本文整理汇总了C++中SkyBox::Initialize方法的典型用法代码示例。如果您正苦于以下问题:C++ SkyBox::Initialize方法的具体用法?C++ SkyBox::Initialize怎么用?C++ SkyBox::Initialize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkyBox
的用法示例。
在下文中一共展示了SkyBox::Initialize方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Initialize
bool Main::Initialize()
{
// Initialize window settings first, since later classes will be using these
if(!Settings->Initialize())
{
cout << "Failed to initialize SettingsClass." << endl;
return false;
}
// D3D11App initialized
if(!D3D11App::Initialize())
{
cout << "Failed to initialize app." << endl;
return false;
}
Text->Initialize(mDirect3D->GetDevice(), mDirect3D->GetDevCon());
Texture->Initialize(mDirect3D->GetDevice());
Effects::Initialize(mDirect3D->GetDevice());
InputLayouts::Initialize(mDirect3D->GetDevice());
Loader->Initialize(mDirect3D->GetDevice());
mSkyBox->Initialize(mDirect3D->GetDevice(), 5000.0f);
mGame->Initialize();
// Last part of the initialize of main
D3D11App::ShowWindow();
OnResize();
return S_OK;
}