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C++ SkPaint::isAutohinted方法代码示例

本文整理汇总了C++中SkPaint::isAutohinted方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPaint::isAutohinted方法的具体用法?C++ SkPaint::isAutohinted怎么用?C++ SkPaint::isAutohinted使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SkPaint的用法示例。


在下文中一共展示了SkPaint::isAutohinted方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Make

sk_sp<SkFont> SkFont::Testing_CreateFromPaint(const SkPaint& paint) {
    uint32_t flags = 0;
    if (paint.isVerticalText()) {
        flags |= kVertical_Flag;
    }
    if (paint.isEmbeddedBitmapText()) {
        flags |= kEmbeddedBitmaps_Flag;
    }
    if (paint.getFlags() & SkPaint::kGenA8FromLCD_Flag) {
        flags |= kGenA8FromLCD_Flag;
    }
    if (paint.isFakeBoldText()) {
        flags |= kEmbolden_Flag;
    }

    if (SkPaint::kFull_Hinting == paint.getHinting()) {
        flags |= kEnableByteCodeHints_Flag;
    }
    if (paint.isAutohinted()) {
        flags |= kEnableAutoHints_Flag;
    }
    if (paint.isSubpixelText() || paint.isLinearText()) {
        // this is our default
    } else {
        flags |= kUseNonlinearMetrics_Flag;
    }

    MaskType maskType = SkFont::kBW_MaskType;
    if (paint.isAntiAlias()) {
        maskType = paint.isLCDRenderText() ? kLCD_MaskType : kA8_MaskType;
    }

    return Make(sk_ref_sp(paint.getTypeface()), paint.getTextSize(), paint.getTextScaleX(),
                paint.getTextSkewX(), maskType, flags);
}
开发者ID:C-Tillion,项目名称:skia,代码行数:35,代码来源:SkFont.cpp

示例2: stringForSkPaintFlags

String LoggingCanvas::stringForSkPaintFlags(const SkPaint& paint)
{
    if (!paint.getFlags())
        return "none";
    String flagsString = "";
    appendFlagToString(&flagsString, paint.isAntiAlias(), "AntiAlias");
    appendFlagToString(&flagsString, paint.isDither(), "Dither");
    appendFlagToString(&flagsString, paint.isUnderlineText(), "UnderlinText");
    appendFlagToString(&flagsString, paint.isStrikeThruText(), "StrikeThruText");
    appendFlagToString(&flagsString, paint.isFakeBoldText(), "FakeBoldText");
    appendFlagToString(&flagsString, paint.isLinearText(), "LinearText");
    appendFlagToString(&flagsString, paint.isSubpixelText(), "SubpixelText");
    appendFlagToString(&flagsString, paint.isDevKernText(), "DevKernText");
    appendFlagToString(&flagsString, paint.isLCDRenderText(), "LCDRenderText");
    appendFlagToString(&flagsString, paint.isEmbeddedBitmapText(), "EmbeddedBitmapText");
    appendFlagToString(&flagsString, paint.isAutohinted(), "Autohinted");
    appendFlagToString(&flagsString, paint.isVerticalText(), "VerticalText");
    appendFlagToString(&flagsString, paint.getFlags() & SkPaint::kGenA8FromLCD_Flag, "GenA8FromLCD");
    return flagsString;
}
开发者ID:kingysu,项目名称:blink-crosswalk,代码行数:20,代码来源:LoggingCanvas.cpp

示例3: platformInit

void SimpleFontData::platformInit() {
  if (!m_platformData.size()) {
    m_fontMetrics.reset();
    m_avgCharWidth = 0;
    m_maxCharWidth = 0;
    return;
  }

  SkPaint paint;
  SkPaint::FontMetrics metrics;

  m_platformData.setupPaint(&paint);
  paint.getFontMetrics(&metrics);
  SkTypeface* face = paint.getTypeface();
  ASSERT(face);

  int vdmxAscent = 0, vdmxDescent = 0;
  bool isVDMXValid = false;

