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C++ LLFloaterTexturePicker::childSetValue方法代码示例

本文整理汇总了C++中LLFloaterTexturePicker::childSetValue方法的典型用法代码示例。如果您正苦于以下问题:C++ LLFloaterTexturePicker::childSetValue方法的具体用法?C++ LLFloaterTexturePicker::childSetValue怎么用?C++ LLFloaterTexturePicker::childSetValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLFloaterTexturePicker的用法示例。


在下文中一共展示了LLFloaterTexturePicker::childSetValue方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: onSelectionChange

// static 
void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data)
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data;
	if (items.size())
	{
		LLFolderViewItem* first_item = items.front();
		LLInventoryItem* itemp = gInventory.getItem(first_item->getListener()->getUUID());
		self->mNoCopyTextureSelected = FALSE;
		if (itemp)
		{
			// <dogmode>
			if (itemp->getPermissions().getMaskOwner() & PERM_ALL)
				self->childSetValue("texture_uuid", self->mImageAssetID);
			else
				self->childSetValue("texture_uuid", LLUUID::null.asString());
			// </dogmode>

			if (!itemp->getPermissions().allowCopyBy(gAgent.getID()))
			{
				self->mNoCopyTextureSelected = TRUE;
			}
			self->mImageAssetID = itemp->getAssetUUID();
			self->mIsDirty = TRUE;
			if (user_action)
			{
				// only commit intentional selections, not implicit ones
				self->commitIfImmediateSet();
			}
		}
	}
}
开发者ID:dtshady,项目名称:SingularityViewer,代码行数:32,代码来源:lltexturectrl.cpp

示例2: onTextureSelect

//static 
void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te, void *data )
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data;

	//<edit>
	//LLUUID inventory_item_id = self->findItemID(te.getID(), TRUE);
	//if (self && inventory_item_id.notNull())
	if(self)
	//</edit>
	{
		LLToolPipette::getInstance()->setResult(TRUE, "");
		self->setImageID(te.getID());

		self->mNoCopyTextureSelected = FALSE;
		//<edit>
		self->childSetValue("texture_uuid", te.getID().asString());
		/*
		LLInventoryItem* itemp = gInventory.getItem(inventory_item_id);

		if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
		{
			// no copy texture
			self->mNoCopyTextureSelected = TRUE;
		}
		*/
		//</edit>
		
		self->commitIfImmediateSet();
	}
	else
	{
		LLToolPipette::getInstance()->setResult(FALSE, "You do not have a copy this \nof texture in your inventory");
	}
}
开发者ID:fractured-crystal,项目名称:SingularityViewer,代码行数:35,代码来源:lltexturectrl.cpp


注:本文中的LLFloaterTexturePicker::childSetValue方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。