本文整理汇总了C++中System::GetRhythmSlashCount方法的典型用法代码示例。如果您正苦于以下问题:C++ System::GetRhythmSlashCount方法的具体用法?C++ System::GetRhythmSlashCount怎么用?C++ System::GetRhythmSlashCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System
的用法示例。
在下文中一共展示了System::GetRhythmSlashCount方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnTestParseFile
//.........这里部分代码省略.........
chordName.GetBassNote(bassNoteKey, bassNoteKeyVariation);
wxByte formula = chordName.GetFormula();
bool brackets = chordName.HasBrackets();
bool noChord = chordName.IsNoChord();
wxWord formulaModificationFlag = ChordName::extended9th;
for (; formulaModificationFlag <= ChordName::suspended4th; formulaModificationFlag *= 2)
{
if (chordName.IsFormulaModificationFlagSet(formulaModificationFlag))
{
}
// Block overflow
if (formulaModificationFlag == ChordName::suspended4th)
break;
}
if (chordName.IsFretPositionUsed())
{
wxByte fretPosition = chordName.GetFretPosition();
}
if (chordName.IsTypeUsed())
{
wxByte type = chordName.GetType();
}
}
// Parse the rhythm slashes in the system
// In Power Tab Editor v1.7, rhythm slash data can be accessed via the Rhy. Slashes menu
wxUint32 rhythmSlashIndex = 0;
wxUint32 rhythmSlashCount = system->GetRhythmSlashCount();
for (; rhythmSlashIndex < rhythmSlashCount; rhythmSlashIndex++)
{
RhythmSlash* rhythmSlash = system->GetRhythmSlash(rhythmSlashIndex);
wxCHECK2(rhythmSlash != NULL, continue);
wxUint32 position = rhythmSlash->GetPosition();
wxByte durationType = rhythmSlash->GetDurationType();
wxByte previousDurationType = rhythmSlash->GetPreviousBeamDurationType();
bool beamStart = rhythmSlash->IsBeamStart();
bool fractionalBeam = rhythmSlash->HasFractionalBeam();
bool beamEnd = rhythmSlash->IsBeamEnd();
bool tripletStart = rhythmSlash->IsTripletStart();
bool tripletMiddle = rhythmSlash->IsTripletMiddle();
bool tripletEnd = rhythmSlash->IsTripletEnd();
bool dotted = rhythmSlash->IsDotted();
bool doubleDotted = rhythmSlash->IsDoubleDotted();
bool rest = rhythmSlash->IsRest();
bool tied = rhythmSlash->IsTied();
bool muted = rhythmSlash->IsMuted();
bool staccato = rhythmSlash->IsStaccato();
bool pickstrokeUp = rhythmSlash->HasPickStrokeUp();
bool pickstrokeDown = rhythmSlash->HasPickStrokeDown();
bool arpeggioUp = rhythmSlash->HasArpeggioUp();
bool arpeggioDown = rhythmSlash->HasArpeggioDown();
bool tripletFeel1st = rhythmSlash->IsTripletFeel1st();
bool tripletFeel2nd = rhythmSlash->IsTripletFeel2nd();
bool marcato = rhythmSlash->HasMarcato();
bool sforzando = rhythmSlash->HasSforzando();
bool slideIntoFromAbove = rhythmSlash->HasSlideIntoFromAbove();