本文整理汇总了C++中PSPPlaceholderDialog::GetStatus方法的典型用法代码示例。如果您正苦于以下问题:C++ PSPPlaceholderDialog::GetStatus方法的具体用法?C++ PSPPlaceholderDialog::GetStatus怎么用?C++ PSPPlaceholderDialog::GetStatus使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PSPPlaceholderDialog
的用法示例。
在下文中一共展示了PSPPlaceholderDialog::GetStatus方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: sceUtilityScreenshotGetStatus
int sceUtilityScreenshotGetStatus()
{
if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
DEBUG_LOG(HLE, "sceUtilityScreenshotGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
u32 retval = screenshotDialog.GetStatus();
WARN_LOG(HLE, "UNIMPL %i=sceUtilityScreenshotGetStatus()", retval);
return retval;
}
示例2: sceUtilityScreenshotGetStatus
int sceUtilityScreenshotGetStatus()
{
if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
DEBUG_LOG(SCEUTILITY, "sceUtilityScreenshotGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
u32 status = screenshotDialog.GetStatus();
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotGetStatus()", status);
return status;
}
示例3: sceUtilityNetconfGetStatus
int sceUtilityNetconfGetStatus()
{
ERROR_LOG(HLE, "UNIMPL sceUtilityNetconfGetStatus()");
return netDialog.GetStatus();
}
示例4: sceUtilityScreenshotGetStatus
int sceUtilityScreenshotGetStatus()
{
u32 retval = screenshotDialog.GetStatus();
WARN_LOG(HLE, "UNIMPL %i=sceUtilityScreenshotGetStatus()", retval);
return retval;
}
示例5: sceUtilityNetconfGetStatus
int sceUtilityNetconfGetStatus()
{
DEBUG_LOG(HLE,"sceUtilityNetconfGetStatus()");
return netDialog.GetStatus();
}