本文整理汇总了C++中TextureUnitState::getTextureUScale方法的典型用法代码示例。如果您正苦于以下问题:C++ TextureUnitState::getTextureUScale方法的具体用法?C++ TextureUnitState::getTextureUScale怎么用?C++ TextureUnitState::getTextureUScale使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TextureUnitState
的用法示例。
在下文中一共展示了TextureUnitState::getTextureUScale方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addWorldMaterialTemplate
//------------------------------------------------------
void MaterialService::addWorldMaterialTemplate(unsigned int idx, const Ogre::MaterialPtr& material) {
assert(!material.isNull());
mTemplateMaterials.insert(make_pair(idx, material));
TextureDimensions2D dimensions;
dimensions.first = 64;
dimensions.second = 64;
if (material->getNumTechniques() > 0) {
Pass *shadPass = material->getTechnique(0)->getPass(0);
if (shadPass->getNumTextureUnitStates() > 0) {
TextureUnitState* tus = shadPass->getTextureUnitState(0);
try {
// ensure the material is loaded before getting the dimensions
material->escalateLoading();
// This is stupid, but can happen - the getTextureDimensions seems buggy in this regard
if (tus->getNumFrames() <= 0) {
LOG_ERROR("MaterialService: Error getting texture dimensions (Mat. %s) : Zero frame count!", material->getName().c_str());
} else {
dimensions = tus->getTextureDimensions();
// register the scale
std::pair<float, float> tscale;
tscale.first = tus->getTextureUScale();
tscale.second = tus->getTextureVScale();
// register the texture scale...
setWRTextureScale(idx, tscale);
// reset the scale back, it is canceled out by the fact we UV map with different txt dimensions
tus->setTextureUScale(1.0f);
tus->setTextureVScale(1.0f);
dimensions.first = static_cast<unsigned int> (tscale.first * dimensions.first);
dimensions.second = static_cast<unsigned int> (tscale.second * dimensions.second);
}
} catch (Ogre::Exception &e) {
// Nothing, just log it could not be done
LOG_ERROR("MaterialService: Error getting texture dimensions : %s", e.getFullDescription().c_str());
}
}
}
LOG_INFO("MaterialService: Registered a WR template material %u - %s", idx, material->getName().c_str());
// insert
mTextureDimensionMap.insert(make_pair(idx, dimensions));
}