本文整理汇总了C++中GrPaint::addColorFragmentProcessor方法的典型用法代码示例。如果您正苦于以下问题:C++ GrPaint::addColorFragmentProcessor方法的具体用法?C++ GrPaint::addColorFragmentProcessor怎么用?C++ GrPaint::addColorFragmentProcessor使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GrPaint
的用法示例。
在下文中一共展示了GrPaint::addColorFragmentProcessor方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: convert_texture
static bool convert_texture(GrTexture* src, GrDrawContext* dst, int dstW, int dstH,
SkYUVColorSpace colorSpace, MakeFPProc proc) {
SkScalar xScale = SkIntToScalar(src->width()) / dstW / src->width();
SkScalar yScale = SkIntToScalar(src->height()) / dstH / src->height();
GrTextureParams::FilterMode filter;
if (dstW == src->width() && dstW == src->height()) {
filter = GrTextureParams::kNone_FilterMode;
} else {
filter = GrTextureParams::kBilerp_FilterMode;
}
sk_sp<GrFragmentProcessor> fp(
GrSimpleTextureEffect::Make(src, SkMatrix::MakeScale(xScale, yScale), filter));
if (!fp) {
return false;
}
fp = proc(std::move(fp), colorSpace);
if (!fp) {
return false;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
paint.addColorFragmentProcessor(std::move(fp));
dst->drawRect(GrNoClip(), paint, SkMatrix::I(), SkRect::MakeIWH(dstW, dstH));
return true;
}
示例2: sk_ref_sp
sk_sp<SkImage> SkImage_Gpu::onMakeColorSpace(sk_sp<SkColorSpace> colorSpace) const {
sk_sp<SkColorSpace> srcSpace = fColorSpace ? fColorSpace : SkColorSpace::MakeSRGB();
auto xform = GrNonlinearColorSpaceXformEffect::Make(srcSpace.get(), colorSpace.get());
if (!xform) {
return sk_ref_sp(const_cast<SkImage_Gpu*>(this));
}
sk_sp<GrRenderTargetContext> renderTargetContext(fContext->makeRenderTargetContext(
SkBackingFit::kExact, this->width(), this->height(), kRGBA_8888_GrPixelConfig, nullptr));
if (!renderTargetContext) {
return nullptr;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorTextureProcessor(fContext->resourceProvider(), fProxy, nullptr, SkMatrix::I());
paint.addColorFragmentProcessor(std::move(xform));
const SkRect rect = SkRect::MakeIWH(this->width(), this->height());
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect);
if (!renderTargetContext->asTextureProxy()) {
return nullptr;
}
// MDB: this call is okay bc we know 'renderTargetContext' was exact
return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID,
fAlphaType, renderTargetContext->asTextureProxyRef(),
std::move(colorSpace), fBudgeted);
}
示例3: test_path
static void test_path(GrContext* ctx,
GrRenderTargetContext* renderTargetContext,
const SkPath& path,
const SkMatrix& matrix = SkMatrix::I(),
GrAAType aaType = GrAAType::kNone,
std::unique_ptr<GrFragmentProcessor> fp = nullptr) {
GrTessellatingPathRenderer tess;
GrPaint paint;
paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
if (fp) {
paint.addColorFragmentProcessor(std::move(fp));
}
GrNoClip noClip;
SkIRect clipConservativeBounds = SkIRect::MakeWH(renderTargetContext->width(),
renderTargetContext->height());
GrStyle style(SkStrokeRec::kFill_InitStyle);
GrShape shape(path, style);
GrPathRenderer::DrawPathArgs args{ctx,
std::move(paint),
&GrUserStencilSettings::kUnused,
renderTargetContext,
&noClip,
&clipConservativeBounds,
&matrix,
&shape,
aaType,
false};
tess.drawPath(args);
}
示例4: conv
static void convolve_gaussian_2d(GrDrawContext* drawContext,
const GrClip& clip,
const SkIRect& dstRect,
const SkIPoint& srcOffset,
GrTexture* texture,
int radiusX,
int radiusY,
SkScalar sigmaX,
SkScalar sigmaY,
const SkIRect* srcBounds) {
SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
-SkIntToScalar(srcOffset.y()));
SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1);
SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
