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C++ MembershipRequest::GetPlayerGuid方法代码示例

本文整理汇总了C++中MembershipRequest::GetPlayerGuid方法的典型用法代码示例。如果您正苦于以下问题:C++ MembershipRequest::GetPlayerGuid方法的具体用法?C++ MembershipRequest::GetPlayerGuid怎么用?C++ MembershipRequest::GetPlayerGuid使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MembershipRequest的用法示例。


在下文中一共展示了MembershipRequest::GetPlayerGuid方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: AddMembershipRequest

void GuildFinderMgr::AddMembershipRequest(uint32 guildGuid, MembershipRequest const& request)
{
    m_membershipRequests[guildGuid].push_back(request);

    static SqlStatementID insertFinderApplicant;
    CharacterDatabase.BeginTransaction();
    SqlStatement stmt = CharacterDatabase.CreateStatement(insertFinderApplicant, "REPLACE INTO guild_finder_applicant (guildId, playerGuid, availability, classRole, interests, comment, submitTime) VALUES(?, ?, ?, ?, ?, ?, ?)");
    stmt.addUInt32(request.GetGuildId());
    stmt.addUInt32(request.GetPlayerGuid());
    stmt.addUInt8(request.GetAvailability());
    stmt.addUInt8(request.GetClassRoles());
    stmt.addUInt8(request.GetInterests());
    stmt.addString(request.GetComment());
    stmt.addUInt32(request.GetSubmitTime());
    stmt.Execute();
    CharacterDatabase.CommitTransaction();

    // Notify the applicant his submittion has been added
    if (Player* player = sObjectAccessor.FindPlayer(ObjectGuid(HIGHGUID_PLAYER, request.GetPlayerGuid())))
        SendMembershipRequestListUpdate(*player);

    // Notify the guild master and officers the list changed
    if (Guild* guild = sGuildMgr.GetGuildById(guildGuid))
        SendApplicantListUpdate(*guild);
}
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