本文整理汇总了C++中SkPaint::getBlendMode方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPaint::getBlendMode方法的具体用法?C++ SkPaint::getBlendMode怎么用?C++ SkPaint::getBlendMode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkPaint
的用法示例。
在下文中一共展示了SkPaint::getBlendMode方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: draw
void draw(SkCanvas* canvas) {
SkPaint paint;
SkDebugf("kSrcOver %c= getBlendMode\n",
SkBlendMode::kSrcOver == paint.getBlendMode() ? '=' : '!');
paint.setBlendMode(SkBlendMode::kSrc);
SkDebugf("kSrcOver %c= getBlendMode\n",
SkBlendMode::kSrcOver == paint.getBlendMode() ? '=' : '!');
}
示例2:
TEST(SkiaBehavior, porterDuffCreateIsCached) {
SkPaint paint;
paint.setBlendMode(SkBlendMode::kOverlay);
auto expected = paint.getBlendMode();
paint.setBlendMode(SkBlendMode::kClear);
ASSERT_NE(expected, paint.getBlendMode());
paint.setBlendMode(SkBlendMode::kOverlay);
ASSERT_EQ(expected, paint.getBlendMode());
}
示例3: SkInterpretXfermode
SkXfermodeInterpretation SkInterpretXfermode(const SkPaint& paint, bool dstIsOpaque) {
switch (paint.getBlendMode()) {
case SkBlendMode::kSrcOver:
return kSrcOver_SkXfermodeInterpretation;
case SkBlendMode::kSrc:
if (just_solid_color(paint)) {
return kSrcOver_SkXfermodeInterpretation;
}
return kNormal_SkXfermodeInterpretation;
case SkBlendMode::kDst:
return kSkipDrawing_SkXfermodeInterpretation;
case SkBlendMode::kDstOver:
if (dstIsOpaque) {
return kSkipDrawing_SkXfermodeInterpretation;
}
return kNormal_SkXfermodeInterpretation;
case SkBlendMode::kSrcIn:
if (dstIsOpaque && just_solid_color(paint)) {
return kSrcOver_SkXfermodeInterpretation;
}
return kNormal_SkXfermodeInterpretation;
case SkBlendMode::kDstIn:
if (just_solid_color(paint)) {
return kSkipDrawing_SkXfermodeInterpretation;
}
return kNormal_SkXfermodeInterpretation;
default:
return kNormal_SkXfermodeInterpretation;
}
}
示例4: Supports
static bool Supports(const SkPixmap& dst, const SkPixmap& src, const SkPaint& paint) {
if (dst.colorType() != src.colorType()) {
return false;
}
if (dst.info().gammaCloseToSRGB() != src.info().gammaCloseToSRGB()) {
return false;
}
if (paint.getMaskFilter() || paint.getColorFilter() || paint.getImageFilter()) {
return false;
}
if (0xFF != paint.getAlpha()) {
return false;
}
SkBlendMode mode = paint.getBlendMode();
if (SkBlendMode::kSrc == mode) {
return true;
}
if (SkBlendMode::kSrcOver == mode && src.isOpaque()) {
return true;
}
// At this point memcpy can't be used. The following check for using SrcOver.
if (dst.colorType() != kN32_SkColorType || !dst.info().gammaCloseToSRGB()) {
return false;
}
return SkBlendMode::kSrcOver == mode;
}
示例5: setup
void setup(const SkPixmap& dst, int left, int top, const SkPaint& paint) override {
SkASSERT(Supports(dst, fSource, paint));
this->INHERITED::setup(dst, left, top, paint);
SkBlendMode mode = paint.getBlendMode();
SkASSERT(mode == SkBlendMode::kSrcOver || mode == SkBlendMode::kSrc);
if (mode == SkBlendMode::kSrcOver && !fSource.isOpaque()) {
fUseMemcpy = false;
}
}
示例6: SkASSERT
sk_sp<SkPDFDict> SkPDFGraphicState::GetGraphicStateForPaint(SkPDFCanon* canon,
const SkPaint& p) {
SkASSERT(canon);
if (SkPaint::kFill_Style == p.getStyle()) {
SkPDFFillGraphicState fillKey = {p.getAlpha(), pdf_blend_mode(p.getBlendMode())};
auto& fillMap = canon->fFillGSMap;
if (sk_sp<SkPDFDict>* statePtr = fillMap.find(fillKey)) {
return *statePtr;
}
auto state = sk_make_sp<SkPDFDict>();
state->reserve(2);
state->insertScalar("ca", fillKey.fAlpha / 255.0f);
state->insertName("BM", as_pdf_blend_mode_name((SkBlendMode)fillKey.fBlendMode));
fillMap.set(fillKey, state);
return state;
} else {
SkPDFStrokeGraphicState strokeKey = {
p.getStrokeWidth(), p.getStrokeMiter(),
SkToU8(p.getStrokeCap()), SkToU8(p.getStrokeJoin()),
p.getAlpha(), pdf_blend_mode(p.getBlendMode())};
auto& sMap = canon->fStrokeGSMap;
if (sk_sp<SkPDFDict>* statePtr = sMap.find(strokeKey)) {
return *statePtr;
}
auto state = sk_make_sp<SkPDFDict>();
state->reserve(8);
state->insertScalar("CA", strokeKey.fAlpha / 255.0f);
state->insertScalar("ca", strokeKey.fAlpha / 255.0f);
state->insertInt("LC", to_stroke_cap(strokeKey.fStrokeCap));
state->insertInt("LJ", to_stroke_join(strokeKey.fStrokeJoin));
state->insertScalar("LW", strokeKey.fStrokeWidth);
state->insertScalar("ML", strokeKey.fStrokeMiter);
state->insertBool("SA", true); // SA = Auto stroke adjustment.