GrPaint paint;
paint.setGammaCorrect(drawContext->isGammaCorrect());
SkIRect bounds = srcBounds ? *srcBounds : SkIRect::EmptyIRect();
sk_sp<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::MakeGaussian(
texture, bounds, size, 1.0, 0.0, kernelOffset,
srcBounds ? GrTextureDomain::kDecal_Mode : GrTextureDomain::kIgnore_Mode,
true, sigmaX, sigmaY));
paint.addColorFragmentProcessor(std::move(conv));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(),
SkRect::Make(dstRect), localMatrix);
}
示例5: clip
sk_sp<SkSpecialImage> SkImageFilter::DrawWithFP(GrContext* context,
sk_sp<GrFragmentProcessor> fp,
const SkIRect& bounds,
sk_sp<SkColorSpace> colorSpace) {
GrPaint paint;
paint.addColorFragmentProcessor(std::move(fp));
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
sk_sp<GrDrawContext> drawContext(context->makeDrawContext(SkBackingFit::kApprox,
bounds.width(), bounds.height(),
kRGBA_8888_GrPixelConfig,
std::move(colorSpace)));
if (!drawContext) {
return nullptr;
}
SkIRect dstIRect = SkIRect::MakeWH(bounds.width(), bounds.height());
SkRect srcRect = SkRect::Make(bounds);
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
GrFixedClip clip(dstIRect);
drawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
return SkSpecialImage::MakeFromGpu(dstIRect, kNeedNewImageUniqueID_SpecialImage,
drawContext->asTexture(),
sk_ref_sp(drawContext->getColorSpace()));
}
示例6: conv
static void convolve_gaussian_2d(GrDrawContext* drawContext,
const GrClip& clip,
const SkRect& dstRect,
const SkPoint& srcOffset,
GrTexture* texture,
int radiusX,
int radiusY,
SkScalar sigmaX,
SkScalar sigmaY,
const SkRect* srcBounds) {
SkMatrix localMatrix = SkMatrix::MakeTrans(-srcOffset.x(), -srcOffset.y());
SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1);
SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
GrPaint paint;
SkIRect bounds;
if (srcBounds) {
srcBounds->roundOut(&bounds);
} else {
bounds.setEmpty();
}
SkAutoTUnref<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::CreateGaussian(
texture, bounds, size, 1.0, 0.0, kernelOffset,
srcBounds ? GrTextureDomain::kDecal_Mode : GrTextureDomain::kIgnore_Mode,
true, sigmaX, sigmaY));
paint.addColorFragmentProcessor(conv);
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), dstRect, localMatrix);
}
示例7: clip
sk_sp<SkSpecialImage> SkImageFilter::DrawWithFP(GrContext* context,
sk_sp<GrFragmentProcessor> fp,
const SkIRect& bounds) {
GrPaint paint;
paint.addColorFragmentProcessor(fp.get());
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = bounds.width();
desc.fHeight = bounds.height();
desc.fConfig = kRGBA_8888_GrPixelConfig;
sk_sp<GrTexture> dst(context->textureProvider()->createApproxTexture(desc));
if (!dst) {
return nullptr;
}
sk_sp<GrDrawContext> drawContext(context->drawContext(sk_ref_sp(dst->asRenderTarget())));
if (!drawContext) {
return nullptr;
}
SkRect srcRect = SkRect::Make(bounds);
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
GrClip clip(dstRect);
drawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(bounds.width(), bounds.height()),
kNeedNewImageUniqueID_SpecialImage,
std::move(dst));
}
示例8: refAsTexture
GrTexture* GrYUVProvider::refAsTexture(GrContext* ctx, const GrSurfaceDesc& desc, bool useCache) {
SkYUVPlanesCache::Info yuvInfo;
void* planes[3];
YUVScoper scoper;
if (!scoper.init(this, &yuvInfo, planes, useCache)) {
return nullptr;
}
GrSurfaceDesc yuvDesc;
yuvDesc.fConfig = kAlpha_8_GrPixelConfig;
SkAutoTUnref<GrTexture> yuvTextures[3];
for (int i = 0; i < 3; ++i) {
yuvDesc.fWidth = yuvInfo.fSize[i].fWidth;
yuvDesc.fHeight = yuvInfo.fSize[i].fHeight;
// TODO: why do we need this check?
