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C++ ConfigFile::SetString方法代码示例

本文整理汇总了C++中ConfigFile::SetString方法的典型用法代码示例。如果您正苦于以下问题:C++ ConfigFile::SetString方法的具体用法?C++ ConfigFile::SetString怎么用?C++ ConfigFile::SetString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ConfigFile的用法示例。


在下文中一共展示了ConfigFile::SetString方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Emulator_Implementation_SaveSettings

bool Emulator_Implementation_SaveSettings()
{
	currentconfig.SetInt("PS3General::ControlScheme",Settings.ControlScheme);
	currentconfig.SetBool("FCEU::GameGenie",Settings.FCEUGameGenie);
	currentconfig.SetBool("PS3General::KeepAspect",Settings.PS3KeepAspect);
	currentconfig.SetBool("PS3General::Smooth", Settings.PS3Smooth);
	currentconfig.SetBool("PS3General::OverscanEnabled", Settings.PS3OverscanEnabled);
	currentconfig.SetInt("PS3General::OverscanAmount",Settings.PS3OverscanAmount);
	currentconfig.SetInt("PS3General::Throttled",Settings.Throttled);
	currentconfig.SetBool("PS3General::PS3PALTemporalMode60Hz",Settings.PS3PALTemporalMode60Hz);
	currentconfig.SetInt("FCEU::Controlstyle",Settings.FCEUControlstyle);
	currentconfig.SetBool("FCEU::DisableSpriteLimitation",Settings.FCEUDisableSpriteLimitation);
	currentconfig.SetString("PS3General::PS3CurrentShader",Graphics->GetFragmentShaderPath());
	currentconfig.SetUInt("PS3General::PS3CurrentResolution",Graphics->GetCurrentResolution());
	currentconfig.SetString("PS3Paths::PathSaveStates",Settings.PS3PathSaveStates);
	currentconfig.SetString("PS3Paths::PathCheats",Settings.PS3PathCheats);
	currentconfig.SetString("PS3Paths::PathROMDirectory",Settings.PS3PathROMDirectory);
	currentconfig.SetString("PS3Paths::PathSRAM",Settings.PS3PathSRAM);
	currentconfig.SetString("PS3Paths::PathBaseDirectory",Settings.PS3PathBaseDirectory);
	currentconfig.SetString("PS3Paths::PathScreenshots",Settings.PS3PathScreenshots);
	currentconfig.SetString("RSound::RSoundServerIPAddress",Settings.RSoundServerIPAddress);
	currentconfig.SetBool("RSound::RSoundEnabled",Settings.RSoundEnabled);
	Emulator_Implementation_SaveCustomControls(false);
	return currentconfig.SaveTo(SYS_CONFIG_FILE);
}
开发者ID:cdenix,项目名称:fceu-ps3,代码行数:25,代码来源:emulator_implementation.cpp

