本文整理汇总了C++中Quest::GetExtend方法的典型用法代码示例。如果您正苦于以下问题:C++ Quest::GetExtend方法的具体用法?C++ Quest::GetExtend怎么用?C++ Quest::GetExtend使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Quest
的用法示例。
在下文中一共展示了Quest::GetExtend方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: RefreshQuestListNew
//.........这里部分代码省略.........
pCmd->setData(this, nQuestIndex);
pQuestText->SetCommandUp(pCmd);
}
CUITree* pChildTree = (CUITree*)pBase->Clone();
pChildTree->InitPos(0, 0, 260, 16);
pChildTree->addChild(pCompleteQuest);
pCompleteQuest->InitPos(15, 0, 220, 16);
m_pTree[eTREE_COMPLETE]->addTree(pChildTree, false);
}
// 레이드
m_pTree[eTREE_RAID] = (CUITree*)pBase->Clone();
m_pTree[eTREE_RAID]->InitPos(0, 50, 260, 20);
if (pText != NULL)
{
strTemp.PrintF(_S( 4429, "레이드 진행 메시지 (%d)" ), nRaidCount);
pText->InitPos(20, 0, 260, 16);
pText->SetText(strTemp);
}
m_pTree[eTREE_RAID]->addChild(pTemp->Clone());
m_pTreeRoot->addTree(m_pTree[eTREE_RAID]);
// 레이드 내용 표시
for (i = 0; i < nRaidCount; i++)
{
CUITree* pRaidQuest = (CUITree*)pTreeQuest->Clone();
if (pRaidQuest == NULL)
continue;
CUIImage* pImg = (CUIImage*)m_pDesign->CloneSelectQuest();
if (pImg != NULL)
{
pImg->Hide(TRUE);
pRaidQuest->addChild(pImg);
}
CUICheckButton* pCheck = (CUICheckButton*)pRaidQuest->findUI("quest_veiw");
CUIText* pQuestText = (CUIText*)pRaidQuest->findUI("quest_name");
int nQuestIndex = pQuest->GetListRaidIndex(i);
pImg = (CUIImage*)pRaidQuest->findUI("img_selectMenu");
if (pImg != NULL)
{
pImg->SetPos(DEF_SELECT_QUEST_POSX, DEF_SELECT_QUEST_POSY);
m_mapQuestSelect.insert(std::make_pair(nQuestIndex, pImg));
}
if (pCheck != NULL)
{
pCheck->Hide(TRUE);
}
if (pQuestText != NULL)
{
CTString strQuestTitle = pQuest->GetListRaidTitle(i);
CQuestDynamicData* pQuestDD = CQuestSystem::Instance().GetDynamicDataByQuestIndex( nQuestIndex );
if( pQuestDD )
strTemp.PrintF("%s", strQuestTitle);
pQuestText->SetText(strTemp);
CmdQuestBookSelect* pCmd = new CmdQuestBookSelect;
pCmd->setData(this, nQuestIndex);
pQuestText->SetCommandUp(pCmd);
}
CUITree* pChildTree = (CUITree*)pBase->Clone();
pChildTree->InitPos(0, 0, 260, 16);
pChildTree->addChild(pRaidQuest);
pRaidQuest->InitPos(15, 0, 220, 16);
m_pTree[eTREE_RAID]->addTree(pChildTree, false);
}
for (i = 0; i < eTREE_MAX; i++)
{
if (m_pTree[i] != NULL)
{
m_pTree[i]->setUncollapse(pQuest->GetExtend((eTREE_TYPE)i));
CUICheckButton* pCheck = m_pTree[i]->getCheck();
if (pCheck != NULL)
{
CmdQuestBookExtend* pCmd = new CmdQuestBookExtend;
pCmd->setData(m_pTree[i], (eTREE_TYPE)i);
pCheck->SetCommand(pCmd);
}
}
}
m_pTreeRoot->updateTree();
}