCallback(
//.........这里部分代码省略.........
示例4: lowerLeft
osg::Node*
SingleKeyNodeFactory::createTile(TileModel* model,
bool setupChildrenIfNecessary,
ProgressCallback* progress)
{
#ifdef EXPERIMENTAL_TILE_NODE_CACHE
osg::ref_ptr<TileNode> tileNode;
TileNodeCache::Record rec;
cache.get(model->_tileKey, rec);
if ( rec.valid() )
{
tileNode = rec.value().get();
}
else
{
tileNode = _modelCompiler->compile( model, _frame );
cache.insert(model->_tileKey, tileNode);
}
#else
// compile the model into a node:
TileNode* tileNode = _modelCompiler->compile(model, _frame, progress);
#endif
// see if this tile might have children.
bool prepareForChildren =
setupChildrenIfNecessary &&
model->_tileKey.getLOD() < *_options.maxLOD();
osg::Node* result = 0L;
if ( prepareForChildren )
{
osg::BoundingSphere bs = tileNode->getBound();
TilePagedLOD* plod = new TilePagedLOD( _engineUID, _liveTiles, _deadTiles );
plod->setCenter ( bs.center() );
plod->addChild ( tileNode );
plod->setFileName( 1, Stringify() << tileNode->getKey().str() << "." << _engineUID << ".osgearth_engine_mp_tile" );
if ( _options.rangeMode().value() == osg::LOD::DISTANCE_FROM_EYE_POINT )
{
//Compute the min range based on the 2D size of the tile
GeoExtent extent = model->_tileKey.getExtent();
GeoPoint lowerLeft(extent.getSRS(), extent.xMin(), extent.yMin(), 0.0, ALTMODE_ABSOLUTE);
GeoPoint upperRight(extent.getSRS(), extent.xMax(), extent.yMax(), 0.0, ALTMODE_ABSOLUTE);
osg::Vec3d ll, ur;
lowerLeft.toWorld( ll );
upperRight.toWorld( ur );
double radius = (ur - ll).length() / 2.0;
float minRange = (float)(radius * _options.minTileRangeFactor().value());
plod->setRange( 0, minRange, FLT_MAX );
plod->setRange( 1, 0, minRange );
plod->setRangeMode( osg::LOD::DISTANCE_FROM_EYE_POINT );
}
else
{
plod->setRange( 0, 0.0f, _options.tilePixelSize().value() );
plod->setRange( 1, _options.tilePixelSize().value(), FLT_MAX );
plod->setRangeMode( osg::LOD::PIXEL_SIZE_ON_SCREEN );
}
// DBPager will set a priority based on the ratio range/maxRange.
// This will offset that number with a full LOD #, giving LOD precedence.
// Experimental.
//plod->setPriorityScale( 1, model->_tileKey.getLOD()+1 );
#if USE_FILELOCATIONCALLBACK
osgDB::Options* options = plod->getOrCreateDBOptions();
options->setFileLocationCallback( new FileLocationCallback() );
#endif
result = plod;
// this one rejects back-facing tiles:
if ( _frame.getMapInfo().isGeocentric() && _options.clusterCulling() == true )
{
osg::HeightField* hf =
model->_elevationData.getHeightField();
result->addCullCallback( HeightFieldUtils::createClusterCullingCallback(
hf,
tileNode->getKey().getProfile()->getSRS()->getEllipsoid(),
*_options.verticalScale() ) );
}
}
else
{
result = tileNode;
}
return result;
}
示例5: equatorialExtent
osg::Node*
SingleKeyNodeFactory::createTile(TileModel* model,
bool setupChildrenIfNecessary,
ProgressCallback* progress)
{
#ifdef EXPERIMENTAL_TILE_NODE_CACHE
osg::ref_ptr<TileNode> tileNode;
TileNodeCache::Record rec;
cache.get(model->_tileKey, rec);
if ( rec.valid() )
{
tileNode = rec.value().get();
}
else
{
tileNode = _modelCompiler->compile( model, _frame );
cache.insert(model->_tileKey, tileNode);
}
#else
// compile the model into a node:
TileNode* tileNode = _modelCompiler->compile(model, _frame, progress);
tileNode->setEngineUID( _engineUID );
#endif
// see if this tile might have children.
bool prepareForChildren =
setupChildrenIfNecessary &&
model->_tileKey.getLOD() < *_options.maxLOD();
osg::Node* result = 0L;
if ( prepareForChildren )
{
osg::BoundingSphere bs = tileNode->getBound();
TilePagedLOD* plod = new TilePagedLOD( _engineUID, _liveTiles, _deadTiles );
plod->setCenter ( bs.center() );
plod->addChild ( tileNode );
plod->setFileName( 1, Stringify() << tileNode->getKey().str() << "." << _engineUID << ".osgearth_engine_mp_tile" );
plod->setDebug ( _debug );
if ( _options.rangeMode().value() == osg::LOD::DISTANCE_FROM_EYE_POINT )
{
//Compute the min range based on the 2D size of the tile
GeoExtent extent = model->_tileKey.getExtent();
double radius = 0.0;
#if 0
// Test code to use the equitorial radius so that all of the tiles at the same level
// have the same range. This will make the poles page in more appropriately.
if (_frame.getMapInfo().isGeocentric())
{
GeoExtent equatorialExtent(
extent.getSRS(),
extent.west(),
-extent.height()/2.0,
extent.east(),
extent.height()/2.0 );
radius = equatorialExtent.getBoundingGeoCircle().getRadius();
}
else
#endif
{
GeoPoint lowerLeft(extent.getSRS(), extent.xMin(), extent.yMin(), 0.0, ALTMODE_ABSOLUTE);
GeoPoint upperRight(extent.getSRS(), extent.xMax(), extent.yMax(), 0.0, ALTMODE_ABSOLUTE);
osg::Vec3d ll, ur;
lowerLeft.toWorld( ll );
upperRight.toWorld( ur );
radius = (ur - ll).length() / 2.0;
}
float minRange = (float)(radius * _options.minTileRangeFactor().value());
plod->setRange( 0, minRange, FLT_MAX );
plod->setRange( 1, 0, minRange );
plod->setRangeMode( osg::LOD::DISTANCE_FROM_EYE_POINT );
}
else
{
// the *2 is because we page in 4-tile sets, not individual tiles.
float size = 2.0f * _options.tilePixelSize().value();
plod->setRange( 0, 0.0f, size );
plod->setRange( 1, size, FLT_MAX );
plod->setRangeMode( osg::LOD::PIXEL_SIZE_ON_SCREEN );
}
// Install a tile-aligned bounding box in the pager node itself so we can do
// visibility testing before paging in subtiles.
plod->setChildBoundingBoxAndMatrix(
1,
tileNode->getTerrainBoundingBox(),
tileNode->getMatrix() );
// DBPager will set a priority based on the ratio range/maxRange.
// This will offset that number with a full LOD #, giving LOD precedence.
// Experimental.
//plod->setPriorityScale( 1, model->_tileKey.getLOD()+1 );
#if USE_FILELOCATIONCALLBACK
osgDB::Options* options = plod->getOrCreateDBOptions();
options->setFileLocationCallback( new FileLocationCallback() );
//.........这里部分代码省略.........