本文整理汇总了C++中QualType::isVariableArrayType方法的典型用法代码示例。如果您正苦于以下问题:C++ QualType::isVariableArrayType方法的具体用法?C++ QualType::isVariableArrayType怎么用?C++ QualType::isVariableArrayType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类QualType
的用法示例。
在下文中一共展示了QualType::isVariableArrayType方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: mangleExtraDimensions
void MicrosoftCXXNameMangler::mangleExtraDimensions(QualType ElementTy) {
llvm::SmallVector<llvm::APInt, 3> Dimensions;
for (;;) {
if (ElementTy->isConstantArrayType()) {
const ConstantArrayType *CAT =
static_cast<const ConstantArrayType *>(ElementTy.getTypePtr());
Dimensions.push_back(CAT->getSize());
ElementTy = CAT->getElementType();
} else if (ElementTy->isVariableArrayType()) {
assert(false && "Don't know how to mangle VLAs!");
} else if (ElementTy->isDependentSizedArrayType()) {
// The dependent expression has to be folded into a constant (TODO).
assert(false && "Don't know how to mangle dependent-sized arrays!");
} else if (ElementTy->isIncompleteArrayType()) continue;
else break;
}
mangleQualifiers(ElementTy.getQualifiers(), false);
// If there are any additional dimensions, mangle them now.
if (Dimensions.size() > 0) {
Out << 'Y';
// <dimension-count> ::= <number> # number of extra dimensions
mangleNumber(Dimensions.size());
for (unsigned Dim = 0; Dim < Dimensions.size(); ++Dim) {
mangleNumber(Dimensions[Dim].getLimitedValue());
}
}
mangleType(ElementTy.getLocalUnqualifiedType());
}
示例2: Bldr
void ExprEngine::
VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr *Ex,
ExplodedNode *Pred,
ExplodedNodeSet &Dst) {
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
QualType T = Ex->getTypeOfArgument();
if (Ex->getKind() == UETT_SizeOf) {
if (!T->isIncompleteType() && !T->isConstantSizeType()) {
assert(T->isVariableArrayType() && "Unknown non-constant-sized type.");
// FIXME: Add support for VLA type arguments and VLA expressions.
// When that happens, we should probably refactor VLASizeChecker's code.
return;
}
else if (T->getAs<ObjCObjectType>()) {
// Some code tries to take the sizeof an ObjCObjectType, relying that
// the compiler has laid out its representation. Just report Unknown
// for these.
return;
}
}
APSInt Value = Ex->EvaluateKnownConstInt(getContext());
CharUnits amt = CharUnits::fromQuantity(Value.getZExtValue());
ProgramStateRef state = Pred->getState();
state = state->BindExpr(Ex, Pred->getLocationContext(),
svalBuilder.makeIntVal(amt.getQuantity(),
Ex->getType()));
Bldr.generateNode(Ex, Pred, state);
}
示例3: Bldr
void ExprEngine::
VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr *Ex,
ExplodedNode *Pred,
ExplodedNodeSet &Dst) {
// FIXME: Prechecks eventually go in ::Visit().
ExplodedNodeSet CheckedSet;
getCheckerManager().runCheckersForPreStmt(CheckedSet, Pred, Ex, *this);
ExplodedNodeSet EvalSet;
StmtNodeBuilder Bldr(CheckedSet, EvalSet, *currBldrCtx);
QualType T = Ex->getTypeOfArgument();
for (ExplodedNodeSet::iterator I = CheckedSet.begin(), E = CheckedSet.end();
I != E; ++I) {
if (Ex->getKind() == UETT_SizeOf) {
if (!T->isIncompleteType() && !T->isConstantSizeType()) {
assert(T->isVariableArrayType() && "Unknown non-constant-sized type.");
// FIXME: Add support for VLA type arguments and VLA expressions.
// When that happens, we should probably refactor VLASizeChecker's code.
continue;
} else if (T->getAs<ObjCObjectType>()) {
// Some code tries to take the sizeof an ObjCObjectType, relying that
// the compiler has laid out its representation. Just report Unknown
// for these.
