本文整理汇总了C++中D_PAD::ClearFlags方法的典型用法代码示例。如果您正苦于以下问题:C++ D_PAD::ClearFlags方法的具体用法?C++ D_PAD::ClearFlags怎么用?C++ D_PAD::ClearFlags使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类D_PAD
的用法示例。
在下文中一共展示了D_PAD::ClearFlags方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CopyMarkedItems
/* Copy marked items, at new position = old position + offset
*/
void CopyMarkedItems( MODULE* module, wxPoint offset )
{
if( module == NULL )
return;
for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() )
{
if( !pad->IsSelected() )
continue;
pad->ClearFlags( SELECTED );
D_PAD* NewPad = new D_PAD( *pad );
NewPad->SetParent( module );
NewPad->SetFlags( SELECTED );
module->Pads().PushFront( NewPad );
}
BOARD_ITEM* newItem;
for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() )
{
if( !item->IsSelected() )
continue;
item->ClearFlags( SELECTED );
newItem = (BOARD_ITEM*)item->Clone();
newItem->SetParent( module );
newItem->SetFlags( SELECTED );
module->GraphicalItems().PushFront( newItem );
}
MoveMarkedItems( module, offset );
}
示例2: Abort_Move_Pad
/* Cancel move pad command.
*/
static void Abort_Move_Pad( EDA_DRAW_PANEL* Panel, wxDC* DC )
{
D_PAD* pad = s_CurrentSelectedPad;
Panel->SetMouseCapture( NULL, NULL );
if( pad == NULL )
return;
pad->Draw( Panel, DC, GR_XOR );
pad->ClearFlags();
pad->SetPosition( Pad_OldPos );
pad->Draw( Panel, DC, GR_XOR );
// Pad move in progress: restore origin of dragged tracks, if any.
for( unsigned ii = 0; ii < g_DragSegmentList.size(); ii++ )
{
TRACK* Track = g_DragSegmentList[ii].m_Track;
Track->Draw( Panel, DC, GR_XOR );
Track->SetState( IN_EDIT, OFF );
g_DragSegmentList[ii].RestoreInitialValues();
Track->Draw( Panel, DC, GR_OR );
}
EraseDragList();
s_CurrentSelectedPad = NULL;
}
示例3: SaveCopyInUndoList
void FOOTPRINT_EDIT_FRAME::SaveCopyInUndoList( BOARD_ITEM* aItem,
UNDO_REDO_T aTypeCommand,
const wxPoint& aTransformPoint )
{
EDA_ITEM* item;
MODULE* CopyItem;
PICKED_ITEMS_LIST* lastcmd;
CopyItem = new MODULE( *( (MODULE*) aItem ) );
CopyItem->SetParent( GetBoard() );
lastcmd = new PICKED_ITEMS_LIST();
ITEM_PICKER wrapper( CopyItem, UR_MODEDIT );
lastcmd->PushItem( wrapper );
GetScreen()->PushCommandToUndoList( lastcmd );
/* Clear current flags (which can be temporary set by a current edit command) */
for( item = CopyItem->GraphicalItems(); item != NULL; item = item->Next() )
item->ClearFlags();
for( D_PAD* pad = CopyItem->Pads(); pad; pad = pad->Next() )
pad->ClearFlags();
CopyItem->Reference().ClearFlags();
CopyItem->Value().ClearFlags();
/* Clear redo list, because after new save there is no redo to do */
GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
}
示例4: MarkItemsInBloc
/* Mark items inside rect.
* Items are inside rect when an end point is inside rect
*/
int MarkItemsInBloc( MODULE* module, EDA_RECT& Rect )
{
EDA_ITEM* item;
int ItemsCount = 0;
wxPoint pos;
D_PAD* pad;
if( module == NULL )
return 0;
pad = module->Pads();
for( ; pad != NULL; pad = pad->Next() )
{
pad->ClearFlags( SELECTED );
pos = pad->GetPosition();
if( Rect.Contains( pos ) )
{
pad->SetFlags( SELECTED );
ItemsCount++;
}
}
item = module->GraphicalItems();
for( ; item != NULL; item = item->Next() )
{
item->ClearFlags( SELECTED );
switch( item->Type() )
{
case PCB_MODULE_EDGE_T:
if( ((EDGE_MODULE*)item )->HitTest( Rect ) )
{
item->SetFlags( SELECTED );
ItemsCount++;
}
break;
case PCB_MODULE_TEXT_T:
pos = ( (TEXTE_MODULE*) item )->GetTextPosition();
if( Rect.Contains( pos ) )
{
item->SetFlags( SELECTED );
ItemsCount++;
}
break;
default:
break;
}
}
return ItemsCount;
}
示例5: CopyMarkedItems
/* Copy marked items, at new position = old position + offset
*/
void CopyMarkedItems( MODULE* module, wxPoint offset, bool aIncrement )
{
if( module == NULL )
return;
// Reference and value cannot be copied, they are unique.
