本文整理汇总了C++中SkPaint::getRasterizer方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPaint::getRasterizer方法的具体用法?C++ SkPaint::getRasterizer怎么用?C++ SkPaint::getRasterizer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkPaint
的用法示例。
在下文中一共展示了SkPaint::getRasterizer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: canDraw
bool GrStencilAndCoverTextContext::canDraw(const GrRenderTarget* rt,
const GrClip& clip,
const GrPaint& paint,
const SkPaint& skPaint,
const SkMatrix& viewMatrix) {
if (skPaint.getRasterizer()) {
return false;
}
if (skPaint.getMaskFilter()) {
return false;
}
if (SkPathEffect* pe = skPaint.getPathEffect()) {
if (pe->asADash(NULL) != SkPathEffect::kDash_DashType) {
return false;
}
}
// No hairlines unless we can map the 1 px width to the object space.
if (skPaint.getStyle() == SkPaint::kStroke_Style
&& skPaint.getStrokeWidth() == 0
&& viewMatrix.hasPerspective()) {
return false;
}
// No color bitmap fonts.
SkScalerContext::Rec rec;
SkScalerContext::MakeRec(skPaint, &fDeviceProperties, NULL, &rec);
return rec.getFormat() != SkMask::kARGB32_Format;
}
示例2: canDraw
bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint, const SkMatrix& viewMatrix) {
// TODO: support perspective (need getMaxScale replacement)
if (viewMatrix.hasPerspective()) {
return false;
}
SkScalar maxScale = viewMatrix.getMaxScale();
SkScalar scaledTextSize = maxScale*paint.getTextSize();
// Scaling up beyond 2x yields undesireable artifacts
if (scaledTextSize > 2*kLargeDFFontSize) {
return false;
}
if (!fEnableDFRendering && !paint.isDistanceFieldTextTEMP() &&
scaledTextSize < kLargeDFFontSize) {
return false;
}
// rasterizers and mask filters modify alpha, which doesn't
// translate well to distance
if (paint.getRasterizer() || paint.getMaskFilter() ||
!fContext->getTextTarget()->caps()->shaderDerivativeSupport()) {
return false;
}
// TODO: add some stroking support
if (paint.getStyle() != SkPaint::kFill_Style) {
return false;
}
return true;
}
示例3: canDraw
bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint) {
if (!fEnableDFRendering && !paint.isDistanceFieldTextTEMP()) {
return false;
}
// rasterizers and mask filters modify alpha, which doesn't
// translate well to distance
if (paint.getRasterizer() || paint.getMaskFilter() ||
!fContext->getTextTarget()->caps()->shaderDerivativeSupport()) {
return false;
}
// TODO: add some stroking support
if (paint.getStyle() != SkPaint::kFill_Style) {
return false;
}
// TODO: choose an appropriate maximum scale for distance fields and
// enable perspective
if (SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix())) {
return false;
}
return true;
}
示例4: ShouldDisableLCD
bool GrTextUtils::ShouldDisableLCD(const SkPaint& paint) {
return !SkXfermode::AsMode(paint.getXfermode(), nullptr) ||
paint.getMaskFilter() ||
paint.getRasterizer() ||
paint.getPathEffect() ||
paint.isFakeBoldText() ||
paint.getStyle() != SkPaint::kFill_Style;
}
示例5: fold_opacity_layer_color_to_paint
static bool fold_opacity_layer_color_to_paint(const SkPaint& layerPaint,
bool isSaveLayer,
SkPaint* paint) {
// We assume layerPaint is always from a saveLayer. If isSaveLayer is
// true, we assume paint is too.
// The alpha folding can proceed if the filter layer paint does not have properties which cause
// the resulting filter layer to be "blended" in complex ways to the parent layer. For example,
// looper drawing unmodulated filter layer twice and then modulating the result produces
// different image to drawing modulated filter layer twice.
// TODO: most likely the looper and only some xfer modes are the hard constraints
if (paint->getXfermode() || paint->getLooper()) {
return false;
}
if (!isSaveLayer && paint->getImageFilter()) {
// For normal draws, the paint color is used as one input for the color for the draw. Image
// filter will operate on the result, and thus we can not change the input.
// For layer saves, the image filter is applied to the layer contents. The layer is then
// modulated with the paint color, so it's fine to proceed with the fold for saveLayer
// paints with image filters.
return false;
}
if (paint->getColorFilter()) {
// Filter input depends on the paint color.
