本文整理汇总了C++中MembershipRequest::GetGuildGuid方法的典型用法代码示例。如果您正苦于以下问题:C++ MembershipRequest::GetGuildGuid方法的具体用法?C++ MembershipRequest::GetGuildGuid怎么用?C++ MembershipRequest::GetGuildGuid使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MembershipRequest
的用法示例。
在下文中一共展示了MembershipRequest::GetGuildGuid方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AddMembershipRequest
void GuildFinderMgr::AddMembershipRequest(ObjectGuid const& guildGuid, MembershipRequest const& request)
{
_membershipRequestsByGuild[guildGuid][request.GetPlayerGUID()] = request;
_membershipRequestsByPlayer[request.GetPlayerGUID()][guildGuid] = request;
SQLTransaction trans = CharacterDatabase.BeginTransaction();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_GUILD_FINDER_APPLICANT);
stmt->setUInt64(0, request.GetGuildGuid().GetCounter());
stmt->setUInt64(1, request.GetPlayerGUID().GetCounter());
stmt->setUInt8(2, request.GetAvailability());
stmt->setUInt8(3, request.GetClassRoles());
stmt->setUInt8(4, request.GetInterests());
stmt->setString(5, request.GetComment());
stmt->setUInt32(6, request.GetSubmitTime());
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
// Notify the applicant his submittion has been added
if (Player* player = ObjectAccessor::FindPlayer(request.GetPlayerGUID()))
SendMembershipRequestListUpdate(player);
// Notify the guild master and officers the list changed
if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid))
SendApplicantListUpdate(guild);
}