示例2: Set

	void Set(ConfigFile& conf) {
		switch(type)
		{
			case CIT_BOOL:
				if(size	== 1) conf.SetBool(name, 0!=(*(uint8 *)addr), "TRUE","FALSE", comment);
				if(size	== 2) conf.SetBool(name, 0!=(*(uint16*)addr), "TRUE","FALSE", comment);
				if(size	== 4) conf.SetBool(name, 0!=(*(uint32*)addr), "TRUE","FALSE", comment);
				if(size	== 8) conf.SetBool(name, 0!=(*(uint64*)addr), "TRUE","FALSE", comment);
				break;
			case CIT_BOOLONOFF:
				if(size	== 1) conf.SetBool(name, 0!=(*(uint8 *)addr), "ON","OFF", comment);
				if(size	== 2) conf.SetBool(name, 0!=(*(uint16*)addr), "ON","OFF", comment);
				if(size	== 4) conf.SetBool(name, 0!=(*(uint32*)addr), "ON","OFF", comment);
				if(size	== 8) conf.SetBool(name, 0!=(*(uint64*)addr), "ON","OFF", comment);
				break;
			case CIT_INT:
				if(size	== 1) conf.SetInt(name,	(int32)(*(uint8	*)addr), comment);
				if(size	== 2) conf.SetInt(name,	(int32)(*(uint16*)addr), comment);
				if(size	== 4) conf.SetInt(name,	(int32)(*(uint32*)addr), comment);
				if(size	== 8) conf.SetInt(name,	(int32)(*(uint64*)addr), comment);
				break;
			case CIT_UINT:
				if(size	== 1) conf.SetUInt(name, (uint32)(*(uint8 *)addr), 10, comment);
				if(size	== 2) conf.SetUInt(name, (uint32)(*(uint16*)addr), 10, comment);
				if(size	== 4) conf.SetUInt(name, (uint32)(*(uint32*)addr), 10, comment);
				if(size	== 8) conf.SetUInt(name, (uint32)(*(uint64*)addr), 10, comment);
				break;
			case CIT_STRING:
				if((TCHAR*)addr)
					conf.SetString(name, std::string(_tToChar((TCHAR*)addr)), comment);
				break;
			case CIT_INVBOOL:
				if(size	== 1) conf.SetBool(name, 0==(*(uint8 *)addr), "TRUE","FALSE", comment);
				if(size	== 2) conf.SetBool(name, 0==(*(uint16*)addr), "TRUE","FALSE", comment);
				if(size	== 4) conf.SetBool(name, 0==(*(uint32*)addr), "TRUE","FALSE", comment);
				if(size	== 8) conf.SetBool(name, 0==(*(uint64*)addr), "TRUE","FALSE", comment);
				break;
			case CIT_INVBOOLONOFF:
				if(size	== 1) conf.SetBool(name, 0==(*(uint8 *)addr), "ON","OFF", comment);
				if(size	== 2) conf.SetBool(name, 0==(*(uint16*)addr), "ON","OFF", comment);
				if(size	== 4) conf.SetBool(name, 0==(*(uint32*)addr), "ON","OFF", comment);
				if(size	== 8) conf.SetBool(name, 0==(*(uint64*)addr), "ON","OFF", comment);
				break;
			case CIT_VKEY:
				{
					uint16 keyNum = 0;
					if(size	== 1) keyNum = (uint8)(*(uint8 *)addr);
					if(size	== 2) keyNum = (uint16)(*(uint16*)addr);
					if(size	== 4) keyNum = (uint16)(*(uint32*)addr);
					if(size	== 8) keyNum = (uint16)(*(uint64*)addr);
					if(keyNum < 256) conf.SetString(name, keyToString[keyNum], comment);
					else if(keyNum & 0x8000) {
						char temp [128];
						extern void TranslateKey(WORD keyz,char *out);
						TranslateKey(keyNum,temp);
						conf.SetString(name, temp, comment);
					}
					else conf.SetUInt(name, keyNum, 16, comment);
				}
				break;
			case CIT_VKEYMOD:
				{
					uint16 modNum = 0;
					if(size	== 1) modNum = (uint8)(*(uint8 *)addr);
					if(size	== 2) modNum = (uint16)(*(uint16*)addr);
					if(size	== 4) modNum = (uint16)(*(uint32*)addr);
					if(size	== 8) modNum = (uint16)(*(uint64*)addr);
					std::string modStr;
					if(modNum & CUSTKEY_CTRL_MASK) modStr += "Ctrl ";
					if(modNum & CUSTKEY_ALT_MASK) modStr += "Alt ";
					if(modNum & CUSTKEY_SHIFT_MASK) modStr += "Shift ";
					if(!(modNum & (CUSTKEY_CTRL_MASK|CUSTKEY_ALT_MASK|CUSTKEY_SHIFT_MASK))) modStr = "none";
					else modStr.erase(modStr.length()-1);
					conf.SetString(name, modStr, comment);
				}
				break;
		}
	}
开发者ID:ddugovic,项目名称:RASuite,代码行数:78,代码来源:wconfig.cpp


注:本文中的ConfigFile::SetString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。