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C++ GraphicsContext::displayItemList方法代码示例

本文整理汇总了C++中GraphicsContext::displayItemList方法的典型用法代码示例。如果您正苦于以下问题:C++ GraphicsContext::displayItemList方法的具体用法?C++ GraphicsContext::displayItemList怎么用?C++ GraphicsContext::displayItemList使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GraphicsContext的用法示例。


在下文中一共展示了GraphicsContext::displayItemList方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ASSERT

ScopeRecorder::ScopeRecorder(GraphicsContext& context, const DisplayItemClientWrapper& object)
    : m_displayItemList(context.displayItemList())
    , m_object(object)
{
    if (!RuntimeEnabledFeatures::slimmingPaintEnabled())
        return;

    ASSERT(m_displayItemList);
    m_displayItemList->beginScope(object.displayItemClient());
}
开发者ID:alexanderbill,项目名称:blink-crosswalk,代码行数:10,代码来源:ScopeRecorder.cpp

示例2: ENABLE

DrawingRecorder::DrawingRecorder(GraphicsContext& context, const DisplayItemClientWrapper& displayItemClient, DisplayItem::Type displayItemType, const FloatRect& cullRect)
    : m_context(context)
    , m_displayItemClient(displayItemClient)
    , m_displayItemType(displayItemType)
#if ENABLE(ASSERT)
    , m_displayItemPosition(m_context.displayItemList()->newDisplayItems().size())
    , m_underInvalidationCheckingMode(DrawingDisplayItem::CheckPicture)
#endif
{
    ASSERT(context.displayItemList());
    if (context.displayItemList()->displayItemConstructionIsDisabled())
        return;

    // Must check DrawingRecorder::useCachedDrawingIfPossible before creating the DrawingRecorder.
    ASSERT((RuntimeEnabledFeatures::slimmingPaintOffsetCachingEnabled() && context.displayItemList()->paintOffsetWasInvalidated(displayItemClient.displayItemClient()))
        || RuntimeEnabledFeatures::slimmingPaintUnderInvalidationCheckingEnabled()
        || !useCachedDrawingIfPossible(m_context, m_displayItemClient, m_displayItemType));

    ASSERT(DisplayItem::isDrawingType(displayItemType));

#if ENABLE(ASSERT)
    context.setInDrawingRecorder(true);
#endif

    context.beginRecording(cullRect);

#if ENABLE(ASSERT)
    if (RuntimeEnabledFeatures::slimmingPaintStrictCullRectClippingEnabled()) {
        // Skia depends on the cull rect containing all of the display item commands. When strict
        // cull rect clipping is enabled, make this explicit. This allows us to identify potential
        // incorrect cull rects that might otherwise be masked due to Skia internal optimizations.
        context.save();
        IntRect verificationClip = enclosingIntRect(cullRect);
        // Expand the verification clip by one pixel to account for Skia's SkCanvas::getClipBounds()
        // expansion, used in testing cull rects.
        // TODO(schenney) This is not the best place to do this. Ideally, we would expand by one pixel
        // in device (pixel) space, but to do that we would need to add the verification mode to Skia.
        verificationClip.inflate(1);
        context.clipRect(verificationClip, NotAntiAliased, SkRegion::kIntersect_Op);
    }
#endif
}
开发者ID:OctiumBrowser,项目名称:octium-main,代码行数:42,代码来源:DrawingRecorder.cpp

示例3: useCachedDrawingIfPossible

bool DrawingRecorder::useCachedDrawingIfPossible(GraphicsContext& context, const DisplayItemClientWrapper& client, DisplayItem::Type type)
{
    ASSERT(context.displayItemList());
    ASSERT(DisplayItem::isDrawingType(type));

    if (context.displayItemList()->displayItemConstructionIsDisabled())
        return false;

    if (!context.displayItemList()->clientCacheIsValid(client.displayItemClient()))
        return false;

    context.displayItemList()->createAndAppend<CachedDisplayItem>(client, DisplayItem::drawingTypeToCachedDrawingType(type));

#if ENABLE(ASSERT)
    // When under-invalidation checking is enabled, we output CachedDrawing display item
    // followed by the display item containing forced painting.
    if (RuntimeEnabledFeatures::slimmingPaintUnderInvalidationCheckingEnabled())
        return false;
#endif

    return true;
}
开发者ID:OctiumBrowser,项目名称:octium-main,代码行数:22,代码来源:DrawingRecorder.cpp

示例4: ENABLE

SubtreeRecorder::SubtreeRecorder(GraphicsContext& context, const DisplayItemClientWrapper& client, int paintPhase)
    : m_displayItemList(context.displayItemList())
    , m_client(client)
    , m_paintPhase(paintPhase)
    , m_canUseCache(false)
#if ENABLE(ASSERT)
    , m_checkedCanUseCache(false)
#endif
{
    if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled())
        return;

    ASSERT(m_displayItemList);

    // TODO(wangxianzhu): Implement subtree caching.

    if (!m_canUseCache)
        m_displayItemList->createAndAppend<BeginSubtreeDisplayItem>(m_client, DisplayItem::paintPhaseToBeginSubtreeType(paintPhase));
}
开发者ID:smishenk,项目名称:chromium-crosswalk,代码行数:19,代码来源:SubtreeRecorder.cpp


注:本文中的GraphicsContext::displayItemList方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。