state->insertName("BM", as_pdf_blend_mode_name((SkBlendMode)strokeKey.fBlendMode));
sMap.set(strokeKey, state);
return state;
}
}
示例7: test_backToFront
static void test_backToFront(skiatest::Reporter* reporter) {
SkLayerDrawLooper::Builder looperBuilder;
SkLayerDrawLooper::LayerInfo layerInfo;
// Add the back layer, with the defaults.
(void)looperBuilder.addLayerOnTop(layerInfo);
// Add the front layer, with some layer info set.
layerInfo.fOffset.set(10.0f, 20.0f);
layerInfo.fPaintBits |= SkLayerDrawLooper::kXfermode_Bit;
SkPaint* layerPaint = looperBuilder.addLayerOnTop(layerInfo);
layerPaint->setBlendMode(SkBlendMode::kSrc);
FakeDevice device;
SkCanvas canvas(&device);
SkPaint paint;
auto looper(looperBuilder.detach());
SkArenaAlloc alloc{48};
SkDrawLooper::Context* context = looper->makeContext(&canvas, &alloc);
// The back layer should come first.
REPORTER_ASSERT(reporter, context->next(&canvas, &paint));
REPORTER_ASSERT(reporter, paint.getBlendMode() == SkBlendMode::kSrcOver);
canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint);
REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateX());
REPORTER_ASSERT(reporter, 0.0f == device.fLastMatrix.getTranslateY());
paint.reset();
// Then the front layer.
REPORTER_ASSERT(reporter, context->next(&canvas, &paint));
REPORTER_ASSERT(reporter, paint.getBlendMode() == SkBlendMode::kSrc);
canvas.drawRect(SkRect::MakeWH(50.0f, 50.0f), paint);
REPORTER_ASSERT(reporter, 10.0f == device.fLastMatrix.getTranslateX());
REPORTER_ASSERT(reporter, 20.0f == device.fLastMatrix.getTranslateY());
// Only two layers were added, so that should be the end.
REPORTER_ASSERT(reporter, !context->next(&canvas, &paint));
}
示例8: Supports
static bool Supports(const SkPixmap& dst, const SkPixmap& src, const SkPaint& paint) {
// the caller has already inspected the colorspace on src and dst
SkASSERT(!SkColorSpaceXformSteps::Required(src.colorSpace(), dst.colorSpace()));
if (dst.colorType() != src.colorType()) {
return false;
}
if (paint.getMaskFilter() || paint.getColorFilter() || paint.getImageFilter()) {
return false;
}
if (0xFF != paint.getAlpha()) {
return false;
}
SkBlendMode mode = paint.getBlendMode();
return SkBlendMode::kSrc == mode || (SkBlendMode::kSrcOver == mode && src.isOpaque());
}
示例9: Supports
static bool Supports(const SkPixmap& dst, const SkPixmap& src, const SkPaint& paint) {
if (dst.colorType() != src.colorType()) {
return false;
}
if (!SkColorSpace::Equals(dst.colorSpace(), src.colorSpace())) {
return false;
}
if (paint.getMaskFilter() || paint.getColorFilter() || paint.getImageFilter()) {
return false;
}
if (0xFF != paint.getAlpha()) {
return false;
}
SkBlendMode mode = paint.getBlendMode();
return SkBlendMode::kSrc == mode || (SkBlendMode::kSrcOver == mode && src.isOpaque());
}
示例10: write_paint
/*
* Header:
* paint flags : 32
* non_def bits : 16
* xfermode enum : 8
* pad zeros : 8
*/
static void write_paint(SkWriteBuffer& writer, const SkPaint& paint, unsigned usage) {
uint32_t packedFlags = pack_paint_flags(paint.getFlags(), paint.getHinting(),
paint.getTextAlign(), paint.getFilterQuality(),
paint.getStyle(), paint.getStrokeCap(),
paint.getStrokeJoin(), paint.getTextEncoding());
writer.write32(packedFlags);
unsigned nondef = compute_nondef(paint, (PaintUsage)usage);
const uint8_t pad = 0;
writer.write32((nondef << 16) | ((unsigned)paint.getBlendMode() << 8) | pad);