#if OS(LINUX) || OS(ANDROID)
  // Manually digging up VDMX metrics is only applicable when bytecode hinting
  // using FreeType. With GDI, the metrics will already have taken this into
  // account (as needed). With DirectWrite or CoreText, no bytecode hinting is
  // ever done. This code should be pushed into FreeType (hinted font metrics).
  static const uint32_t vdmxTag = SkSetFourByteTag('V', 'D', 'M', 'X');
  int pixelSize = m_platformData.size() + 0.5;
  if (!paint.isAutohinted() &&
      (paint.getHinting() == SkPaint::kFull_Hinting ||
       paint.getHinting() == SkPaint::kNormal_Hinting)) {
    size_t vdmxSize = face->getTableSize(vdmxTag);
    if (vdmxSize && vdmxSize < maxVDMXTableSize) {
      uint8_t* vdmxTable = (uint8_t*)fastMalloc(vdmxSize);
      if (vdmxTable &&
          face->getTableData(vdmxTag, 0, vdmxSize, vdmxTable) == vdmxSize &&
          parseVDMX(&vdmxAscent, &vdmxDescent, vdmxTable, vdmxSize, pixelSize))
        isVDMXValid = true;
      fastFree(vdmxTable);
    }
  }
#endif

  float ascent;
  float descent;

  // Beware those who step here: This code is designed to match Win32 font
  // metrics *exactly* (except the adjustment of ascent/descent on
  // Linux/Android).
  if (isVDMXValid) {
    ascent = vdmxAscent;
    descent = -vdmxDescent;
  } else {
    ascent = SkScalarRoundToInt(-metrics.fAscent);
    descent = SkScalarRoundToInt(metrics.fDescent);
#if OS(LINUX) || OS(ANDROID)
    // When subpixel positioning is enabled, if the descent is rounded down, the
    // descent part of the glyph may be truncated when displayed in a 'overflow:
    // hidden' container. To avoid that, borrow 1 unit from the ascent when
    // possible.
    // FIXME: This can be removed if sub-pixel ascent/descent is supported.
    if (platformData().fontRenderStyle().useSubpixelPositioning &&
        descent < SkScalarToFloat(metrics.fDescent) && ascent >= 1) {
      ++descent;
      --ascent;
    }
#endif
  }

  m_fontMetrics.setAscent(ascent);
  m_fontMetrics.setDescent(descent);

  float xHeight;
  if (metrics.fXHeight) {
    xHeight = metrics.fXHeight;
    m_fontMetrics.setXHeight(xHeight);
  } else {
    xHeight = ascent * 0.56;  // Best guess from Windows font metrics.
    m_fontMetrics.setXHeight(xHeight);
    m_fontMetrics.setHasXHeight(false);
  }

  float lineGap = SkScalarToFloat(metrics.fLeading);
  m_fontMetrics.setLineGap(lineGap);
  m_fontMetrics.setLineSpacing(lroundf(ascent) + lroundf(descent) +
                               lroundf(lineGap));

  SkScalar underlineThickness, underlinePosition;
  if (metrics.hasUnderlineThickness(&underlineThickness) &&
      metrics.hasUnderlinePosition(&underlinePosition)) {
    m_fontMetrics.setUnderlineThickness(SkScalarToFloat(underlineThickness));
    m_fontMetrics.setUnderlinePosition(SkScalarToFloat(-underlinePosition));
  }

  if (platformData().orientation() == Vertical &&
      !isTextOrientationFallback()) {
    static const uint32_t vheaTag = SkSetFourByteTag('v', 'h', 'e', 'a');
    static const uint32_t vorgTag = SkSetFourByteTag('V', 'O', 'R', 'G');
    size_t vheaSize = face->getTableSize(vheaTag);
    size_t vorgSize = face->getTableSize(vorgTag);
    if ((vheaSize > 0) || (vorgSize > 0))
      m_hasVerticalGlyphs = true;
//.........这里部分代码省略.........
开发者ID:HansMuller,项目名称:engine,代码行数:101,代码来源:SimpleFontDataSkia.cpp

示例4: is_enable_auto_hints

static bool is_enable_auto_hints(const SkPaint& paint) {
    return paint.isAutohinted();
}
开发者ID:BertiKarsunke,项目名称:skia,代码行数:3,代码来源:FontObjTest.cpp


注:本文中的SkPaint::isAutohinted方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。