bool needsExactTexture = (yuvDesc.fWidth != yuvInfo.fSize[0].fWidth) ||
(yuvDesc.fHeight != yuvInfo.fSize[0].fHeight);
if (needsExactTexture) {
yuvTextures[i].reset(ctx->textureProvider()->createTexture(yuvDesc, true));
} else {
yuvTextures[i].reset(ctx->textureProvider()->createApproxTexture(yuvDesc));
}
if (!yuvTextures[i] ||
!yuvTextures[i]->writePixels(0, 0, yuvDesc.fWidth, yuvDesc.fHeight,
yuvDesc.fConfig, planes[i], yuvInfo.fRowBytes[i])) {
return nullptr;
}
}
GrSurfaceDesc rtDesc = desc;
rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag;
SkAutoTUnref<GrTexture> result(ctx->textureProvider()->createTexture(rtDesc, true, nullptr, 0));
if (!result) {
return nullptr;
}
GrRenderTarget* renderTarget = result->asRenderTarget();
SkASSERT(renderTarget);
GrPaint paint;
SkAutoTUnref<GrFragmentProcessor> yuvToRgbProcessor(
GrYUVtoRGBEffect::Create(yuvTextures[0],
yuvTextures[1],
yuvTextures[2],
yuvInfo.fSize,
yuvInfo.fColorSpace));
paint.addColorFragmentProcessor(yuvToRgbProcessor);
const SkRect r = SkRect::MakeIWH(yuvInfo.fSize[0].fWidth, yuvInfo.fSize[0].fHeight);
SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext());
if (!drawContext) {
return nullptr;
}
drawContext->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I(), r);
return result.detach();
}
示例9: onDraw
void onDraw(SkCanvas* canvas) override {
GrRenderTargetContext* renderTargetContext =
canvas->internal_private_accessTopLayerRenderTargetContext();
if (!renderTargetContext) {
skiagm::GM::DrawGpuOnlyMessage(canvas);
return;
}
GrContext* context = canvas->getGrContext();
if (!context) {
return;
}
GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
sk_sp<GrTextureProxy> proxy[3];
for (int i = 0; i < 3; ++i) {
int index = (0 == i) ? 0 : 1;
GrSurfaceDesc desc;
desc.fWidth = fBmp[index].width();
desc.fHeight = fBmp[index].height();
desc.fConfig = SkImageInfo2GrPixelConfig(fBmp[index].info(), *context->caps());
SkASSERT(kUnknown_GrPixelConfig != desc.fConfig);
proxy[i] = proxyProvider->createTextureProxy(
desc, SkBudgeted::kYes, fBmp[index].getPixels(), fBmp[index].rowBytes());
if (!proxy[i]) {
return;
}
}
constexpr SkScalar kDrawPad = 10.f;
constexpr SkScalar kTestPad = 10.f;
constexpr SkScalar kColorSpaceOffset = 36.f;
SkISize sizes[3] = {{YSIZE, YSIZE}, {USIZE, USIZE}, {VSIZE, VSIZE}};
for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) {
SkRect renderRect =
SkRect::MakeWH(SkIntToScalar(fBmp[0].width()), SkIntToScalar(fBmp[0].height()));
renderRect.outset(kDrawPad, kDrawPad);
SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset;
SkScalar x = kDrawPad + kTestPad;
GrPaint grPaint;
grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
auto fp = GrYUVtoRGBEffect::Make(proxy[0], proxy[1], proxy[2], sizes,
static_cast<SkYUVColorSpace>(space), true);
if (fp) {
SkMatrix viewMatrix;
viewMatrix.setTranslate(x, y);
grPaint.addColorFragmentProcessor(std::move(fp));
std::unique_ptr<GrDrawOp> op(GrRectOpFactory::MakeNonAAFill(
std::move(grPaint), viewMatrix, renderRect, GrAAType::kNone));