CHECK_WRITE_SCALAR(writer, nondef, paint, TextSize);
CHECK_WRITE_SCALAR(writer, nondef, paint, TextScaleX);
CHECK_WRITE_SCALAR(writer, nondef, paint, TextSkewX);
CHECK_WRITE_SCALAR(writer, nondef, paint, StrokeWidth);
CHECK_WRITE_SCALAR(writer, nondef, paint, StrokeMiter);
if (nondef & kColor_NonDef) {
writer.write32(paint.getColor());
}
if (nondef & kTypeface_NonDef) {
// TODO: explore idea of writing bits indicating "use the prev (or prev N) face"
// e.g. 1-N bits is an index into a ring buffer of typefaces
SkTypeface* tf = paint.getTypeface();
SkASSERT(tf);
writer.writeTypeface(tf);
}
CHECK_WRITE_FLATTENABLE(writer, nondef, paint, PathEffect);
CHECK_WRITE_FLATTENABLE(writer, nondef, paint, Shader);
CHECK_WRITE_FLATTENABLE(writer, nondef, paint, MaskFilter);
CHECK_WRITE_FLATTENABLE(writer, nondef, paint, ColorFilter);
CHECK_WRITE_FLATTENABLE(writer, nondef, paint, Rasterizer);
CHECK_WRITE_FLATTENABLE(writer, nondef, paint, ImageFilter);
CHECK_WRITE_FLATTENABLE(writer, nondef, paint, DrawLooper);
}
示例11:
// Even with kEntirePaint_Bits, we always ensure that the master paint's
// text-encoding is respected, since that controls how we interpret the
// text/length parameters of a draw[Pos]Text call.
void SkLayerDrawLooper::LayerDrawLooperContext::ApplyInfo(
SkPaint* dst, const SkPaint& src, const LayerInfo& info) {
SkColor4f srcColor = src.getColor4f();
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
// The framework may respect the alpha value on the original paint.
// Match this legacy behavior.
if (src.getAlpha() == 255) {
srcColor.fA = dst->getColor4f().fA;
}
#endif
dst->setColor4f(xferColor(srcColor, dst->getColor4f(), (SkBlendMode)info.fColorMode),
sk_srgb_singleton());
BitFlags bits = info.fPaintBits;
SkPaint::TextEncoding encoding = dst->getTextEncoding();
if (0 == bits) {
return;
}
if (kEntirePaint_Bits == bits) {
// we've already computed these, so save it from the assignment
uint32_t f = dst->getFlags();
SkColor4f c = dst->getColor4f();
*dst = src;
dst->setFlags(f);
dst->setColor4f(c, sk_srgb_singleton());
dst->setTextEncoding(encoding);
return;
}
if (bits & kStyle_Bit) {
dst->setStyle(src.getStyle());
dst->setStrokeWidth(src.getStrokeWidth());
dst->setStrokeMiter(src.getStrokeMiter());
dst->setStrokeCap(src.getStrokeCap());
dst->setStrokeJoin(src.getStrokeJoin());
}
if (bits & kTextSkewX_Bit) {
dst->setTextSkewX(src.getTextSkewX());
}
if (bits & kPathEffect_Bit) {
dst->setPathEffect(src.refPathEffect());
}
if (bits & kMaskFilter_Bit) {
dst->setMaskFilter(src.refMaskFilter());
}
if (bits & kShader_Bit) {
dst->setShader(src.refShader());
}
if (bits & kColorFilter_Bit) {
dst->setColorFilter(src.refColorFilter());
}
if (bits & kXfermode_Bit) {
dst->setBlendMode(src.getBlendMode());
}
// we don't override these
#if 0
dst->setTypeface(src.getTypeface());
dst->setTextSize(src.getTextSize());
dst->setTextScaleX(src.getTextScaleX());
dst->setRasterizer(src.getRasterizer());
dst->setLooper(src.getLooper());
dst->setTextEncoding(src.getTextEncoding());
dst->setHinting(src.getHinting());
#endif
}
示例12: INHERITED
Sprite_4f(const SkPixmap& src, const SkPaint& paint) : INHERITED(src) {
fXfer = SkXfermode::Peek(paint.getBlendMode());
fLoader = SkLoadSpanProc_Choose(src.info());
fFilter = SkFilterSpanProc_Choose(paint);
fBuffer.reset(src.width());
}
示例13: fpArgs
//.........这里部分代码省略.........
