本文整理汇总了C++中ParticleManager::Cleanup方法的典型用法代码示例。如果您正苦于以下问题:C++ ParticleManager::Cleanup方法的具体用法?C++ ParticleManager::Cleanup怎么用?C++ ParticleManager::Cleanup使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ParticleManager
的用法示例。
在下文中一共展示了ParticleManager::Cleanup方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CleanupAll
/*-----------------------------------------------------------------------------------------------
Description:
Cleans up GPU memory. This might happen when the processes die, but be a good memory steward
and clean up properly.
Note: A big program would have the textures, program IDs, buffers, and other things
encapsulated somewhere, and each other those would do the cleanup, but in this barebones
demo, I can just clean up everything here.
Parameters: None
Returns: None
Exception: Safe
Creator: John Cox (2-13-2016)
-----------------------------------------------------------------------------------------------*/
void CleanupAll()
{
gParticleManager.Cleanup();
}