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C++ System::StartRenderer方法代码示例

本文整理汇总了C++中System::StartRenderer方法的典型用法代码示例。如果您正苦于以下问题:C++ System::StartRenderer方法的具体用法?C++ System::StartRenderer怎么用?C++ System::StartRenderer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System的用法示例。


在下文中一共展示了System::StartRenderer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, char *argv[])
{
	System system;

	// Run throught each start function
	// Splitting them down allows for more information to be displayed to the user in case of error
	try
	{
		// We start SDL first so that we can use the message boxes that SDL provides
		system.StartSDL();
	}
	catch (char* error)
	{
		printf(error);
		return -1;
	}

	try
	{
		// Create the SDL windows and bind the OpenGL contexts
		system.StartWindow();
	}
	catch (char* error)
	{
		SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Window Error", error, NULL);
		return -1;
	}

	// Start the renders for SDL, both for the main OpenGL window and the SDL settings window
	try
	{
		system.StartRenderer();
	}
	catch (char* error)
	{
		SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Renderer Error", error, NULL);
		return -1;
	}

	// Start SDL_TTF plugin
	try
	{
		system.StartTTF();
	}
	catch (char* error)
	{
		SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "SDL TTF Error", error, NULL);
		return -1;
	}

	// Finally load the font
	try
	{
		system.LoadFonts();
	}
	catch (char* error)
	{
		SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Font Error", error, NULL);
		return -1;
	}

	// Create the map and initialise all of the player (entity values)
	system.StartSubsystems();
	// Reset our time to ignore the start
	system.StartTime();
	
	// General system update and draw
	// System holds ALL sub-systems such as scene, player, map and algorithm
	// Every update required for these happens within the system or below
	while (system.GetRunning())
	{
		system.Update();
		system.Draw();
	}

	return 0;
}
开发者ID:rorywebdev,项目名称:A-Pathfinding,代码行数:77,代码来源:Main.cpp


注:本文中的System::StartRenderer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。