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
}
}
示例10: filterImageGPU
bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
SkBitmap* result, SkIPoint* offset) const {
#if SK_SUPPORT_GPU
SkBitmap input = src;
SkASSERT(fInputCount == 1);
SkIPoint srcOffset = SkIPoint::Make(0, 0);
if (!this->filterInputGPU(0, proxy, src, ctx, &input, &srcOffset)) {
return false;
}
GrTexture* srcTexture = input.getTexture();
SkIRect bounds;
if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &bounds, &input)) {
return false;
}
SkRect srcRect = SkRect::Make(bounds);
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
GrContext* context = srcTexture->getContext();
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag,
desc.fWidth = bounds.width();
desc.fHeight = bounds.height();
desc.fConfig = kRGBA_8888_GrPixelConfig;
SkAutoTUnref<GrTexture> dst(context->textureProvider()->createTexture(desc,
GrTextureProvider::FromImageFilter(ctx.sizeConstraint())));
if (!dst) {
return false;
}
// setup new clip
GrClip clip(dstRect);
GrFragmentProcessor* fp;
offset->fX = bounds.left();
offset->fY = bounds.top();
bounds.offset(-srcOffset);
SkMatrix matrix(ctx.ctm());
matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
GrPaint paint;
if (this->asFragmentProcessor(&fp, srcTexture, matrix, bounds)) {
SkASSERT(fp);
paint.addColorFragmentProcessor(fp)->unref();
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTarget()));
if (drawContext) {
drawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
WrapTexture(dst, bounds.width(), bounds.height(), result);
return true;
}
}
#endif
return false;
}
示例11: samplerState
sk_sp<GrTextureProxy> GrTextureProducer::CopyOnGpu(GrContext* context,
sk_sp<GrTextureProxy> inputProxy,
const CopyParams& copyParams,
bool dstWillRequireMipMaps) {
SkASSERT(context);
const SkRect dstRect = SkRect::MakeIWH(copyParams.fWidth, copyParams.fHeight);
GrMipMapped mipMapped = dstWillRequireMipMaps ? GrMipMapped::kYes : GrMipMapped::kNo;
SkRect localRect = SkRect::MakeWH(inputProxy->width(), inputProxy->height());
bool needsDomain = false;
bool resizing = false;
if (copyParams.fFilter != GrSamplerState::Filter::kNearest) {
bool resizing = localRect.width() != dstRect.width() ||
localRect.height() != dstRect.height();
needsDomain = resizing && !GrProxyProvider::IsFunctionallyExact(inputProxy.get());
}
if (copyParams.fFilter == GrSamplerState::Filter::kNearest && !needsDomain && !resizing &&
dstWillRequireMipMaps) {
sk_sp<GrTextureProxy> proxy = GrCopyBaseMipMapToTextureProxy(context, inputProxy.get());
if (proxy) {
return proxy;
}
}
sk_sp<GrRenderTargetContext> copyRTC =
context->contextPriv().makeDeferredRenderTargetContextWithFallback(
SkBackingFit::kExact, dstRect.width(), dstRect.height(), inputProxy->config(),
nullptr, 1, mipMapped, inputProxy->origin());
if (!copyRTC) {
return nullptr;
}
GrPaint paint;
if (needsDomain) {
const SkRect domain = localRect.makeInset(0.5f, 0.5f);
// This would cause us to read values from outside the subset. Surely, the caller knows
// better!
