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C++ PSPPlaceholderDialog类代码示例

本文整理汇总了C++中PSPPlaceholderDialog的典型用法代码示例。如果您正苦于以下问题:C++ PSPPlaceholderDialog类的具体用法?C++ PSPPlaceholderDialog怎么用?C++ PSPPlaceholderDialog使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了PSPPlaceholderDialog类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: __UtilityShutdown

void __UtilityShutdown()
{
	saveDialog.Shutdown(true);
	msgDialog.Shutdown(true);
	oskDialog.Shutdown(true);
	netDialog.Shutdown(true);
	screenshotDialog.Shutdown(true);
}
开发者ID:KrisLee,项目名称:ppsspp,代码行数:8,代码来源:sceUtility.cpp

示例2: __UtilityDoState

void __UtilityDoState(PointerWrap &p)
{
	p.Do(currentDialogType);
	p.Do(currentDialogActive);
	saveDialog.DoState(p);
	msgDialog.DoState(p);
	oskDialog.DoState(p);
	netDialog.DoState(p);
	screenshotDialog.DoState(p);
	p.Do(currentlyLoadedModules);
	p.DoMarker("sceUtility");
}
开发者ID:KrisLee,项目名称:ppsspp,代码行数:12,代码来源:sceUtility.cpp

示例3: __UtilityShutdown

void __UtilityShutdown()
{
	saveDialog.Shutdown();
	msgDialog.Shutdown();
	oskDialog.Shutdown();
	netDialog.Shutdown();
}
开发者ID:LucianoRavallo,项目名称:ppsspp,代码行数:7,代码来源:sceUtility.cpp

示例4: __UtilityDoState

void __UtilityDoState(PointerWrap &p)
{
	auto s = p.Section("sceUtility", 1);
	if (!s)
		return;

	p.Do(currentDialogType);
	p.Do(currentDialogActive);
	saveDialog.DoState(p);
	msgDialog.DoState(p);
	oskDialog.DoState(p);
	netDialog.DoState(p);
	screenshotDialog.DoState(p);
	gamedataInstallDialog.DoState(p);
	p.Do(currentlyLoadedModules);
}
开发者ID:Raimoo,项目名称:ppsspp,代码行数:16,代码来源:sceUtility.cpp

示例5: __UtilityDoState

void __UtilityDoState(PointerWrap &p)
{
	saveDialog.DoState(p);
	msgDialog.DoState(p);
	oskDialog.DoState(p);
	netDialog.DoState(p);
	p.DoMarker("sceUtility");
}
开发者ID:ChrisAldama,项目名称:ppsspp,代码行数:8,代码来源:sceUtility.cpp

示例6: sceUtilityScreenshotUpdate

u32 sceUtilityScreenshotUpdate(u32 unknown)
{
	if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		WARN_LOG(HLE, "sceUtilityScreenshotUpdate(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}

	ERROR_LOG(HLE, "UNIMPL sceUtilityScreenshotUpdate(%d)", unknown);
	return screenshotDialog.Update();
}
开发者ID:KrisLee,项目名称:ppsspp,代码行数:11,代码来源:sceUtility.cpp

示例7: sceUtilityScreenshotShutdownStart

u32 sceUtilityScreenshotShutdownStart()
{
	if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		WARN_LOG(HLE, "sceUtilityScreenshotShutdownStart(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	currentDialogActive = false;

	WARN_LOG(HLE, "UNTESTED sceUtilityScreenshotShutdownStart()");
	return screenshotDialog.Shutdown();
}
开发者ID:KrisLee,项目名称:ppsspp,代码行数:12,代码来源:sceUtility.cpp

示例8: sceUtilityScreenshotGetStatus

int sceUtilityScreenshotGetStatus()
{
	if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		DEBUG_LOG(SCEUTILITY, "sceUtilityScreenshotGetStatus(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}

	u32 status = screenshotDialog.GetStatus(); 
	WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotGetStatus()", status);
	return status;
}
开发者ID:18859966862,项目名称:ppsspp,代码行数:12,代码来源:sceUtility.cpp

示例9: sceUtilityScreenshotUpdate

u32 sceUtilityScreenshotUpdate(u32 animSpeed)
{
	if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		WARN_LOG(SCEUTILITY, "sceUtilityScreenshotUpdate(%i): wrong dialog type", animSpeed);
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	
	int ret = screenshotDialog.Update(animSpeed);
	WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotUpdate(%i)", ret, animSpeed);
	return ret;
}
开发者ID:18859966862,项目名称:ppsspp,代码行数:12,代码来源:sceUtility.cpp

