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C++ MapCache::setTiletypeAt方法代码示例

本文整理汇总了C++中MapCache::setTiletypeAt方法的典型用法代码示例。如果您正苦于以下问题:C++ MapCache::setTiletypeAt方法的具体用法?C++ MapCache::setTiletypeAt怎么用?C++ MapCache::setTiletypeAt使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MapCache的用法示例。


在下文中一共展示了MapCache::setTiletypeAt方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: df_liquids_execute

command_result df_liquids_execute(color_ostream &out)
{
    // create brush type depending on old parameters
    Brush * brush;

    if (brushname == "point")
    {
        brush = new RectangleBrush(1,1,1,0,0,0);
        //width = 1;
        //height = 1;
        //z_levels = 1;
    }
    else if (brushname == "range")
    {
        brush = new RectangleBrush(width,height,z_levels,0,0,0);
    }
    else if(brushname == "block")
    {
        brush = new BlockBrush();
    }
    else if(brushname == "column")
    {
        brush = new ColumnBrush();
    }
    else if(brushname == "flood")
    {
        brush = new FloodBrush(&Core::getInstance());
    }
    else
    {
        // this should never happen!
        out << "Old brushtype is invalid! Resetting to point brush.\n";
        brushname = "point";
        width = 1;
        height = 1;
        z_levels = 1;
        brush = new RectangleBrush(width,height,z_levels,0,0,0);
    }

    CoreSuspender suspend;

    do
    {
        if (!Maps::IsValid())
        {
            out << "Can't see any DF map loaded." << endl;
            break;;
        }
        int32_t x,y,z;
        if(!Gui::getCursorCoords(x,y,z))
        {
            out << "Can't get cursor coords! Make sure you have a cursor active in DF." << endl;
            break;
        }
        out << "cursor coords: " << x << "/" << y << "/" << z << endl;
        MapCache mcache;
        DFHack::DFCoord cursor(x,y,z);
        coord_vec all_tiles = brush->points(mcache,cursor);
        out << "working..." << endl;

        // Force the game to recompute its walkability cache
        df::global::world->reindex_pathfinding = true;

        if(mode == "obsidian")
        {
            coord_vec::iterator iter = all_tiles.begin();
            while (iter != all_tiles.end())
            {
                mcache.setTiletypeAt(*iter, tiletype::LavaWall);
                mcache.setTemp1At(*iter,10015);
                mcache.setTemp2At(*iter,10015);
                df::tile_designation des = mcache.designationAt(*iter);
                des.bits.flow_size = 0;
                des.bits.flow_forbid = false;
                mcache.setDesignationAt(*iter, des);
                iter ++;
            }
        }
        if(mode == "obsidian_floor")
        {
            coord_vec::iterator iter = all_tiles.begin();
            while (iter != all_tiles.end())
            {
                mcache.setTiletypeAt(*iter, findRandomVariant(tiletype::LavaFloor1));
                iter ++;
            }
        }
        else if(mode == "riversource")
        {
            coord_vec::iterator iter = all_tiles.begin();
            while (iter != all_tiles.end())
            {
                mcache.setTiletypeAt(*iter, tiletype::RiverSource);

                df::tile_designation a = mcache.designationAt(*iter);
                a.bits.liquid_type = tile_liquid::Water;
                a.bits.liquid_static = false;
                a.bits.flow_size = 7;
                mcache.setTemp1At(*iter,10015);
                mcache.setTemp2At(*iter,10015);
//.........这里部分代码省略.........
开发者ID:M-funk,项目名称:dfhack,代码行数:101,代码来源:liquids.cpp

示例2: df_liquids_execute

command_result df_liquids_execute(color_ostream &out, OperationMode &cur_mode, df::coord cursor)
{
    // create brush type depending on old parameters
    Brush *brush;

    switch (cur_mode.brush)
    {
    case B_POINT:
        brush = new RectangleBrush(1,1,1,0,0,0);
        break;
    case B_RANGE:
        brush = new RectangleBrush(cur_mode.size.x,cur_mode.size.y,cur_mode.size.z,0,0,0);
        break;
    case B_BLOCK:
        brush = new BlockBrush();
        break;
    case B_COLUMN:
        brush = new ColumnBrush();
        break;
    case B_FLOOD:
        brush = new FloodBrush(&Core::getInstance());
        break;
    default:
        // this should never happen!
        out << "Old brushtype is invalid! Resetting to point brush.\n";
        cur_mode.brush = B_POINT;
        brush = new RectangleBrush(1,1,1,0,0,0);
    }

    std::auto_ptr<Brush> brush_ref(brush);

    if (!Maps::IsValid())
    {
        out << "Can't see any DF map loaded." << endl;
        return CR_FAILURE;
    }

    MapCache mcache;
    coord_vec all_tiles = brush->points(mcache,cursor);

    // Force the game to recompute its walkability cache
    df::global::world->reindex_pathfinding = true;

    switch (cur_mode.paint)
    {
    case P_OBSIDIAN:
        {
            coord_vec::iterator iter = all_tiles.begin();
            while (iter != all_tiles.end())
            {
                mcache.setTiletypeAt(*iter, tiletype::LavaWall);
                mcache.setTemp1At(*iter,10015);
                mcache.setTemp2At(*iter,10015);
                df::tile_designation des = mcache.designationAt(*iter);
                des.bits.flow_size = 0;
                des.bits.flow_forbid = false;
                mcache.setDesignationAt(*iter, des);
                iter ++;
            }
            break;
        }
    case P_OBSIDIAN_FLOOR:
        {
            coord_vec::iterator iter = all_tiles.begin();
            while (iter != all_tiles.end())
            {
                mcache.setTiletypeAt(*iter, findRandomVariant(tiletype::LavaFloor1));
                iter ++;
            }
            break;
        }
    case P_RIVER_SOURCE:
        {
            coord_vec::iterator iter = all_tiles.begin();
            while (iter != all_tiles.end())
            {
                mcache.setTiletypeAt(*iter, tiletype::RiverSource);

                df::tile_designation a = mcache.designationAt(*iter);
                a.bits.liquid_type = tile_liquid::Water;
                a.bits.liquid_static = false;
                a.bits.flow_size = 7;
                mcache.setTemp1At(*iter,10015);
                mcache.setTemp2At(*iter,10015);
                mcache.setDesignationAt(*iter,a);

                Block * b = mcache.BlockAt((*iter)/16);
                b->enableBlockUpdates(true);

                iter++;
            }
            break;
        }
    case P_WCLEAN:
        {
            coord_vec::iterator iter = all_tiles.begin();
            while (iter != all_tiles.end())
            {
                DFHack::DFCoord current = *iter;
                df::tile_designation des = mcache.designationAt(current);
//.........这里部分代码省略.........
开发者ID:mstram,项目名称:dfhack-40d,代码行数:101,代码来源:liquids.cpp


注:本文中的MapCache::setTiletypeAt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。