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C++ QualType::isIncompleteArrayType方法代码示例

本文整理汇总了C++中QualType::isIncompleteArrayType方法的典型用法代码示例。如果您正苦于以下问题:C++ QualType::isIncompleteArrayType方法的具体用法?C++ QualType::isIncompleteArrayType怎么用?C++ QualType::isIncompleteArrayType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QualType的用法示例。


在下文中一共展示了QualType::isIncompleteArrayType方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: mangleExtraDimensions

void MicrosoftCXXNameMangler::mangleExtraDimensions(QualType ElementTy) {
  llvm::SmallVector<llvm::APInt, 3> Dimensions;
  for (;;) {
    if (ElementTy->isConstantArrayType()) {
      const ConstantArrayType *CAT =
      static_cast<const ConstantArrayType *>(ElementTy.getTypePtr());
      Dimensions.push_back(CAT->getSize());
      ElementTy = CAT->getElementType();
    } else if (ElementTy->isVariableArrayType()) {
      assert(false && "Don't know how to mangle VLAs!");
    } else if (ElementTy->isDependentSizedArrayType()) {
      // The dependent expression has to be folded into a constant (TODO).
      assert(false && "Don't know how to mangle dependent-sized arrays!");
    } else if (ElementTy->isIncompleteArrayType()) continue;
    else break;
  }
  mangleQualifiers(ElementTy.getQualifiers(), false);
  // If there are any additional dimensions, mangle them now.
  if (Dimensions.size() > 0) {
    Out << 'Y';
    // <dimension-count> ::= <number> # number of extra dimensions
    mangleNumber(Dimensions.size());
    for (unsigned Dim = 0; Dim < Dimensions.size(); ++Dim) {
      mangleNumber(Dimensions[Dim].getLimitedValue());
    }
  }
  mangleType(ElementTy.getLocalUnqualifiedType());
}
开发者ID:colgur,项目名称:clang,代码行数:28,代码来源:MicrosoftMangle.cpp

示例2: EmitGlobalVariable

/// EmitGlobalVariable - Emit information about a global variable.
void CGDebugInfo::EmitGlobalVariable(llvm::GlobalVariable *Var, 
                                     const VarDecl *Decl) {

  // Do not emit variable debug information while generating optimized code.
  // The llvm optimizer and code generator are not yet ready to support
  // optimized code debugging.
  const CompileOptions &CO = M->getCompileOpts();
  if (CO.OptimizationLevel)
    return;

  // Create global variable debug descriptor.
  llvm::DICompileUnit Unit = getOrCreateCompileUnit(Decl->getLocation());
  SourceManager &SM = M->getContext().getSourceManager();
  unsigned LineNo = SM.getInstantiationLineNumber(Decl->getLocation());

  std::string Name = Decl->getNameAsString();

  QualType T = Decl->getType();
  if (T->isIncompleteArrayType()) {
    
    // CodeGen turns int[] into int[1] so we'll do the same here.
    llvm::APSInt ConstVal(32);
    
    ConstVal = 1;
    QualType ET = M->getContext().getAsArrayType(T)->getElementType();
    
    T = M->getContext().getConstantArrayType(ET, ConstVal, 
                                           ArrayType::Normal, 0);
  }

  DebugFactory.CreateGlobalVariable(Unit, Name, Name, "", Unit, LineNo,
                                    getOrCreateType(T, Unit),
                                    Var->hasInternalLinkage(),
                                    true/*definition*/, Var);
}
开发者ID:bratsche,项目名称:clang,代码行数:36,代码来源:CGDebugInfo.cpp

示例3: CreateType

/// CreateType - get objective-c interface type.
llvm::DIType CGDebugInfo::CreateType(const ObjCInterfaceType *Ty,
                                     llvm::DICompileUnit Unit) {
  ObjCInterfaceDecl *Decl = Ty->getDecl();
  
  unsigned Tag = llvm::dwarf::DW_TAG_structure_type;
  SourceManager &SM = M->getContext().getSourceManager();

  // Get overall information about the record type for the debug info.
  std::string Name = Decl->getNameAsString();

  llvm::DICompileUnit DefUnit = getOrCreateCompileUnit(Decl->getLocation());
  unsigned Line = SM.getInstantiationLineNumber(Decl->getLocation());
  