// The above may return null if compose results in a pass through of the prim color.
if (shaderFP) {
grPaint->addColorFragmentProcessor(std::move(shaderFP));
}
// We can ignore origColor here - alpha is unchanged by gamma
GrColor paintAlpha = SkColorAlphaToGrColor(skPaint.getColor());
if (GrColor_WHITE != paintAlpha) {
// No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all
// color channels. It's value should be treated as the same in ANY color space.
grPaint->addColorFragmentProcessor(GrConstColorProcessor::Make(
GrColor4f::FromGrColor(paintAlpha),
GrConstColorProcessor::InputMode::kModulateRGBA));
}
} else {
// The shader's FP sees the paint unpremul color
grPaint->setColor4f(origColor);
grPaint->addColorFragmentProcessor(std::move(shaderFP));
}
} else {
if (primColorMode) {
// There is a blend between the primitive color and the paint color. The blend considers
// the opaque paint color. The paint's alpha is applied to the post-blended color.
auto processor = GrConstColorProcessor::Make(origColor.opaque(),
GrConstColorProcessor::InputMode::kIgnore);
processor = GrXfermodeFragmentProcessor::MakeFromSrcProcessor(std::move(processor),
*primColorMode);
if (processor) {
grPaint->addColorFragmentProcessor(std::move(processor));
}
grPaint->setColor4f(origColor.opaque());
// We can ignore origColor here - alpha is unchanged by gamma
GrColor paintAlpha = SkColorAlphaToGrColor(skPaint.getColor());
if (GrColor_WHITE != paintAlpha) {
// No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all
// color channels. It's value should be treated as the same in ANY color space.
grPaint->addColorFragmentProcessor(GrConstColorProcessor::Make(
GrColor4f::FromGrColor(paintAlpha),
GrConstColorProcessor::InputMode::kModulateRGBA));
}
} else {
// No shader, no primitive color.
grPaint->setColor4f(origColor.premul());
applyColorFilterToPaintColor = true;
}
}
SkColorFilter* colorFilter = skPaint.getColorFilter();
if (colorFilter) {
if (applyColorFilterToPaintColor) {
// If we're in legacy mode, we *must* avoid using the 4f version of the color filter,
// because that will combine with the linearized version of the stored color.
if (colorSpaceInfo.isGammaCorrect()) {
grPaint->setColor4f(GrColor4f::FromSkColor4f(
colorFilter->filterColor4f(origColor.toSkColor4f())).premul());
} else {
grPaint->setColor4f(SkColorToPremulGrColor4fLegacy(
colorFilter->filterColor(skPaint.getColor())));
}
} else {
auto cfFP = colorFilter->asFragmentProcessor(context, colorSpaceInfo);
if (cfFP) {
grPaint->addColorFragmentProcessor(std::move(cfFP));
} else {
return false;
}
}
}
SkMaskFilterBase* maskFilter = as_MFB(skPaint.getMaskFilter());
if (maskFilter) {
if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) {
grPaint->addCoverageFragmentProcessor(std::move(mfFP));
}
}
// When the xfermode is null on the SkPaint (meaning kSrcOver) we need the XPFactory field on
// the GrPaint to also be null (also kSrcOver).
SkASSERT(!grPaint->getXPFactory());
if (!skPaint.isSrcOver()) {
grPaint->setXPFactory(SkBlendMode_AsXPFactory(skPaint.getBlendMode()));
}
#ifndef SK_IGNORE_GPU_DITHER
// Conservative default, in case GrPixelConfigToColorType() fails.
SkColorType ct = SkColorType::kRGB_565_SkColorType;
GrPixelConfigToColorType(colorSpaceInfo.config(), &ct);
if (SkPaintPriv::ShouldDither(skPaint, ct) && grPaint->numColorFragmentProcessors() > 0 &&
!colorSpaceInfo.isGammaCorrect()) {
auto ditherFP = GrDitherEffect::Make(colorSpaceInfo.config());
if (ditherFP) {
grPaint->addColorFragmentProcessor(std::move(ditherFP));
}
}
#endif
return true;
}