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C++ SkPaint::getAnnotation方法代码示例

本文整理汇总了C++中SkPaint::getAnnotation方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPaint::getAnnotation方法的具体用法?C++ SkPaint::getAnnotation怎么用?C++ SkPaint::getAnnotation使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SkPaint的用法示例。


在下文中一共展示了SkPaint::getAnnotation方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: onDrawPoints

 virtual void onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) override
 {
     ASSERT_EQ(1u, count); // Only called from drawPoint().
     ASSERT_TRUE(paint.getAnnotation());
     Operation operation = { DrawPoint, SkRect::MakeXYWH(pts[0].x(), pts[0].y(), 0, 0) };
     m_recordedOperations.append(operation);
 }
开发者ID:kjthegod,项目名称:WebKit,代码行数:7,代码来源:PrintContextTest.cpp

示例2: onDrawRect

 void onDrawRect(const SkRect& rect, const SkPaint& paint) override
 {
     if (!paint.getAnnotation())
         return;
     Operation operation = { DrawRect, rect };
     getTotalMatrix().mapRect(&operation.rect);
     m_recordedOperations.append(operation);
 }
开发者ID:shaoboyan,项目名称:chromium-crosswalk,代码行数:8,代码来源:PrintContextTest.cpp

示例3: onDrawPoints

 void onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint) override
 {
     if (!paint.getAnnotation())
         return;
     ASSERT_EQ(1u, count); // Only called from drawPoint().
     SkPoint point = getTotalMatrix().mapXY(pts[0].x(), pts[0].y());
     Operation operation = { DrawPoint, SkRect::MakeXYWH(point.x(), point.y(), 0, 0) };
     m_recordedOperations.append(operation);
 }
开发者ID:shaoboyan,项目名称:chromium-crosswalk,代码行数:9,代码来源:PrintContextTest.cpp

示例4: onDrawRect

 virtual void onDrawRect(const SkRect& rect, const SkPaint& paint) override
 {
     ASSERT_TRUE(paint.getAnnotation());
     Operation operation = { DrawRect, rect };
     m_recordedOperations.append(operation);
 }
开发者ID:kjthegod,项目名称:WebKit,代码行数:6,代码来源:PrintContextTest.cpp


注:本文中的SkPaint::getAnnotation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。