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C++ EntityBase::PointGetExprsInWorkplane方法代码示例

本文整理汇总了C++中EntityBase::PointGetExprsInWorkplane方法的典型用法代码示例。如果您正苦于以下问题:C++ EntityBase::PointGetExprsInWorkplane方法的具体用法?C++ EntityBase::PointGetExprsInWorkplane怎么用?C++ EntityBase::PointGetExprsInWorkplane使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在EntityBase的用法示例。


在下文中一共展示了EntityBase::PointGetExprsInWorkplane方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ssassert

Expr *ConstraintBase::Distance(hEntity wrkpl, hEntity hpa, hEntity hpb) {
    EntityBase *pa = SK.GetEntity(hpa);
    EntityBase *pb = SK.GetEntity(hpb);
    ssassert(pa->IsPoint() && pb->IsPoint(),
             "Expected two points to measure projected distance between");

    if(wrkpl.v == EntityBase::FREE_IN_3D.v) {
        // This is true distance
        ExprVector ea, eb, eab;
        ea = pa->PointGetExprs();
        eb = pb->PointGetExprs();
        eab = ea.Minus(eb);

        return eab.Magnitude();
    } else {
        // This is projected distance, in the given workplane.
        Expr *au, *av, *bu, *bv;

        pa->PointGetExprsInWorkplane(wrkpl, &au, &av);
        pb->PointGetExprsInWorkplane(wrkpl, &bu, &bv);

        Expr *du = au->Minus(bu);
        Expr *dv = av->Minus(bv);

        return ((du->Square())->Plus(dv->Square()))->Sqrt();
    }
}
开发者ID:blondegeek,项目名称:solvespace-1,代码行数:27,代码来源:constrainteq.cpp

示例2: return

Expr *ConstraintBase::PointLineDistance(hEntity wrkpl, hEntity hpt, hEntity hln)
{
    EntityBase *ln = SK.GetEntity(hln);
    EntityBase *a = SK.GetEntity(ln->point[0]);
    EntityBase *b = SK.GetEntity(ln->point[1]);

    EntityBase *p = SK.GetEntity(hpt);

    if(wrkpl.v == EntityBase::FREE_IN_3D.v) {
        ExprVector ep = p->PointGetExprs();

        ExprVector ea = a->PointGetExprs();
        ExprVector eb = b->PointGetExprs();
        ExprVector eab = ea.Minus(eb);
        Expr *m = eab.Magnitude();

        return ((eab.Cross(ea.Minus(ep))).Magnitude())->Div(m);
    } else {
        Expr *ua, *va, *ub, *vb;
        a->PointGetExprsInWorkplane(wrkpl, &ua, &va);
        b->PointGetExprsInWorkplane(wrkpl, &ub, &vb);

        Expr *du = ua->Minus(ub);
        Expr *dv = va->Minus(vb);

        Expr *u, *v;
        p->PointGetExprsInWorkplane(wrkpl, &u, &v);

        Expr *m = ((du->Square())->Plus(dv->Square()))->Sqrt();

        Expr *proj = (dv->Times(ua->Minus(u)))->Minus(
                     (du->Times(va->Minus(v))));

        return proj->Div(m);
    }
}
开发者ID:blondegeek,项目名称:solvespace-1,代码行数:36,代码来源:constrainteq.cpp

示例3: GenerateReal


//.........这里部分代码省略.........
            Expr *costheta = aof.Dot(u)->Div(r);
            Expr *sintheta = aof.Dot(v)->Div(r);

            double thetas, thetaf, dtheta;
            arc->ArcGetAngles(&thetas, &thetaf, &dtheta);
            Expr *theta;
            if(dtheta < 3*PI/4) {
                theta = costheta->ACos();
            } else if(dtheta < 5*PI/4) {
                // As the angle crosses pi, cos theta is not invertible;
                // so use the sine to stop blowing up
                theta = Expr::From(PI)->Minus(sintheta->ASin());
            } else {
                theta = (Expr::From(2*PI))->Minus(costheta->ACos());
            }

            // And write the equation; r*theta = L
            AddEq(l, (r->Times(theta))->Minus(ll), 0);
            return;
        }

        case Type::POINTS_COINCIDENT: {
            EntityBase *a = SK.GetEntity(ptA);
            EntityBase *b = SK.GetEntity(ptB);
            if(workplane.v == EntityBase::FREE_IN_3D.v) {
                ExprVector pa = a->PointGetExprs();
                ExprVector pb = b->PointGetExprs();
                AddEq(l, pa.x->Minus(pb.x), 0);
                AddEq(l, pa.y->Minus(pb.y), 1);
                AddEq(l, pa.z->Minus(pb.z), 2);
            } else {
                Expr *au, *av;
                Expr *bu, *bv;
                a->PointGetExprsInWorkplane(workplane, &au, &av);
                b->PointGetExprsInWorkplane(workplane, &bu, &bv);
                AddEq(l, au->Minus(bu), 0);
                AddEq(l, av->Minus(bv), 1);
            }
            return;
        }

        case Type::PT_IN_PLANE:
            // This one works the same, whether projected or not.
            AddEq(l, PointPlaneDistance(
                        SK.GetEntity(ptA)->PointGetExprs(), entityA), 0);
            return;

        case Type::PT_ON_FACE: {
            // a plane, n dot (p - p0) = 0
            ExprVector p = SK.GetEntity(ptA)->PointGetExprs();
            EntityBase *f = SK.GetEntity(entityA);
            ExprVector p0 = f->FaceGetPointExprs();
            ExprVector n = f->FaceGetNormalExprs();
            AddEq(l, (p.Minus(p0)).Dot(n), 0);
            return;
        }

        case Type::PT_ON_LINE:
            if(workplane.v == EntityBase::FREE_IN_3D.v) {
                EntityBase *ln = SK.GetEntity(entityA);
                EntityBase *a = SK.GetEntity(ln->point[0]);
                EntityBase *b = SK.GetEntity(ln->point[1]);
                EntityBase *p = SK.GetEntity(ptA);

                ExprVector ep = p->PointGetExprs();
                ExprVector ea = a->PointGetExprs();
开发者ID:blondegeek,项目名称:solvespace-1,代码行数:67,代码来源:constrainteq.cpp


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