本文整理汇总了C++中Hydrogen::sequencer_stop方法的典型用法代码示例。如果您正苦于以下问题:C++ Hydrogen::sequencer_stop方法的具体用法?C++ Hydrogen::sequencer_stop怎么用?C++ Hydrogen::sequencer_stop使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Hydrogen
的用法示例。
在下文中一共展示了Hydrogen::sequencer_stop方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: on_songLoadAction
void SoundLibraryPanel::on_songLoadAction()
{
QString songName = __sound_library_tree->currentItem()->text( 0 );
QString sDirectory = Preferences::get_instance()->getDataDirectory() + "songs";
QString sFilename = sDirectory + "/" + songName + ".h2song";
Hydrogen *engine = Hydrogen::get_instance();
if ( engine->getState() == STATE_PLAYING ) {
engine->sequencer_stop();
}
Song *pSong = Song::load( sFilename );
if ( pSong == NULL ) {
QMessageBox::information( this, "Hydrogen", trUtf8("Error loading song.") );
return;
}
// add the new loaded song in the "last used song" vector
Preferences *pPref = Preferences::get_instance();
std::vector<QString> recentFiles = pPref->getRecentFiles();
recentFiles.insert( recentFiles.begin(), sFilename );
pPref->setRecentFiles( recentFiles );
HydrogenApp* h2app = HydrogenApp::get_instance();
h2app->setSong( pSong );
//updateRecentUsedSongList();
engine->setSelectedPatternNumber( 0 );
}
示例2: action_file_new
void MainForm::action_file_new()
{
Hydrogen * pEngine = Hydrogen::get_instance();
if ( (pEngine->getState() == STATE_PLAYING) ) {
pEngine->sequencer_stop();
}
bool proceed = handleUnsavedChanges();
if(!proceed) {
return;
}
h2app->m_undoStack->clear();
pEngine->getTimeline()->m_timelinevector.clear();
Song * pSong = Song::get_empty_song();
pSong->set_filename( "" );
h2app->setSong(pSong);
pEngine->setSelectedPatternNumber( 0 );
h2app->getInstrumentRack()->getSoundLibraryPanel()->update_background_color();
h2app->getSongEditorPanel()->updatePositionRuler();
pEngine->getTimeline()->m_timelinetagvector.clear();
// update director tags
EventQueue::get_instance()->push_event( EVENT_METRONOME, 2 );
// update director songname
EventQueue::get_instance()->push_event( EVENT_METRONOME, 3 );
}
示例3: loadSong
/* This method is called by Event dispacher thread ( GUI ) */
bool Playlist::loadSong (int songNumber)
{
Hydrogen* pHydrogen = Hydrogen::get_instance();
Preferences *pPref = Preferences::get_instance();
if ( pHydrogen->getState() == STATE_PLAYING )
pHydrogen->sequencer_stop();
/* Load Song from file */
QString selected = pHydrogen->m_PlayList[ songNumber ].m_hFile;
Song *pSong = Song::load( selected );
if ( ! pSong ) return false;
setSelectedSongNr( songNumber );
setActiveSongNumber( songNumber );
pHydrogen->setSong( pSong );
pPref->setLastSongFilename( pSong->get_filename() );
vector<QString> recentFiles = pPref->getRecentFiles();
recentFiles.insert( recentFiles.begin(), selected );
pPref->setRecentFiles( recentFiles );
execScript( songNumber );
return true;
}
示例4: nodePlayBTN
void PlaylistDialog::nodePlayBTN( Button* ref )
{
Hydrogen *pEngine = Hydrogen::get_instance();
HydrogenApp *pH2App = HydrogenApp::get_instance();
if (ref->isPressed()) {
QTreeWidgetItem* m_pPlaylistItem = m_pPlaylistTree->currentItem();
if ( m_pPlaylistItem == NULL ){
QMessageBox::information ( this, "Hydrogen", trUtf8 ( "No valid song selected!" ) );
m_pPlayBtn->setPressed(false);
return;
}
QString selected = "";
selected = m_pPlaylistItem->text ( 0 );
if( selected == pEngine->getSong()->get_filename()){
pEngine->sequencer_play();
return;
}
if ( pEngine->getState() == STATE_PLAYING ){
pEngine->sequencer_stop();
}
Song *pSong = Song::load ( selected );
if ( pSong == NULL ){
QMessageBox::information ( this, "Hydrogen", trUtf8 ( "Error loading song." ) );
m_pPlayBtn->setPressed(false);
return;
}
