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C++ CubeMapTexture::imageSize方法代码示例

本文整理汇总了C++中CubeMapTexture::imageSize方法的典型用法代码示例。如果您正苦于以下问题:C++ CubeMapTexture::imageSize方法的具体用法?C++ CubeMapTexture::imageSize怎么用?C++ CubeMapTexture::imageSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CubeMapTexture的用法示例。


在下文中一共展示了CubeMapTexture::imageSize方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: storage

void CubeMapTextureGLTest::storage() {
    CubeMapTexture texture;
    texture.setStorage(5, TextureFormat::RGBA8, Vector2i(32));

    MAGNUM_VERIFY_NO_ERROR();

    #ifndef MAGNUM_TARGET_GLES2
    #ifdef MAGNUM_TARGET_GLES
    if(!Context::current()->isVersionSupported(Version::GLES310))
        CORRADE_SKIP("OpenGL ES 3.1 not supported, skipping image size testing");
    #endif

    CORRADE_COMPARE(texture.imageSize(0), Vector2i(32));
    CORRADE_COMPARE(texture.imageSize(1), Vector2i(16));
    CORRADE_COMPARE(texture.imageSize(2), Vector2i(8));
    CORRADE_COMPARE(texture.imageSize(3), Vector2i(4));
    CORRADE_COMPARE(texture.imageSize(4), Vector2i(2));
    /* Not available */
    CORRADE_COMPARE(texture.imageSize(5), Vector2i(0));

    MAGNUM_VERIFY_NO_ERROR();
    #endif
}
开发者ID:NextGenIntelligence,项目名称:magnum,代码行数:23,代码来源:CubeMapTextureGLTest.cpp

示例2: generateMipmap

void CubeMapTextureGLTest::generateMipmap() {
    CubeMapTexture texture;
    texture.setImage(CubeMapTexture::Coordinate::PositiveX, 0, TextureFormat::RGBA8,
        ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32)));
    texture.setImage(CubeMapTexture::Coordinate::PositiveY, 0, TextureFormat::RGBA8,
        ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32)));
    texture.setImage(CubeMapTexture::Coordinate::PositiveZ, 0, TextureFormat::RGBA8,
        ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32)));
    texture.setImage(CubeMapTexture::Coordinate::NegativeX, 0, TextureFormat::RGBA8,
        ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32)));
    texture.setImage(CubeMapTexture::Coordinate::NegativeY, 0, TextureFormat::RGBA8,
        ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32)));
    texture.setImage(CubeMapTexture::Coordinate::NegativeZ, 0, TextureFormat::RGBA8,
        ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32)));

    /** @todo How to test this on ES? */
    #ifndef MAGNUM_TARGET_GLES
    CORRADE_COMPARE(texture.imageSize(0), Vector2i(32));
    CORRADE_COMPARE(texture.imageSize(1), Vector2i( 0));
    #endif

    texture.generateMipmap();

    MAGNUM_VERIFY_NO_ERROR();

    /** @todo How to test this on ES? */
    #ifndef MAGNUM_TARGET_GLES
    CORRADE_COMPARE(texture.imageSize(0), Vector2i(32));
    CORRADE_COMPARE(texture.imageSize(1), Vector2i(16));
    CORRADE_COMPARE(texture.imageSize(2), Vector2i( 8));
    CORRADE_COMPARE(texture.imageSize(3), Vector2i( 4));
    CORRADE_COMPARE(texture.imageSize(4), Vector2i( 2));
    CORRADE_COMPARE(texture.imageSize(5), Vector2i( 1));

    MAGNUM_VERIFY_NO_ERROR();
    #endif
}
开发者ID:NextGenIntelligence,项目名称:magnum,代码行数:37,代码来源:CubeMapTextureGLTest.cpp


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