本文整理汇总了C++中ControllerPtr::Features方法的典型用法代码示例。如果您正苦于以下问题:C++ ControllerPtr::Features方法的具体用法?C++ ControllerPtr::Features怎么用?C++ ControllerPtr::Features使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ControllerPtr
的用法示例。
在下文中一共展示了ControllerPtr::Features方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
CButtonMapping::CButtonMapping(IButtonMapper* buttonMapper, IButtonMap* buttonMap, IKeymap* keymap) :
m_buttonMapper(buttonMapper),
m_buttonMap(buttonMap),
m_keymap(keymap),
m_lastAction(0),
m_frameCount(0)
{
assert(m_buttonMapper != nullptr);
assert(m_buttonMap != nullptr);
// Make sure axes mapped to Select are centered before they can be mapped.
// This ensures that they are not immediately mapped to the first button.
if (m_keymap)
{
using namespace GAME;
CControllerManager& controllerManager = CServiceBroker::GetGameControllerManager();
ControllerPtr controller = controllerManager.GetController(m_keymap->ControllerID());
const auto& features = controller->Features();
for (const auto& feature : features)
{
bool bIsSelectAction = false;
const auto &actions = m_keymap->GetActions(CJoystickUtils::MakeKeyName(feature.Name())).actions;
if (!actions.empty() && actions.begin()->actionId == ACTION_SELECT_ITEM)
bIsSelectAction = true;
if (!bIsSelectAction)
continue;
CDriverPrimitive primitive;
if (!m_buttonMap->GetScalar(feature.Name(), primitive))
continue;
if (primitive.Type() != PRIMITIVE_TYPE::SEMIAXIS)
continue;
// Set initial config, as detection will fail because axis is already activated
AxisConfiguration axisConfig;
axisConfig.bKnown = true;
axisConfig.center = primitive.Center();
axisConfig.range = primitive.Range();
GetAxis(primitive.Index(), static_cast<float>(primitive.Center()), axisConfig).SetEmitted(primitive);
}
}
}