示例10: sceUtilityScreenshotGetStatus

int sceUtilityScreenshotGetStatus()
{
	if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		DEBUG_LOG(HLE, "sceUtilityScreenshotGetStatus(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}

	u32 retval = screenshotDialog.GetStatus(); 
	WARN_LOG(HLE, "UNIMPL %i=sceUtilityScreenshotGetStatus()", retval);
	return retval;
}
开发者ID:KrisLee,项目名称:ppsspp,代码行数:12,代码来源:sceUtility.cpp

示例11: sceUtilityScreenshotContStart

u32 sceUtilityScreenshotContStart(u32 paramAddr)
{
	if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		WARN_LOG(SCEUTILITY, "sceUtilityScreenshotContStart(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	
	u32 ret = screenshotDialog.ContStart();
	WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotContStart(%08x)", ret, paramAddr);
	return ret;
}
开发者ID:18859966862,项目名称:ppsspp,代码行数:12,代码来源:sceUtility.cpp

示例12: sceUtilityScreenshotShutdownStart

u32 sceUtilityScreenshotShutdownStart()
{
	if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		WARN_LOG(SCEUTILITY, "sceUtilityScreenshotShutdownStart(): wrong dialog type");
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	
	currentDialogActive = false;
	int ret  = screenshotDialog.Shutdown();
	WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotShutdownStart()", ret);
	return ret;
}
开发者ID:18859966862,项目名称:ppsspp,代码行数:13,代码来源:sceUtility.cpp

示例13: sceUtilityScreenshotInitStart

//TODO: Implement all sceUtilityScreenshot* for real, it doesn't seem to be complex
//but it requires more investigation
u32 sceUtilityScreenshotInitStart(u32 unknown1, u32 unknown2, u32 unknown3, u32 unknown4, u32 unknown5, u32 unknown6)
{
	if (currentDialogActive && currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		WARN_LOG(HLE, "sceUtilityScreenshotInitStart(%x, %x, %x, %x, %x, %x): wrong dialog type", unknown1, unknown2, unknown3, unknown4, unknown5, unknown6);
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	currentDialogType = UTILITY_DIALOG_SCREENSHOT;
	currentDialogActive = true;

	u32 retval = screenshotDialog.Init();
	WARN_LOG_REPORT(HLE, "UNIMPL %i=sceUtilityScreenshotInitStart(%x, %x, %x, %x, %x, %x)", retval, unknown1, unknown2, unknown3, unknown4, unknown5, unknown6);
	return retval;
}
开发者ID:KrisLee,项目名称:ppsspp,代码行数:16,代码来源:sceUtility.cpp

示例14: sceUtilityScreenshotInitStart

//TODO: Implement all sceUtilityScreenshot* for real, it doesn't seem to be complex
//but it requires more investigation
u32 sceUtilityScreenshotInitStart(u32 paramAddr)
{
	if (currentDialogActive && currentDialogType != UTILITY_DIALOG_SCREENSHOT)
	{
		WARN_LOG(SCEUTILITY, "sceUtilityScreenshotInitStart(%08x): wrong dialog type", paramAddr);
		return SCE_ERROR_UTILITY_WRONG_TYPE;
	}
	
	currentDialogType = UTILITY_DIALOG_SCREENSHOT;
	currentDialogActive = true;
	u32 retval = screenshotDialog.Init();
	WARN_LOG_REPORT(SCEUTILITY, "%08x=sceUtilityScreenshotInitStart(%08x)", retval, paramAddr);
	return retval;
}
开发者ID:18859966862,项目名称:ppsspp,代码行数:16,代码来源:sceUtility.cpp

示例15: sceUtilityScreenshotGetStatus

int sceUtilityScreenshotGetStatus()
{
	u32 retval = screenshotDialog.GetStatus(); 
	WARN_LOG(HLE, "UNIMPL %i=sceUtilityScreenshotGetStatus()", retval);
	return retval;
}
开发者ID:173210,项目名称:ppsspp,代码行数:6,代码来源:sceUtility.cpp


注:本文中的PSPPlaceholderDialog类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。