// Ensure they are not selected
module->Reference().ClearFlags();
module->Value().ClearFlags();
for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() )
{
if( !pad->IsSelected() )
continue;
pad->ClearFlags( SELECTED );
D_PAD* NewPad = new D_PAD( *pad );
NewPad->SetParent( module );
NewPad->SetFlags( SELECTED );
module->Pads().PushFront( NewPad );
if( aIncrement )
NewPad->IncrementPadName( true, true );
}
BOARD_ITEM* newItem;
for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() )
{
if( !item->IsSelected() )
continue;
item->ClearFlags( SELECTED );
newItem = (BOARD_ITEM*)item->Clone();
newItem->SetParent( module );
newItem->SetFlags( SELECTED );
module->GraphicalItems().PushFront( newItem );
}
MoveMarkedItems( module, offset );
}
示例6: PadPropertiesAccept
void DIALOG_PAD_PROPERTIES::PadPropertiesAccept( wxCommandEvent& event )
{
if( !padValuesOK() )
return;
bool rastnestIsChanged = false;
int isign = m_isFlipped ? -1 : 1;
transferDataToPad( m_padMaster );
// m_padMaster is a pattern: ensure there is no net for this pad:
m_padMaster->SetNetCode( NETINFO_LIST::UNCONNECTED );
if( m_currentPad ) // Set current Pad parameters
{
wxSize size;
MODULE* module = m_currentPad->GetParent();
m_parent->SaveCopyInUndoList( module, UR_CHANGED );
module->SetLastEditTime();
// redraw the area where the pad was, without pad (delete pad on screen)
m_currentPad->SetFlags( DO_NOT_DRAW );
m_parent->GetCanvas()->RefreshDrawingRect( m_currentPad->GetBoundingBox() );
m_currentPad->ClearFlags( DO_NOT_DRAW );
// Update values
m_currentPad->SetShape( m_padMaster->GetShape() );
m_currentPad->SetAttribute( m_padMaster->GetAttribute() );
if( m_currentPad->GetPosition() != m_padMaster->GetPosition() )
{
m_currentPad->SetPosition( m_padMaster->GetPosition() );
rastnestIsChanged = true;
}
// compute the pos 0 value, i.e. pad position for module with orientation = 0
// i.e. relative to module origin (module position)
wxPoint pt = m_currentPad->GetPosition() - module->GetPosition();
RotatePoint( &pt, -module->GetOrientation() );
m_currentPad->SetPos0( pt );
m_currentPad->SetOrientation( m_padMaster->GetOrientation() * isign + module->GetOrientation() );
m_currentPad->SetSize( m_padMaster->GetSize() );
size = m_padMaster->GetDelta();
size.y *= isign;
m_currentPad->SetDelta( size );
m_currentPad->SetDrillSize( m_padMaster->GetDrillSize() );
m_currentPad->SetDrillShape( m_padMaster->GetDrillShape() );
wxPoint offset = m_padMaster->GetOffset();
offset.y *= isign;
m_currentPad->SetOffset( offset );
m_currentPad->SetPadToDieLength( m_padMaster->GetPadToDieLength() );
if( m_currentPad->GetLayerSet() != m_padMaster->GetLayerSet() )
{
rastnestIsChanged = true;
m_currentPad->SetLayerSet( m_padMaster->GetLayerSet() );
}
if( m_isFlipped )
m_currentPad->SetLayerSet( FlipLayerMask( m_currentPad->GetLayerSet() ) );
m_currentPad->SetPadName( m_padMaster->GetPadName() );
wxString padNetname;
// For PAD_HOLE_NOT_PLATED, ensure there is no net name selected
if( m_padMaster->GetAttribute() != PAD_HOLE_NOT_PLATED )
padNetname = m_PadNetNameCtrl->GetValue();
if( m_currentPad->GetNetname() != padNetname )
{
const NETINFO_ITEM* netinfo = m_board->FindNet( padNetname );
if( !padNetname.IsEmpty() && netinfo == NULL )
{
DisplayError( NULL, _( "Unknown netname, netname not changed" ) );
}
else
{
rastnestIsChanged = true;
m_currentPad->SetNetCode( netinfo->GetNet() );
}
}
m_currentPad->SetLocalClearance( m_padMaster->GetLocalClearance() );
m_currentPad->SetLocalSolderMaskMargin( m_padMaster->GetLocalSolderMaskMargin() );
m_currentPad->SetLocalSolderPasteMargin( m_padMaster->GetLocalSolderPasteMargin() );
m_currentPad->SetLocalSolderPasteMarginRatio( m_padMaster->GetLocalSolderPasteMarginRatio() );
m_currentPad->SetZoneConnection( m_padMaster->GetZoneConnection() );
m_currentPad->SetThermalWidth( m_padMaster->GetThermalWidth() );
m_currentPad->SetThermalGap( m_padMaster->GetThermalGap() );
//.........这里部分代码省略.........
