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C++ NetConnection::setInterface方法代码示例

本文整理汇总了C++中NetConnection::setInterface方法的典型用法代码示例。如果您正苦于以下问题:C++ NetConnection::setInterface方法的具体用法?C++ NetConnection::setInterface怎么用?C++ NetConnection::setInterface使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NetConnection的用法示例。


在下文中一共展示了NetConnection::setInterface方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handleConnectRequest

void NetInterface::handleConnectRequest(const Address &address, BitStream *stream)
{
   if(!mAllowConnections)
      return;

   ConnectionParameters theParams;
   theParams.mNonce.read(stream);
   theParams.mServerNonce.read(stream);
   stream->read(&theParams.mClientIdentity);

   if(theParams.mClientIdentity != computeClientIdentityToken(address, theParams.mNonce))
      return;

   stream->read(&theParams.mPuzzleDifficulty);
   stream->read(&theParams.mPuzzleSolution);

   // see if the connection is in the main connection table.
   // If the connection is in the connection table and it has
   // the same initiatorSequence, we'll just resend the connect
   // acceptance packet, assuming that the last time we sent it
   // it was dropped.
   NetConnection *connect = findConnection(address);
   if(connect)
   {
      ConnectionParameters &cp = connect->getConnectionParameters();
      if(cp.mNonce == theParams.mNonce && cp.mServerNonce == theParams.mServerNonce)
      {
         sendConnectAccept(connect);
         return;
      }
   }

   // check the puzzle solution
   ClientPuzzleManager::ErrorCode result = mPuzzleManager.checkSolution(
      theParams.mPuzzleSolution, theParams.mNonce, theParams.mServerNonce,
      theParams.mPuzzleDifficulty, theParams.mClientIdentity);

   if(result != ClientPuzzleManager::Success)
   {
      sendConnectReject(&theParams, address, "Puzzle");
      return;
   }

   if(stream->readFlag())
   {
      if(mPrivateKey.isNull())
         return;

      theParams.mUsingCrypto = true;
      theParams.mPublicKey = new AsymmetricKey(stream);
      theParams.mPrivateKey = mPrivateKey;

      U32 decryptPos = stream->getBytePosition();

      stream->setBytePosition(decryptPos);
      theParams.mSharedSecret = theParams.mPrivateKey->computeSharedSecretKey(theParams.mPublicKey);
      //logprintf("shared secret (server) %s", theParams.mSharedSecret->encodeBase64()->getBuffer());

      SymmetricCipher theCipher(theParams.mSharedSecret);

      if(!stream->decryptAndCheckHash(NetConnection::MessageSignatureBytes, decryptPos, &theCipher))
         return;

      // now read the first part of the connection's symmetric key
      stream->read(SymmetricCipher::KeySize, theParams.mSymmetricKey);
      Random::read(theParams.mInitVector, SymmetricCipher::KeySize);
   }

   U32 connectSequence;
   theParams.mDebugObjectSizes = stream->readFlag();
   stream->read(&connectSequence);
   TNLLogMessageV(LogNetInterface, ("Received Connect Request %8x", theParams.mClientIdentity));

   if(connect)
      disconnect(connect, NetConnection::ReasonSelfDisconnect, "NewConnection");

   char connectionClass[256];
   stream->readString(connectionClass);

   NetConnection *conn = NetConnectionRep::create(connectionClass);

   if(!conn)
      return;

   RefPtr<NetConnection> theConnection = conn;
   conn->getConnectionParameters() = theParams;

   conn->setNetAddress(address);
   conn->setInitialRecvSequence(connectSequence);
   conn->setInterface(this);

   if(theParams.mUsingCrypto)
      conn->setSymmetricCipher(new SymmetricCipher(theParams.mSymmetricKey, theParams.mInitVector));

   const char *errorString = NULL;
   if(!conn->readConnectRequest(stream, &errorString))
   {
      sendConnectReject(&theParams, address, errorString);
      return;
   }
//.........这里部分代码省略.........
开发者ID:HwakyoungLee,项目名称:opentnl,代码行数:101,代码来源:netInterface.cpp


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