本文整理汇总了C++中LLKeyframeMotion::getPelvisBBox方法的典型用法代码示例。如果您正苦于以下问题:C++ LLKeyframeMotion::getPelvisBBox方法的具体用法?C++ LLKeyframeMotion::getPelvisBBox怎么用?C++ LLKeyframeMotion::getPelvisBBox使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLKeyframeMotion
的用法示例。
在下文中一共展示了LLKeyframeMotion::getPelvisBBox方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: postBuild
//.........这里部分代码省略.........
}
}
if (loaderp && loaderp->isInitialized() && loaderp->getDuration() <= MAX_ANIM_DURATION)
{
// generate unique id for this motion
mTransactionID.generate();
mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
mAnimPreview = new LLPreviewAnimation(256, 256);
// motion will be returned, but it will be in a load-pending state, as this is a new motion
// this motion will not request an asset transfer until next update, so we have a chance to
// load the keyframe data locally
motionp = (LLKeyframeMotion*)mAnimPreview->getDummyAvatar()->createMotion(mMotionID);
// create data buffer for keyframe initialization
S32 buffer_size = loaderp->getOutputSize();
U8* buffer = new U8[buffer_size];
LLDataPackerBinaryBuffer dp(buffer, buffer_size);
// pass animation data through memory buffer
loaderp->serialize(dp);
dp.reset();
BOOL success = motionp && motionp->deserialize(dp);
delete []buffer;
if (success)
{
setAnimCallbacks() ;
const LLBBoxLocal &pelvis_bbox = motionp->getPelvisBBox();
LLVector3 temp = pelvis_bbox.getCenter();
// only consider XY?
//temp.mV[VZ] = 0.f;
F32 pelvis_offset = temp.magVec();
temp = pelvis_bbox.getExtent();
//temp.mV[VZ] = 0.f;
F32 pelvis_max_displacement = pelvis_offset + (temp.magVec() * 0.5f) + 1.f;
F32 camera_zoom = LLViewerCamera::getInstance()->getDefaultFOV() / (2.f * atan(pelvis_max_displacement / PREVIEW_CAMERA_DISTANCE));
mAnimPreview->setZoom(camera_zoom);
motionp->setName(childGetValue("name_form").asString());
mAnimPreview->getDummyAvatar()->startMotion(mMotionID);
childSetMinValue("playback_slider", 0.0);
childSetMaxValue("playback_slider", 1.0);
childSetValue("loop_check", LLSD(motionp->getLoop()));
childSetValue("loop_in_point", LLSD(motionp->getLoopIn() / motionp->getDuration() * 100.f));
childSetValue("loop_out_point", LLSD(motionp->getLoopOut() / motionp->getDuration() * 100.f));
childSetValue("priority", LLSD((F32)motionp->getPriority()));
childSetValue("hand_pose_combo", LLHandMotion::getHandPoseName(motionp->getHandPose()));
childSetValue("ease_in_time", LLSD(motionp->getEaseInDuration()));
childSetValue("ease_out_time", LLSD(motionp->getEaseOutDuration()));
setEnabled(TRUE);
std::string seconds_string;
seconds_string = llformat(" - %.2f seconds", motionp->getDuration());
setTitle(mFilename + std::string(seconds_string));
}