本文整理汇总了C++中Reference::GetReference方法的典型用法代码示例。如果您正苦于以下问题:C++ Reference::GetReference方法的具体用法?C++ Reference::GetReference怎么用?C++ Reference::GetReference使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Reference
的用法示例。
在下文中一共展示了Reference::GetReference方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
vector<string> ObjectFunctor::operator()()
{
vector<string> result;
NetworkID id = get();
if (id)
{
FactoryObject reference = GameFactory::GetObject(id);
Reference* object = vaultcast<Object>(reference);
if (object)
{
unsigned int flags = this->flags();
if (flags & FLAG_REFERENCE)
result.push_back(Utils::toString(object->GetReference()));
else if (flags & FLAG_BASE)
result.push_back(Utils::toString(object->GetBase()));
}
}
else
{
vector<FactoryObject>::iterator it;
vector<FactoryObject> references = GameFactory::GetObjectTypes(ID_OBJECT);
unsigned int refID;
for (it = references.begin(); it != references.end(); GameFactory::LeaveReference(*it), ++it)
if ((refID = (**it)->GetReference()) && !filter(**it))
result.push_back(Utils::toString(refID));
}
_next(result);
return result;
}
示例2: LookupRefID
unsigned int GameFactory::LookupRefID(NetworkID id)
{
Reference* reference;
unsigned int refID;
cs.StartSession();
reference = Network::Manager()->GET_OBJECT_FROM_ID<Reference*>(id);
if (reference)
refID = reference->GetReference();
cs.EndSession();
if (!reference)
throw VaultException("Unknown object with NetworkID %llu", id);
return refID;
}
示例3: LookupRefID
unsigned int GameFactory::LookupRefID(NetworkID id)
{
unsigned int refID;
cs.StartSession();
try
{
Reference* reference = Network::Manager()->GET_OBJECT_FROM_ID<Reference*>(id);
refID = (reference != NULL ? reference->GetReference() : throw VaultException("Unknown object with NetworkID %lld", id));
}
catch (...)
{
cs.EndSession();
throw;
}
cs.EndSession();
return refID;
}
示例4: EvaluateExpression
void Runtime::Debugger::ProcessPrint(Print* print) {
Expression* expression = print->GetExpression();
EvaluateExpression(expression);
if(!is_error) {
switch(expression->GetExpressionType()) {
case REF_EXPR:
if(interpreter) {
Reference* reference = static_cast<Reference*>(expression);
while(reference->GetReference()) {
reference = reference->GetReference();
}
const StackDclr& dclr_value = static_cast<Reference*>(reference)->GetDeclaration();
switch(dclr_value.type) {
case CHAR_PARM:
if(reference->GetIndices()) {
wcout << L"cannot reference scalar variable" << endl;
}
else {
wcout << L"print: type=Char, value=" << (wchar_t)reference->GetIntValue() << endl;
}
break;
case INT_PARM:
if(reference->GetIndices()) {
wcout << L"cannot reference scalar variable" << endl;
}
else {
wcout << L"print: type=Int, value=" << reference->GetIntValue() << endl;
}
break;
case FLOAT_PARM:
if(reference->GetIndices()) {
wcout << L"cannot reference scalar variable" << endl;
}
else {
wcout << L"print: type=Float, value=" << reference->GetFloatValue() << endl;
}
break;
case BYTE_ARY_PARM:
if(reference->GetIndices()) {
wcout << L"print: type=Int, value=" << (unsigned char)reference->GetIntValue() << endl;
}
else {
wcout << L"print: type=Byte[], value=" << reference->GetIntValue()
<< L"(" << (void*)reference->GetIntValue() << L")";
if(reference->GetArrayDimension()) {
wcout << L", dimension=" << reference->GetArrayDimension() << L", size="
<< reference->GetArraySize();
}
wcout << endl;
}
break;
case CHAR_ARY_PARM:
if(reference->GetIndices()) {
wcout << L"print: type=Char, value=" << (wchar_t)reference->GetIntValue() << endl;
}
else {
wcout << L"print: type=Char[], value=" << reference->GetIntValue()
<< L"(" << (void*)reference->GetIntValue() << L")";
if(reference->GetArrayDimension()) {
wcout << L", dimension=" << reference->GetArrayDimension() << L", size="
<< reference->GetArraySize();
}
wcout << endl;
}
break;
case INT_ARY_PARM:
if(reference->GetIndices()) {
wcout << L"print: type=Int, value=" << reference->GetIntValue() << endl;
}
else {
wcout << L"print: type=Int[], value=" << reference->GetIntValue()
<< L"(" << (void*)reference->GetIntValue() << L")";
if(reference->GetArrayDimension()) {
wcout << L", dimension=" << reference->GetArrayDimension() << L", size="
<< reference->GetArraySize();
}
wcout << endl;
}
break;
case FLOAT_ARY_PARM:
if(reference->GetIndices()) {
wcout << L"print: type=Float, value=" << reference->GetFloatValue() << endl;
}
else {
wcout << L"print: type=Float[], value=" << reference->GetIntValue()
<< L"(" << (void*)reference->GetIntValue() << L")";
if(reference->GetArrayDimension()) {
wcout << L", dimension=" << reference->GetArrayDimension() << L", size="
<< reference->GetArraySize();
}
wcout << endl;
//.........这里部分代码省略.........