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C++ Hydrogen::renameJackPorts方法代码示例

本文整理汇总了C++中Hydrogen::renameJackPorts方法的典型用法代码示例。如果您正苦于以下问题:C++ Hydrogen::renameJackPorts方法的具体用法?C++ Hydrogen::renameJackPorts怎么用?C++ Hydrogen::renameJackPorts使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Hydrogen的用法示例。


在下文中一共展示了Hydrogen::renameJackPorts方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: labelClicked

void InstrumentEditor::labelClicked( ClickableLabel* pRef )
{
	UNUSED( pRef );

	if (m_pInstrument) {
		QString sOldName = m_pInstrument->get_name();
		bool bIsOkPressed;
		QString sNewName = QInputDialog::getText( this, "Hydrogen", trUtf8( "New instrument name" ), QLineEdit::Normal, sOldName, &bIsOkPressed );
		if ( bIsOkPressed  ) {
			m_pInstrument->set_name( sNewName );
			selectedInstrumentChangedEvent();

			#ifdef H2CORE_HAVE_JACK
						AudioEngine::get_instance()->lock( RIGHT_HERE );
						Hydrogen *engine = Hydrogen::get_instance();
						engine->renameJackPorts();
						AudioEngine::get_instance()->unlock();
			#endif

			// this will force an update...
			EventQueue::get_instance()->push_event( EVENT_SELECTED_INSTRUMENT_CHANGED, -1 );

		}
		else {
			// user entered nothing or pressed Cancel
		}
	}
}
开发者ID:Cesmith2,项目名称:hydrogen,代码行数:28,代码来源:InstrumentEditor.cpp

示例2: compoChangeAddDelete

void InstrumentEditor::compoChangeAddDelete(QAction* pAction)
{
	QString sSelectedAction = pAction->text();

	Hydrogen * pEngine = Hydrogen::get_instance();

	if( sSelectedAction.compare("add") == 0 ) {
		if ( m_pInstrument ) {
			bool bIsOkPressed;
			QString sNewName = QInputDialog::getText( this, "Hydrogen", trUtf8( "Component name" ), QLineEdit::Normal, "New Component", &bIsOkPressed );
			if ( bIsOkPressed  ) {
				DrumkitComponent* pDrumkitComponent = new DrumkitComponent( findFreeDrumkitComponentId(), sNewName );
				pEngine->getSong()->get_components()->push_back( pDrumkitComponent );

				//InstrumentComponent* instrument_component = new InstrumentComponent( dm_component->get_id() );
				//instrument_component->set_gain( 1.0f );
				//m_pInstrument->get_components()->push_back( instrument_component );

				m_nSelectedComponent = pDrumkitComponent->get_id();
				m_pLayerPreview->set_selected_component( pDrumkitComponent->get_id() );

				selectedInstrumentChangedEvent();

				// this will force an update...
				EventQueue::get_instance()->push_event( EVENT_SELECTED_INSTRUMENT_CHANGED, -1 );

#ifdef H2CORE_HAVE_JACK
				pEngine->renameJackPorts(pEngine->getSong());
#endif
			}
			else {
				// user entered nothing or pressed Cancel
			}
		}
	}
	else if( sSelectedAction.compare("delete") == 0 ) {
		std::vector<DrumkitComponent*>* pDrumkitComponents = pEngine->getSong()->get_components();

		if(pDrumkitComponents->size() == 1){
			return;
		}

		DrumkitComponent* pDrumkitComponent = pEngine->getSong()->get_component( m_nSelectedComponent );

		InstrumentList* pInstruments = pEngine->getSong()->get_instrument_list();
		for ( int n = ( int )pInstruments->size() - 1; n >= 0; n-- ) {
			Instrument* pInstrument = pInstruments->get( n );
			for( int o = 0 ; o < pInstrument->get_components()->size() ; o++ ) {
				InstrumentComponent* pInstrumentComponent = pInstrument->get_components()->at( o );
				if( pInstrumentComponent->get_drumkit_componentID() == pDrumkitComponent->get_id() ) {
					for( int nLayer = 0; nLayer < MAX_LAYERS; nLayer++ ) {
						InstrumentLayer* pLayer = pInstrumentComponent->get_layer( nLayer );
						if( pLayer )
							delete pLayer;
					}
					pInstrument->get_components()->erase( pInstrument->get_components()->begin() + o );;
					break;
				}
			}
		}

		for ( int n = 0 ; n < pDrumkitComponents->size() ; n++ ) {
			DrumkitComponent* pTmpDrumkitComponent = pDrumkitComponents->at( n );
			if( pTmpDrumkitComponent->get_id() == pDrumkitComponent->get_id() ) {
				pDrumkitComponents->erase( pDrumkitComponents->begin() + n );
				break;
			}
		}

		m_nSelectedComponent = pDrumkitComponents->front()->get_id();

		selectedInstrumentChangedEvent();
		// this will force an update...
		EventQueue::get_instance()->push_event( EVENT_SELECTED_INSTRUMENT_CHANGED, -1 );
	}
	else if( sSelectedAction.compare("rename") == 0 ) {
		labelCompoClicked( NULL );
	}
	else {
		m_nSelectedComponent = -1;
		std::vector<DrumkitComponent*>* pDrumkitComponents = pEngine->getSong()->get_components();
		for (std::vector<DrumkitComponent*>::iterator it = pDrumkitComponents->begin() ; it != pDrumkitComponents->end(); ++it) {
			DrumkitComponent* pDrumkitComponent = *it;
			if( pDrumkitComponent->get_name().compare( sSelectedAction ) == 0) {
				m_nSelectedComponent = pDrumkitComponent->get_id();
				m_pCompoNameLbl->setText( pDrumkitComponent->get_name() );
				break;
			}
		}

		if( m_pInstrument && !m_pInstrument->get_component(m_nSelectedComponent)) {
			INFOLOG("Component needs to be added");

			InstrumentComponent* pInstrComponent = new InstrumentComponent( m_nSelectedComponent );
			pInstrComponent->set_gain( 1.0f );

			m_pInstrument->get_components()->push_back( pInstrComponent );



//.........这里部分代码省略.........
开发者ID:patbonecrusher,项目名称:hydrogen,代码行数:101,代码来源:InstrumentEditor.cpp


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