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C++ Director::constructGame方法代码示例

本文整理汇总了C++中Director::constructGame方法的典型用法代码示例。如果您正苦于以下问题:C++ Director::constructGame方法的具体用法?C++ Director::constructGame怎么用?C++ Director::constructGame使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Director的用法示例。


在下文中一共展示了Director::constructGame方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main() {

	//STARTUP PHASE **********************************

	//The number of players will be used throughout the game. It cannot be more than 4
	//at the moment in order to limit the number of countries that need to be used to 
	//run the driver.

	//initialize the map
	MapEditor editor;
	Map map;
	bool validate = false;
	bool isLoad = false;
	GamePlay gameTurn;
	Director director;
	GameBuilder* gameRisk = new RiskGameBuilder();
	director.setGameBuilder(gameRisk);
	director.constructGame(&map, &gameTurn);
	Game* risk = director.getGame();
	while(validate == false)
	{
		Map tempMap;
		cout<<"How to implement the map:" << endl;
		cout<<"1. Create your own map." << endl;
		cout<<"2. Load an existing map." << endl;
		cout<<"3. Load game." << endl;
		string temp;
		cin >> temp;
		string temp2 = "";
		//if the user choose to load a map
		if(temp == "2")
		{
			cout<<"Please enter map name: " << endl;

			cin >> temp2;
		}
		else if (temp == "3")
开发者ID:francisortega,项目名称:Risk,代码行数:37,代码来源:Driver.cpp


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