QTreeWidget* m_pPlaylist = m_pPlaylistTree;
int index = m_pPlaylist->indexOfTopLevelItem ( m_pPlaylistItem );
Playlist::get_instance()->setActiveSongNumber( index );
pH2App->setSong ( pSong );
pEngine->setSelectedPatternNumber ( 0 );
pEngine->sequencer_play();
}else
{
pEngine->sequencer_stop();
pH2App->setStatusBarMessage(trUtf8("Pause."), 5000);
}
}
示例5: action_file_save_as
void MainForm::action_file_save_as()
{
Hydrogen* pEngine = Hydrogen::get_instance();
if ( pEngine->getState() == STATE_PLAYING ) {
pEngine->sequencer_stop();
}
//std::auto_ptr<QFileDialog> fd( new QFileDialog );
QFileDialog fd(this);
fd.setFileMode( QFileDialog::AnyFile );
fd.setFilter( trUtf8("Hydrogen Song (*.h2song)") );
fd.setAcceptMode( QFileDialog::AcceptSave );
fd.setWindowTitle( trUtf8( "Save song" ) );
fd.setSidebarUrls( fd.sidebarUrls() << QUrl::fromLocalFile( Filesystem::songs_dir() ) );
Song *song = pEngine->getSong();
QString defaultFilename;
QString lastFilename = song->get_filename();
if ( lastFilename.isEmpty() ) {
defaultFilename = pEngine->getSong()->__name;
defaultFilename += ".h2song";
}
else {
defaultFilename = lastFilename;
}
fd.selectFile( defaultFilename );
QString filename;
if (fd.exec() == QDialog::Accepted) {
filename = fd.selectedFiles().first();
}
if ( !filename.isEmpty() ) {
QString sNewFilename = filename;
if ( sNewFilename.endsWith(".h2song") == false ) {
filename += ".h2song";
}
song->set_filename(filename);
action_file_save();
}
h2app->setScrollStatusBarMessage( trUtf8("Song saved as.") + QString(" Into: ") + defaultFilename, 2000 );
h2app->updateWindowTitle();
}
示例6: handleAction
/**
* The handleAction method is the heard of the MidiActionManager class.
* It executes the operations that are needed to carry the desired action.
*/
bool MidiActionManager::handleAction( MidiAction * pAction ){
Hydrogen *pEngine = Hydrogen::get_instance();
/*
return false if action is null
(for example if no Action exists for an event)
*/
if( pAction == NULL ) return false;
QString sActionString = pAction->getType();
if( sActionString == "PLAY" )
{
int nState = pEngine->getState();
if ( nState == STATE_READY ){
pEngine->sequencer_play();
}
return true;
}
if( sActionString == "PLAY/STOP_TOGGLE" || sActionString == "PLAY/PAUSE_TOGGLE" )
{
int nState = pEngine->getState();
switch ( nState )
{
case STATE_READY:
pEngine->sequencer_play();
break;
case STATE_PLAYING:
if( sActionString == "PLAY/STOP_TOGGLE" ) pEngine->setPatternPos( 0 );
pEngine->sequencer_stop();
pEngine->setTimelineBpm();
break;
default:
ERRORLOG( "[Hydrogen::ActionManager(PLAY): Unhandled case" );
}
return true;
}
if( sActionString == "PAUSE" )
{
pEngine->sequencer_stop();
return true;
}
if( sActionString == "STOP" )
{
pEngine->sequencer_stop();
pEngine->setPatternPos( 0 );
pEngine->setTimelineBpm();
return true;
}
if( sActionString == "MUTE" ){
//mutes the master, not a single strip
pEngine->getSong()->__is_muted = true;
return true;
}
if( sActionString == "UNMUTE" ){
pEngine->getSong()->__is_muted = false;
return true;
}
if( sActionString == "MUTE_TOGGLE" ){
pEngine->getSong()->__is_muted = !Hydrogen::get_instance()->getSong()->__is_muted;
return true;
}
if( sActionString == "BEATCOUNTER" ){
pEngine->handleBeatCounter();
return true;
}
if( sActionString == "TAP_TEMPO" ){
pEngine->onTapTempoAccelEvent();
return true;
}
if( sActionString == "SELECT_NEXT_PATTERN" ){
bool ok;
int row = pAction->getParameter1().toInt(&ok,10);
if( row> pEngine->getSong()->get_pattern_list()->size() -1 )
return false;
if(Preferences::get_instance()->patternModePlaysSelected())
pEngine->setSelectedPatternNumber( row );
else
pEngine->sequencer_setNextPattern( row, false, true );
return true;
}
//.........这里部分代码省略.........