  
  // To handle recursive interface, we
  // first generate a debug descriptor for the struct as a forward declaration.
  // Then (if it is a definition) we go through and get debug info for all of
  // its members.  Finally, we create a descriptor for the complete type (which
  // may refer to the forward decl if the struct is recursive) and replace all
  // uses of the forward declaration with the final definition.
  llvm::DIType FwdDecl =
    DebugFactory.CreateCompositeType(Tag, Unit, Name, DefUnit, Line, 0, 0, 0, 0,
                                     llvm::DIType(), llvm::DIArray());
  
  // If this is just a forward declaration, return it.
  if (Decl->isForwardDecl())
    return FwdDecl;

  // Otherwise, insert it into the TypeCache so that recursive uses will find
  // it.
  TypeCache[QualType(Ty, 0).getAsOpaquePtr()] = FwdDecl;

  // Convert all the elements.
  llvm::SmallVector<llvm::DIDescriptor, 16> EltTys;

  ObjCInterfaceDecl *SClass = Decl->getSuperClass();
  if (SClass) {
    llvm::DIType SClassTy = 
      getOrCreateType(M->getContext().getObjCInterfaceType(SClass), Unit);
    llvm::DIType InhTag = 
      DebugFactory.CreateDerivedType(llvm::dwarf::DW_TAG_inheritance,
                                     Unit, "", Unit, 0, 0, 0,
                                     0 /* offset */, 0, SClassTy);
    EltTys.push_back(InhTag);
  }

  const ASTRecordLayout &RL = M->getContext().getASTObjCInterfaceLayout(Decl);

  unsigned FieldNo = 0;
  for (ObjCInterfaceDecl::ivar_iterator I = Decl->ivar_begin(),
         E = Decl->ivar_end();  I != E; ++I, ++FieldNo) {
    ObjCIvarDecl *Field = *I;
    llvm::DIType FieldTy = getOrCreateType(Field->getType(), Unit);

    std::string FieldName = Field->getNameAsString();

    // Get the location for the field.
    SourceLocation FieldDefLoc = Field->getLocation();
    llvm::DICompileUnit FieldDefUnit = getOrCreateCompileUnit(FieldDefLoc);
    unsigned FieldLine = SM.getInstantiationLineNumber(FieldDefLoc);
 
    QualType FType = Field->getType();
    uint64_t FieldSize = 0;
    unsigned FieldAlign = 0;

    if (!FType->isIncompleteArrayType()) {
    
      // Bit size, align and offset of the type.
      FieldSize = M->getContext().getTypeSize(FType);
      Expr *BitWidth = Field->getBitWidth();
      if (BitWidth)
        FieldSize = 
          BitWidth->getIntegerConstantExprValue(M->getContext()).getZExtValue();
      
      FieldAlign =  M->getContext().getTypeAlign(FType);
    }

    uint64_t FieldOffset = RL.getFieldOffset(FieldNo);    
    
    unsigned Flags = 0;
    if (Field->getAccessControl() == ObjCIvarDecl::Protected)
      Flags = llvm::DIType::FlagProtected;
    else if (Field->getAccessControl() == ObjCIvarDecl::Private)
      Flags = llvm::DIType::FlagPrivate;
      
    // Create a DW_TAG_member node to remember the offset of this field in the
    // struct.  FIXME: This is an absolutely insane way to capture this
    // information.  When we gut debug info, this should be fixed.
    FieldTy = DebugFactory.CreateDerivedType(llvm::dwarf::DW_TAG_member, Unit,
                                             FieldName, FieldDefUnit,
                                             FieldLine, FieldSize, FieldAlign,
                                             FieldOffset, Flags, FieldTy);
    EltTys.push_back(FieldTy);
  }
  
  llvm::DIArray Elements =
    DebugFactory.GetOrCreateArray(&EltTys[0], EltTys.size());

  // Bit size, align and offset of the type.
//.........这里部分代码省略.........
开发者ID:bratsche,项目名称:clang,代码行数:101,代码来源:CGDebugInfo.cpp


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