// Here we could filter the color if we knew the draw is going to be uniform color. This
// should be detectable as drawPath/drawRect/.. without a shader being uniform, while
// drawBitmap/drawSprite or a shader being non-uniform. However, current matchers don't
// give the type out easily, so just do not optimize that at the moment.
return false;
}
const uint32_t layerColor = layerPaint.getColor();
// The layer paint color must have only alpha component.
if (SK_ColorTRANSPARENT != SkColorSetA(layerColor, SK_AlphaTRANSPARENT)) {
return false;
}
// The layer paint can not have any effects.
if (layerPaint.getPathEffect() ||
layerPaint.getShader() ||
layerPaint.getXfermode() ||
layerPaint.getMaskFilter() ||
layerPaint.getColorFilter() ||
layerPaint.getRasterizer() ||
layerPaint.getLooper() ||
layerPaint.getImageFilter()) {
return false;
}
paint->setAlpha(SkMulDiv255Round(paint->getAlpha(), SkColorGetA(layerColor)));
return true;
}
示例6: is_simple
// Is the supplied paint simply a color?
static bool is_simple(const SkPaint& p) {
return NULL == p.getPathEffect() &&
NULL == p.getShader() &&
NULL == p.getXfermode() &&
NULL == p.getMaskFilter() &&
NULL == p.getColorFilter() &&
NULL == p.getRasterizer() &&
NULL == p.getLooper() &&
NULL == p.getImageFilter();
}
示例7: HasAnyEffect
static bool HasAnyEffect(const SkPaint& paint) {
return paint.getPathEffect() ||
paint.getShader() ||
paint.getXfermode() ||
paint.getMaskFilter() ||
paint.getColorFilter() ||
paint.getRasterizer() ||
paint.getLooper() ||
paint.getImageFilter();
}
示例8: onShouldDisableLCD
bool SkBitmapDevice::onShouldDisableLCD(const SkPaint& paint) const {
if (kN32_SkColorType != fBitmap.colorType() ||
paint.getRasterizer() ||
paint.getPathEffect() ||
paint.isFakeBoldText() ||
paint.getStyle() != SkPaint::kFill_Style ||
!SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode))
{
return true;
}
return false;
}
示例9: SkASSERT
static uint16_t compute_nondef(const SkPaint& paint, PaintUsage usage) {
// kRespectsStroke_PaintUsage is only valid if other bits are also set
SkASSERT(0 != (usage & ~kRespectsStroke_PaintUsage));
const SkScalar kTextSize_Default = 12;
const SkScalar kTextScaleX_Default = 1;
const SkScalar kTextSkewX_Default = 0;
const SkScalar kStrokeWidth_Default = 0;
const SkScalar kStrokeMiter_Default = 4;
const SkColor kColor_Default = SK_ColorBLACK;
unsigned bits = (paint.getColor() != kColor_Default) ? kColor_NonDef : 0;
if (usage & kText_PaintUsage) {
bits |= (paint.getTextSize() != kTextSize_Default ? kTextSize_NonDef : 0);
bits |= (paint.getTextScaleX() != kTextScaleX_Default ? kTextScaleX_NonDef : 0);
bits |= (paint.getTextSkewX() != kTextSkewX_Default ? kTextSkewX_NonDef : 0);
bits |= (paint.getTypeface() ? kTypeface_NonDef : 0);
}
// TODO: kImage_PaintUsage only needs the shader/maskfilter IF its colortype is kAlpha_8
if (usage & (kVertices_PaintUsage | kDrawPaint_PaintUsage | kImage_PaintUsage |
kText_PaintUsage | kGeometry_PaintUsage | kTextBlob_PaintUsage)) {
bits |= (paint.getShader() ? kShader_NonDef : 0);
}
if (usage & (kText_PaintUsage | kGeometry_PaintUsage | kTextBlob_PaintUsage)) {
bits |= (paint.getPathEffect() ? kPathEffect_NonDef : 0);
bits |= (paint.getRasterizer() ? kRasterizer_NonDef : 0);
if (paint.getStyle() != SkPaint::kFill_Style || (usage & kRespectsStroke_PaintUsage)) {
bits |= (paint.getStrokeWidth() != kStrokeWidth_Default ? kStrokeWidth_NonDef : 0);
bits |= (paint.getStrokeMiter() != kStrokeMiter_Default ? kStrokeMiter_NonDef : 0);
}
}
if (usage &
(kText_PaintUsage | kGeometry_PaintUsage | kImage_PaintUsage | kTextBlob_PaintUsage))
{
bits |= (paint.getMaskFilter() ? kMaskFilter_NonDef : 0);
}
bits |= (paint.getColorFilter() ? kColorFilter_NonDef : 0);
bits |= (paint.getImageFilter() ? kImageFilter_NonDef : 0);
bits |= (paint.getDrawLooper() ? kDrawLooper_NonDef : 0);
return SkToU16(bits);
}
示例10: internalCanDraw
bool GrStencilAndCoverTextContext::internalCanDraw(const SkPaint& skPaint) {
if (skPaint.getRasterizer()) {
return false;
}
if (skPaint.getMaskFilter()) {
return false;
}
if (SkPathEffect* pe = skPaint.getPathEffect()) {
if (pe->asADash(nullptr) != SkPathEffect::kDash_DashType) {
return false;
}
}
// No hairlines. They would require new paths with customized strokes for every new draw matrix.