continue;
}
}
APSInt Value = Ex->EvaluateKnownConstInt(getContext());
CharUnits amt = CharUnits::fromQuantity(Value.getZExtValue());
ProgramStateRef state = (*I)->getState();
state = state->BindExpr(Ex, (*I)->getLocationContext(),
svalBuilder.makeIntVal(amt.getQuantity(),
Ex->getType()));
Bldr.generateNode(Ex, *I, state);
}
getCheckerManager().runCheckersForPostStmt(Dst, EvalSet, Ex, *this);
}
示例4: assert
llvm::Value *CodeGenFunction::EmitVLASize(QualType Ty) {
assert(Ty->isVariablyModifiedType() &&
"Must pass variably modified type to EmitVLASizes!");
EnsureInsertPoint();
if (const VariableArrayType *VAT = getContext().getAsVariableArrayType(Ty)) {
llvm::Value *&SizeEntry = VLASizeMap[VAT->getSizeExpr()];
if (!SizeEntry) {
const llvm::Type *SizeTy = ConvertType(getContext().getSizeType());
// Get the element size;
QualType ElemTy = VAT->getElementType();
llvm::Value *ElemSize;
if (ElemTy->isVariableArrayType())
ElemSize = EmitVLASize(ElemTy);
else
ElemSize = llvm::ConstantInt::get(SizeTy,
getContext().getTypeSizeInChars(ElemTy).getQuantity());
llvm::Value *NumElements = EmitScalarExpr(VAT->getSizeExpr());
NumElements = Builder.CreateIntCast(NumElements, SizeTy, false, "tmp");
SizeEntry = Builder.CreateMul(ElemSize, NumElements);
}
return SizeEntry;
}
if (const ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
EmitVLASize(AT->getElementType());
return 0;
}
const PointerType *PT = Ty->getAs<PointerType>();
assert(PT && "unknown VM type!");
EmitVLASize(PT->getPointeeType());
return 0;
}
示例5: evalCast
// FIXME: should rewrite according to the cast kind.
SVal SValBuilder::evalCast(SVal val, QualType castTy, QualType originalTy) {
castTy = Context.getCanonicalType(castTy);
originalTy = Context.getCanonicalType(originalTy);
if (val.isUnknownOrUndef() || castTy == originalTy)
return val;
if (castTy->isBooleanType()) {
if (val.isUnknownOrUndef())
return val;
if (val.isConstant())
return makeTruthVal(!val.isZeroConstant(), castTy);
if (!Loc::isLocType(originalTy) &&
!originalTy->isIntegralOrEnumerationType() &&
!originalTy->isMemberPointerType())
return UnknownVal();
if (SymbolRef Sym = val.getAsSymbol(true)) {
BasicValueFactory &BVF = getBasicValueFactory();
// FIXME: If we had a state here, we could see if the symbol is known to
// be zero, but we don't.
return makeNonLoc(Sym, BO_NE, BVF.getValue(0, Sym->getType()), castTy);
}
// Loc values are not always true, they could be weakly linked functions.
if (Optional<Loc> L = val.getAs<Loc>())
return evalCastFromLoc(*L, castTy);
Loc L = val.castAs<nonloc::LocAsInteger>().getLoc();
return evalCastFromLoc(L, castTy);
}
// For const casts, casts to void, just propagate the value.
if (!castTy->isVariableArrayType() && !originalTy->isVariableArrayType())
if (shouldBeModeledWithNoOp(Context, Context.getPointerType(castTy),
Context.getPointerType(originalTy)))
return val;
// Check for casts from pointers to integers.
if (castTy->isIntegralOrEnumerationType() && Loc::isLocType(originalTy))
return evalCastFromLoc(val.castAs<Loc>(), castTy);
// Check for casts from integers to pointers.
if (Loc::isLocType(castTy) && originalTy->isIntegralOrEnumerationType()) {
if (Optional<nonloc::LocAsInteger> LV = val.getAs<nonloc::LocAsInteger>()) {
if (const MemRegion *R = LV->getLoc().getAsRegion()) {
StoreManager &storeMgr = StateMgr.getStoreManager();
R = storeMgr.castRegion(R, castTy);
return R ? SVal(loc::MemRegionVal(R)) : UnknownVal();
}
return LV->getLoc();
}
return dispatchCast(val, castTy);
}
// Just pass through function and block pointers.
if (originalTy->isBlockPointerType() || originalTy->isFunctionPointerType()) {
assert(Loc::isLocType(castTy));
return val;
}
// Check for casts from array type to another type.
if (const ArrayType *arrayT =
dyn_cast<ArrayType>(originalTy.getCanonicalType())) {
// We will always decay to a pointer.
QualType elemTy = arrayT->getElementType();
val = StateMgr.ArrayToPointer(val.castAs<Loc>(), elemTy);
// Are we casting from an array to a pointer? If so just pass on
// the decayed value.
if (castTy->isPointerType() || castTy->isReferenceType())
return val;
// Are we casting from an array to an integer? If so, cast the decayed
// pointer value to an integer.
assert(castTy->isIntegralOrEnumerationType());
// FIXME: Keep these here for now in case we decide soon that we
// need the original decayed type.