示例7: SaveCopyInUndoList
void PCB_BASE_EDIT_FRAME::SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList,
UNDO_REDO_T aTypeCommand, const wxPoint& aTransformPoint )
{
PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST();
commandToUndo->m_TransformPoint = aTransformPoint;
// First, filter unnecessary stuff from the list (i.e. for multiple pads / labels modified),
// take the first occurence of the module (we save copies of modules when one of its subitems
// is changed).
for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
{
ITEM_PICKER curr_picker = aItemsList.GetItemWrapper(ii);
BOARD_ITEM* item = (BOARD_ITEM*) aItemsList.GetPickedItem( ii );
// For items belonging to modules, we need to save state of the parent module
if( item->Type() == PCB_MODULE_TEXT_T || item->Type() == PCB_MODULE_EDGE_T
|| item->Type() == PCB_PAD_T )
{
// Item to be stored in the undo buffer is the parent module
item = item->GetParent();
wxASSERT( item && item->Type() == PCB_MODULE_T );
if( item == NULL )
continue;
// Check if the parent module has already been saved in another entry
bool found = false;
for( unsigned j = 0; j < commandToUndo->GetCount(); j++ )
{
if( commandToUndo->GetPickedItem( j ) == item && commandToUndo->GetPickedItemStatus( j ) == UR_CHANGED )
{
found = true;
break;
}
}
if( !found )
{
// Create a clean copy of the parent module
MODULE* orig = static_cast<MODULE*>( item );
MODULE* clone = new MODULE( *orig );
clone->SetParent( GetBoard() );
// Clear current flags (which can be temporary set by a current edit command)
for( EDA_ITEM* loc_item = clone->GraphicalItemsList(); loc_item;
loc_item = loc_item->Next() )
loc_item->ClearFlags();
for( D_PAD* pad = clone->PadsList(); pad; pad = pad->Next() )
pad->ClearFlags();
clone->Reference().ClearFlags();
clone->Value().ClearFlags();
ITEM_PICKER picker( item, UR_CHANGED );
picker.SetLink( clone );
commandToUndo->PushItem( picker );
orig->SetLastEditTime();
}
else
{
continue;
}
}
else
{
// Normal case: all other BOARD_ITEMs, are simply copied to the new list
commandToUndo->PushItem( curr_picker );
}
}
for( unsigned ii = 0; ii < commandToUndo->GetCount(); ii++ )
{
BOARD_ITEM* item = (BOARD_ITEM*) commandToUndo->GetPickedItem( ii );
UNDO_REDO_T command = commandToUndo->GetPickedItemStatus( ii );
if( command == UR_UNSPECIFIED )
{
command = aTypeCommand;
commandToUndo->SetPickedItemStatus( command, ii );
}
wxASSERT( item );
switch( command )
{
case UR_CHANGED:
case UR_DRILLORIGIN:
case UR_GRIDORIGIN:
/* If needed, create a copy of item, and put in undo list
* in the picker, as link
* If this link is not null, the copy is already done
*/
if( commandToUndo->GetPickedItemLink( ii ) == NULL )
{
EDA_ITEM* cloned = item->Clone();
//.........这里部分代码省略.........