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C++ TileLayer::flipHexagonal方法代码示例

本文整理汇总了C++中TileLayer::flipHexagonal方法的典型用法代码示例。如果您正苦于以下问题:C++ TileLayer::flipHexagonal方法的具体用法?C++ TileLayer::flipHexagonal怎么用?C++ TileLayer::flipHexagonal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TileLayer的用法示例。


在下文中一共展示了TileLayer::flipHexagonal方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: flipped

/**
 * Returns a new stamp where all variations have been flipped in the given
 * \a direction.
 */
TileStamp TileStamp::flipped(FlipDirection direction) const
{
    TileStamp flipped(*this);
    flipped.d.detach();

    for (const TileStampVariation &variation : flipped.variations()) {
        TileLayer *layer = variation.tileLayer();

        if (variation.map->isStaggered()) {
            Map::StaggerAxis staggerAxis = variation.map->staggerAxis();

            if (staggerAxis == Map::StaggerY) {
                if ((direction == FlipVertically && !(layer->height() & 1)) || direction == FlipHorizontally)
                    variation.map->invertStaggerIndex();

            } else {
                if ((direction == FlipHorizontally && !(layer->width() & 1)) || direction == FlipVertically)
                    variation.map->invertStaggerIndex();
            }
        }

        if (variation.map->orientation() == Map::Hexagonal)
            layer->flipHexagonal(direction);
        else
            layer->flip(direction);
    }

    return flipped;
}
开发者ID:Shorttail,项目名称:tiled,代码行数:33,代码来源:tilestamp.cpp

示例2: flipped

/**
 * Returns a new stamp where all variations have been flipped in the given
 * \a direction.
 */
TileStamp TileStamp::flipped(FlipDirection direction) const
{
    TileStamp flipped(*this);
    flipped.d.detach();

    for (const TileStampVariation &variation : flipped.variations()) {
        const QRect mapRect(QPoint(), variation.map->size());

        for (auto layer : variation.map->tileLayers()) {
            TileLayer *tileLayer = static_cast<TileLayer*>(layer);

            // Synchronize tile layer size to map size (assumes map contains all layers)
            if (tileLayer->rect() != mapRect) {
                tileLayer->resize(mapRect.size(), tileLayer->position());
                tileLayer->setPosition(0, 0);
            }

            if (variation.map->orientation() == Map::Hexagonal)
                tileLayer->flipHexagonal(direction);
            else
                tileLayer->flip(direction);
        }

        if (variation.map->isStaggered()) {
            Map::StaggerAxis staggerAxis = variation.map->staggerAxis();

            if (staggerAxis == Map::StaggerY) {
                if ((direction == FlipVertically && !(variation.map->height() & 1)) || direction == FlipHorizontally)
                    variation.map->invertStaggerIndex();

            } else {
                if ((direction == FlipHorizontally && !(variation.map->width() & 1)) || direction == FlipVertically)
                    variation.map->invertStaggerIndex();
            }
        }
    }

    return flipped;
}
开发者ID:bjorn,项目名称:tiled,代码行数:43,代码来源:tilestamp.cpp


注:本文中的TileLayer::flipHexagonal方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。