SkASSERT(copyParams.fFilter != GrSamplerState::Filter::kMipMap);
paint.addColorFragmentProcessor(
GrTextureDomainEffect::Make(std::move(inputProxy), SkMatrix::I(), domain,
GrTextureDomain::kClamp_Mode, copyParams.fFilter));
} else {
GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter);
paint.addColorTextureProcessor(std::move(inputProxy), SkMatrix::I(), samplerState);
}
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
copyRTC->fillRectToRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), dstRect,
localRect);
return copyRTC->asTextureProxyRef();
}
示例12: apply_morphology_rect_no_bounds
static void apply_morphology_rect_no_bounds(GrRenderTargetContext* renderTargetContext,
const GrClip& clip,
sk_sp<GrTextureProxy> proxy,
const SkIRect& srcRect,
const SkIRect& dstRect,
int radius,
GrMorphologyEffect::Type morphType,
GrMorphologyEffect::Direction direction) {
GrPaint paint;
paint.addColorFragmentProcessor(GrMorphologyEffect::Make(std::move(proxy),
direction, radius, morphType));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
renderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
SkRect::Make(dstRect), SkRect::Make(srcRect));
}
示例13: apply_morphology_rect_no_bounds
static void apply_morphology_rect_no_bounds(GrDrawContext* drawContext,
const GrClip& clip,
GrTexture* texture,
const SkIRect& srcRect,
const SkIRect& dstRect,
int radius,
GrMorphologyEffect::MorphologyType morphType,
Gr1DKernelEffect::Direction direction) {
GrPaint paint;
paint.addColorFragmentProcessor(GrMorphologyEffect::Create(texture,
direction,
radius,
morphType))->unref();
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
drawContext->fillRectToRect(clip, paint, SkMatrix::I(), SkRect::Make(dstRect),
SkRect::Make(srcRect));
}
示例14: test_basic_draw_as_src
// skbug.com/5932
static void test_basic_draw_as_src(skiatest::Reporter* reporter, GrContext* context,
sk_sp<GrTextureProxy> rectProxy, uint32_t expectedPixelValues[]) {
sk_sp<GrRenderTargetContext> rtContext(context->contextPriv().makeDeferredRenderTargetContext(
SkBackingFit::kExact, rectProxy->width(),
rectProxy->height(), rectProxy->config(),
nullptr));
for (auto filter : {GrSamplerState::Filter::kNearest,
GrSamplerState::Filter::kBilerp,
GrSamplerState::Filter::kMipMap}) {
rtContext->clear(nullptr, 0xDDCCBBAA, GrRenderTargetContext::CanClearFullscreen::kYes);
auto fp = GrSimpleTextureEffect::Make(rectProxy, SkMatrix::I(), filter);
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorFragmentProcessor(std::move(fp));
rtContext->drawPaint(GrNoClip(), std::move(paint), SkMatrix::I());
test_read_pixels(reporter, rtContext.get(), expectedPixelValues,
"RectangleTexture-basic-draw");
}
}
示例15: clip
sk_sp<SkSpecialImage> SkImageFilter::DrawWithFP(GrContext* context,
sk_sp<GrFragmentProcessor> fp,
const SkIRect& bounds) {
GrPaint paint;
paint.addColorFragmentProcessor(fp.get());
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
sk_sp<GrDrawContext> drawContext(context->newDrawContext(GrContext::kLoose_BackingFit,
bounds.width(), bounds.height(),
kRGBA_8888_GrPixelConfig));
if (!drawContext) {
return nullptr;
}
SkRect srcRect = SkRect::Make(bounds);
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
GrClip clip(dstRect);
drawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(bounds.width(), bounds.height()),
kNeedNewImageUniqueID_SpecialImage,
drawContext->asTexture());
}