示例7: main
//.........这里部分代码省略.........
if ( drumkitInfo ) {
pHydrogen->loadDrumkit( drumkitInfo );
} else {
___ERRORLOG ( "Error loading the drumkit" );
}
}
AudioEngine* AudioEngine = AudioEngine::get_instance();
Sampler* sampler = AudioEngine->get_sampler();
switch ( interpolation ) {
case 1:
sampler->setInterpolateMode( Sampler::COSINE );
break;
case 2:
sampler->setInterpolateMode( Sampler::THIRD );
break;
case 3:
sampler->setInterpolateMode( Sampler::CUBIC );
break;
case 4:
sampler->setInterpolateMode( Sampler::HERMITE );
break;
case 0:
default:
sampler->setInterpolateMode( Sampler::LINEAR );
}
EventQueue *pQueue = EventQueue::get_instance();
signal(SIGINT, signal_handler);
bool ExportMode = false;
if ( ! outFilename.isEmpty() ) {
pHydrogen->startExportSong ( outFilename, rate, bits );
cout << "Export Progress ... ";
bool ExportMode = true;
}
// Interactive mode
while ( ! quit ) {
/* FIXME: Someday here will be The Real CLI ;-) */
Event event = pQueue->pop_event();
// if ( event.type > 0) cout << "EVENT TYPE: " << event.type << endl;
/* Event handler */
switch ( event.type ) {
case EVENT_PROGRESS: /* event used only in export mode */
if ( ! ExportMode ) break;
if ( event.value < 100 ) {
cout << "\rExport Progress ... " << event.value << "%";
} else {
cout << "\rExport Progress ... DONE" << endl;
quit = true;
}
break;
case EVENT_PLAYLIST_LOADSONG: /* Load new song on MIDI event */
if ( pPlaylist->loadSong ( event.value ) ) {
pSong = pHydrogen->getSong();
show_playlist ( pHydrogen, pPlaylist->getActiveSongNumber() );
}
break;
case EVENT_NONE: /* Sleep if there is no more events */
Sleeper::msleep ( 100 );
break;
}
}
if ( pHydrogen->getState() == STATE_PLAYING )
pHydrogen->sequencer_stop();
delete pSong;
delete pPlaylist;
delete pQueue;
delete pHydrogen;
delete preferences;
delete AudioEngine;
delete MidiMap::get_instance();
delete MidiActionManager::get_instance();
___INFOLOG( "Quitting..." );
delete Logger::get_instance();
int nObj = Object::objects_count();
if (nObj != 0) {
cerr << "\n\n\n " << nObj << " alive objects\n\n" << endl << endl;
Object::write_objects_map_to_cerr();
}
}
catch ( const H2Exception& ex ) {
cerr << "[main] Exception: " << ex.what() << endl;
}
catch (...) {
cerr << "[main] Unknown exception X-(" << endl;
}
return 0;
}
示例8: on_m_pPlaylistTree_itemDoubleClicked
void PlaylistDialog::on_m_pPlaylistTree_itemDoubleClicked ()
{
QTreeWidgetItem* m_pPlaylistItem = m_pPlaylistTree->currentItem();
if ( m_pPlaylistItem == NULL ){
QMessageBox::information ( this, "Hydrogen", trUtf8 ( "No Song selected!" ) );
return;
}
QString selected;
selected = m_pPlaylistItem->text ( 0 );
QTreeWidget* m_pPlaylist = m_pPlaylistTree;
int index = m_pPlaylist->indexOfTopLevelItem ( m_pPlaylistItem );
Playlist::get_instance()->setSelectedSongNr( index );
Playlist::get_instance()->setActiveSongNumber( index );
HydrogenApp *pH2App = HydrogenApp::get_instance();
Hydrogen *pEngine = Hydrogen::get_instance();
if ( pEngine->getState() == STATE_PLAYING ){
pEngine->sequencer_stop();
}
m_pPlayBtn->setPressed(false);
Timeline* pTimeline = pEngine->getTimeline();
pTimeline->m_timelinetagvector.clear();
Song *pSong = Song::load ( selected );
if ( pSong == NULL ){
QMessageBox::information ( this, "Hydrogen", trUtf8 ( "Error loading song." ) );
return;
}
pH2App->setSong ( pSong );
pEngine->setSelectedPatternNumber ( 0 );
HydrogenApp::get_instance()->getSongEditorPanel()->updatePositionRuler();
pH2App->setStatusBarMessage( trUtf8( "Playlist: set song no. %1" ).arg( index +1 ), 5000 );
HydrogenApp::get_instance()->getInstrumentRack()->getSoundLibraryPanel()->update_background_color();
EventQueue::get_instance()->push_event( EVENT_METRONOME, 3 );
///exec script
///this is very very simple and only an experiment
#ifdef WIN32
//I know nothing about windows scripts -wolke-
return;
#else
QString execscript;
selected = m_pPlaylistItem->text ( 1 );
bool execcheckbox = m_pPlaylistItem->checkState ( 2 );
if( execcheckbox == false){
//QMessageBox::information ( this, "Hydrogen", trUtf8 ( "No Script selected!" ));
return;
}
if( execscript == "Script not used"){
//QMessageBox::information ( this, "Hydrogen", trUtf8 ( "Script not in use!" ));
return;
}
char *file;
file = new char[ selected.length() + 1 ];
strcpy( file , selected.toAscii() );
int ret = std::system( file );
delete [] file;
return;
#endif
}