return SkPaint::kStroke_Style != skPaint.getStyle() || 0 != skPaint.getStrokeWidth();
}
示例11: NeedsDeepCopy
bool NeedsDeepCopy(const SkPaint& paint) {
/*
* The types below are not yet immutable/reentrant-safe, and so we return
* true if instances of them are present in the paint.
*
* Eventually we hope this list will be empty, and we can always return
* false.
*/
return false
#ifdef SK_SUPPORT_LEGACY_SHADER_LOCALMATRIX
|| paint.getShader()
#endif
#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
|| paint.getRasterizer()
#endif
|| paint.getImageFilter()
;
}
示例12: paint_write
static void paint_write(const SkPaint& paint, SkFlattenableWriteBuffer& buffer)
{
buffer.writeBool(paint.isAntiAlias());
buffer.write8(paint.getStyle());
buffer.write8(paint.getAlpha());
if (paint.getStyle() != SkPaint::kFill_Style)
{
buffer.writeScalar(paint.getStrokeWidth());
buffer.writeScalar(paint.getStrokeMiter());
buffer.write8(paint.getStrokeCap());
buffer.write8(paint.getStrokeJoin());
}
buffer.writeFlattenable(paint.getMaskFilter());
buffer.writeFlattenable(paint.getPathEffect());
buffer.writeFlattenable(paint.getRasterizer());
buffer.writeFlattenable(paint.getXfermode());
}
示例13: filterTextFlags
bool SkBitmapDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
// we're cool with the paint as is
return false;
}
if (kN32_SkColorType != fBitmap.colorType() ||
paint.getRasterizer() ||
paint.getPathEffect() ||
paint.isFakeBoldText() ||
paint.getStyle() != SkPaint::kFill_Style ||
!SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)) {
// turn off lcd
flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
flags->fHinting = paint.getHinting();
return true;
}
// we're cool with the paint as is
return false;
}
示例14: CanDrawAsDistanceFields
bool GrTextUtils::CanDrawAsDistanceFields(const SkPaint& skPaint, const SkMatrix& viewMatrix,
const SkSurfaceProps& props, const GrShaderCaps& caps) {
// TODO: support perspective (need getMaxScale replacement)
if (viewMatrix.hasPerspective()) {
return false;
}
SkScalar maxScale = viewMatrix.getMaxScale();
SkScalar scaledTextSize = maxScale*skPaint.getTextSize();
// Hinted text looks far better at small resolutions
// Scaling up beyond 2x yields undesireable artifacts
if (scaledTextSize < kMinDFFontSize ||
scaledTextSize > kLargeDFFontLimit) {
return false;
}
bool useDFT = props.isUseDeviceIndependentFonts();
#if SK_FORCE_DISTANCE_FIELD_TEXT
useDFT = true;
#endif
if (!useDFT && scaledTextSize < kLargeDFFontSize) {
return false;
}
// rasterizers and mask filters modify alpha, which doesn't
// translate well to distance
if (skPaint.getRasterizer() || skPaint.getMaskFilter() || !caps.shaderDerivativeSupport()) {
return false;
}
// TODO: add some stroking support
if (skPaint.getStyle() != SkPaint::kFill_Style) {
return false;
}
return true;
}
示例15: canDraw
bool GrStencilAndCoverTextContext::canDraw(const SkPaint& paint) {
if (paint.getRasterizer()) {
return false;
}
if (paint.getMaskFilter()) {
return false;
}
if (paint.getPathEffect()) {
return false;
}
// No hairlines unless we can map the 1 px width to the object space.
if (paint.getStyle() == SkPaint::kStroke_Style
&& paint.getStrokeWidth() == 0
&& fContext->getMatrix().hasPerspective()) {
return false;
}
// No color bitmap fonts.
SkScalerContext::Rec rec;
SkScalerContext::MakeRec(paint, &fDeviceProperties, NULL, &rec);
return rec.getFormat() != SkMask::kARGB32_Format;
}