当前位置: 首页>>代码示例>>C++>>正文


C++ Hydrogen::onTapTempoAccelEvent方法代码示例

本文整理汇总了C++中Hydrogen::onTapTempoAccelEvent方法的典型用法代码示例。如果您正苦于以下问题:C++ Hydrogen::onTapTempoAccelEvent方法的具体用法?C++ Hydrogen::onTapTempoAccelEvent怎么用?C++ Hydrogen::onTapTempoAccelEvent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Hydrogen的用法示例。


在下文中一共展示了Hydrogen::onTapTempoAccelEvent方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handleAction

/**
 * The handleAction method is the heard of the MidiActionManager class.
 * It executes the operations that are needed to carry the desired action.
 */
bool MidiActionManager::handleAction( MidiAction * pAction ){

	Hydrogen *pEngine = Hydrogen::get_instance();

	/*
		return false if action is null
		(for example if no Action exists for an event)
	*/
	if( pAction == NULL )	return false;

	QString sActionString = pAction->getType();


	if( sActionString == "PLAY" )
	{
		int nState = pEngine->getState();
		if ( nState == STATE_READY ){
			pEngine->sequencer_play();
		}
		return true;
	}

	if( sActionString == "PLAY/STOP_TOGGLE" || sActionString == "PLAY/PAUSE_TOGGLE" )
	{
		int nState = pEngine->getState();
		switch ( nState )
		{
		case STATE_READY:
			pEngine->sequencer_play();
			break;

		case STATE_PLAYING:
			if( sActionString == "PLAY/STOP_TOGGLE" ) pEngine->setPatternPos( 0 );
			pEngine->sequencer_stop();
			pEngine->setTimelineBpm();
			break;

		default:
			ERRORLOG( "[Hydrogen::ActionManager(PLAY): Unhandled case" );
		}

		return true;
	}

	if( sActionString == "PAUSE" )
	{
		pEngine->sequencer_stop();
		return true;
	}

	if( sActionString == "STOP" )
	{
		pEngine->sequencer_stop();
		pEngine->setPatternPos( 0 );
		pEngine->setTimelineBpm();
		return true;
	}

	if( sActionString == "MUTE" ){
		//mutes the master, not a single strip
		pEngine->getSong()->__is_muted = true;
		return true;
	}

	if( sActionString == "UNMUTE" ){
		pEngine->getSong()->__is_muted = false;
		return true;
	}

	if( sActionString == "MUTE_TOGGLE" ){
		pEngine->getSong()->__is_muted = !Hydrogen::get_instance()->getSong()->__is_muted;
		return true;
	}

	if( sActionString == "BEATCOUNTER" ){
		pEngine->handleBeatCounter();
		return true;
	}

	if( sActionString == "TAP_TEMPO" ){
		pEngine->onTapTempoAccelEvent();
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN" ){
		bool ok;
		int row = pAction->getParameter1().toInt(&ok,10);
		if( row> pEngine->getSong()->get_pattern_list()->size() -1 )
			return false;
		if(Preferences::get_instance()->patternModePlaysSelected())
			pEngine->setSelectedPatternNumber( row );
		else
			pEngine->sequencer_setNextPattern( row, false, true );
		return true;
	}

//.........这里部分代码省略.........
开发者ID:harryhaaren,项目名称:hydrogen,代码行数:101,代码来源:midi_action.cpp


注:本文中的Hydrogen::onTapTempoAccelEvent方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。