// QualType elemTy = cast<ArrayType>(originalTy)->getElementType();
// QualType pointerTy = C.getPointerType(elemTy);
return evalCastFromLoc(val.castAs<Loc>(), castTy);
}
// Check for casts from a region to a specific type.
if (const MemRegion *R = val.getAsRegion()) {
// Handle other casts of locations to integers.
if (castTy->isIntegralOrEnumerationType())
return evalCastFromLoc(loc::MemRegionVal(R), castTy);
// FIXME: We should handle the case where we strip off view layers to get
// to a desugared type.
if (!Loc::isLocType(castTy)) {
// FIXME: There can be gross cases where one casts the result of a function
// (that returns a pointer) to some other value that happens to fit
// within that pointer value. We currently have no good way to
// model such operations. When this happens, the underlying operation
// is that the caller is reasoning about bits. Conceptually we are
// layering a "view" of a location on top of those bits. Perhaps
// we need to be more lazy about mutual possible views, even on an
// SVal? This may be necessary for bit-level reasoning as well.
return UnknownVal();
//.........这里部分代码省略.........
示例6: evalCast
// FIXME: should rewrite according to the cast kind.
SVal SValBuilder::evalCast(SVal val, QualType castTy, QualType originalTy) {
castTy = Context.getCanonicalType(castTy);
originalTy = Context.getCanonicalType(originalTy);
if (val.isUnknownOrUndef() || castTy == originalTy)
return val;
// For const casts, just propagate the value.
if (!castTy->isVariableArrayType() && !originalTy->isVariableArrayType())
if (haveSimilarTypes(Context, Context.getPointerType(castTy),
Context.getPointerType(originalTy)))
return val;
// Check for casts from pointers to integers.
if (castTy->isIntegerType() && Loc::isLocType(originalTy))
return evalCastFromLoc(cast<Loc>(val), castTy);
// Check for casts from integers to pointers.
if (Loc::isLocType(castTy) && originalTy->isIntegerType()) {
if (nonloc::LocAsInteger *LV = dyn_cast<nonloc::LocAsInteger>(&val)) {
if (const MemRegion *R = LV->getLoc().getAsRegion()) {
StoreManager &storeMgr = StateMgr.getStoreManager();
R = storeMgr.castRegion(R, castTy);
return R ? SVal(loc::MemRegionVal(R)) : UnknownVal();
}
return LV->getLoc();
}
return dispatchCast(val, castTy);
}
// Just pass through function and block pointers.
if (originalTy->isBlockPointerType() || originalTy->isFunctionPointerType()) {
assert(Loc::isLocType(castTy));
return val;
}
// Check for casts from array type to another type.
if (originalTy->isArrayType()) {
// We will always decay to a pointer.
val = StateMgr.ArrayToPointer(cast<Loc>(val));
// Are we casting from an array to a pointer? If so just pass on
// the decayed value.
if (castTy->isPointerType())
return val;
// Are we casting from an array to an integer? If so, cast the decayed
// pointer value to an integer.
assert(castTy->isIntegerType());
// FIXME: Keep these here for now in case we decide soon that we
// need the original decayed type.
// QualType elemTy = cast<ArrayType>(originalTy)->getElementType();
// QualType pointerTy = C.getPointerType(elemTy);
return evalCastFromLoc(cast<Loc>(val), castTy);
}
// Check for casts from a region to a specific type.
if (const MemRegion *R = val.getAsRegion()) {
// Handle other casts of locations to integers.
if (castTy->isIntegerType())
return evalCastFromLoc(loc::MemRegionVal(R), castTy);
// FIXME: We should handle the case where we strip off view layers to get
// to a desugared type.
if (!Loc::isLocType(castTy)) {
// FIXME: There can be gross cases where one casts the result of a function
// (that returns a pointer) to some other value that happens to fit
// within that pointer value. We currently have no good way to
// model such operations. When this happens, the underlying operation
// is that the caller is reasoning about bits. Conceptually we are
// layering a "view" of a location on top of those bits. Perhaps
// we need to be more lazy about mutual possible views, even on an
// SVal? This may be necessary for bit-level reasoning as well.
return UnknownVal();
}
// We get a symbolic function pointer for a dereference of a function
// pointer, but it is of function type. Example:
// struct FPRec {
// void (*my_func)(int * x);
// };
//
// int bar(int x);
//
// int f1_a(struct FPRec* foo) {
// int x;
// (*foo->my_func)(&x);
// return bar(x)+1; // no-warning
// }
assert(Loc::isLocType(originalTy) || originalTy->isFunctionType() ||
originalTy->isBlockPointerType() || castTy->isReferenceType());
StoreManager &storeMgr = StateMgr.getStoreManager();
// Delegate to store manager to get the result of casting a region to a
// different type. If the MemRegion* returned is NULL, this expression
// Evaluates to UnknownVal.
//.........这里部分代码省略.........