本文整理汇总了C++中ConfigFile::LoadFile方法的典型用法代码示例。如果您正苦于以下问题:C++ ConfigFile::LoadFile方法的具体用法?C++ ConfigFile::LoadFile怎么用?C++ ConfigFile::LoadFile使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ConfigFile
的用法示例。
在下文中一共展示了ConfigFile::LoadFile方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: testLoadPackagedSetup
void ConfigFileUnitTests::testLoadPackagedSetup()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\PackagedSetup\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// configurations properties
CPPUNIT_ASSERT(! config.schema.generator.empty());
CPPUNIT_ASSERT(! config.schema.version.empty());
CPPUNIT_ASSERT(config.lcidtype == DVLib::LcidUserExe);
CPPUNIT_ASSERT(config.uilevel == InstallUILevelFull);
CPPUNIT_ASSERT(config.fileversion == L"1.0.0.1");
CPPUNIT_ASSERT(config.productversion == L"1.0.0.0");
// file attributes
CPPUNIT_ASSERT(config.fileattributes.size() == 4);
CPPUNIT_ASSERT(config.fileattributes[L"FileDescription"]->name == L"FileDescription");
CPPUNIT_ASSERT(config.fileattributes[L"FileDescription"]->value == L"Standalone setup sample");
// configurations with components
CPPUNIT_ASSERT(config.size() == 1);
const InstallConfiguration * configuration = reinterpret_cast<InstallConfiguration *>(get(config[0]));
CPPUNIT_ASSERT(configuration->components.size() == 1);
ComponentPtr component = configuration->components[0];
CPPUNIT_ASSERT(component->type == component_type_msi);
}
示例2: testLoadMultipleSetup
void ConfigFileUnitTests::testLoadMultipleSetup()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\MultipleConfig\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// configurations properties
CPPUNIT_ASSERT(config.size() == 2);
// install sequence
std::vector<ConfigurationPtr> install_configurations = config.GetSupportedConfigurations(LcidUser, SequenceInstall);
CPPUNIT_ASSERT(configuration_reference == install_configurations[0]->type);
CPPUNIT_ASSERT(configuration_install == install_configurations[1]->type);
InstallConfiguration * p_configuration_install = reinterpret_cast<InstallConfiguration *>(get(install_configurations[1]));
Components install_components = p_configuration_install->GetSupportedComponents(LcidUser, SequenceInstall);
CPPUNIT_ASSERT(install_components.size() == 2);
CPPUNIT_ASSERT(install_components[0]->id == L"setup1");
CPPUNIT_ASSERT(install_components[1]->id == L"setup2");
Components uninstall_components = p_configuration_install->GetSupportedComponents(LcidUser, SequenceUninstall);
CPPUNIT_ASSERT(uninstall_components.size() == 2);
CPPUNIT_ASSERT(uninstall_components[0]->id == L"setup2");
CPPUNIT_ASSERT(uninstall_components[1]->id == L"setup1");
std::vector<ConfigurationPtr> uninstall_configurations = config.GetSupportedConfigurations(LcidUser, SequenceUninstall);
CPPUNIT_ASSERT(configuration_install == uninstall_configurations[0]->type);
CPPUNIT_ASSERT(configuration_reference == uninstall_configurations[1]->type);
}
示例3: testLoadInstallCheckOperators
void ConfigFileUnitTests::testLoadInstallCheckOperators()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\InstallCheckOperators\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// configurations properties
CPPUNIT_ASSERT(! config.schema.generator.empty());
CPPUNIT_ASSERT(! config.schema.version.empty());
CPPUNIT_ASSERT(config.lcidtype == DVLib::LcidUserExe);
CPPUNIT_ASSERT(config.uilevel == InstallUILevelFull);
CPPUNIT_ASSERT(config.fileversion == L"1.0.0.0");
CPPUNIT_ASSERT(config.productversion == L"1.0.0.0");
// file attributes
CPPUNIT_ASSERT(config.fileattributes.size() == 1);
CPPUNIT_ASSERT(config.fileattributes[L"FileDescription"]->name == L"FileDescription");
CPPUNIT_ASSERT(config.fileattributes[L"FileDescription"]->value == L"InstallCheckOperators setup sample");
// configurations with components
CPPUNIT_ASSERT(config.size() == 1);
const InstallConfiguration * configuration = reinterpret_cast<InstallConfiguration *>(get(config[0]));
CPPUNIT_ASSERT(configuration->components.size() == 4);
CPPUNIT_ASSERT(configuration->components[0]->type == component_type_cmd);
CPPUNIT_ASSERT(configuration->components[1]->type == component_type_cmd);
CPPUNIT_ASSERT(configuration->components[2]->type == component_type_cmd);
CPPUNIT_ASSERT(configuration->components[3]->type == component_type_cmd);
// \todo: verify that operators tree is correct
}
示例4: testLoadDownloadSetup
void ConfigFileUnitTests::testLoadDownloadSetup()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\DownloadSetup\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// configurations properties
CPPUNIT_ASSERT(! config.schema.generator.empty());
CPPUNIT_ASSERT(! config.schema.version.empty());
CPPUNIT_ASSERT(config.lcidtype == DVLib::LcidUserExe);
CPPUNIT_ASSERT(config.uilevel == InstallUILevelFull);
CPPUNIT_ASSERT(config.fileversion == L"1.0.0.0");
CPPUNIT_ASSERT(config.productversion == L"1.0.0.0");
// file attributes
CPPUNIT_ASSERT(config.fileattributes.size() == 0);
// configurations with components
CPPUNIT_ASSERT(config.size() == 1);
const InstallConfiguration * configuration = reinterpret_cast<InstallConfiguration *>(get(config[0]));
CPPUNIT_ASSERT(configuration->components.size() == 1);
ComponentPtr component = configuration->components[0];
CPPUNIT_ASSERT(component->type == component_type_cmd);
// the component has a download dialog with one file
CPPUNIT_ASSERT(get(component->downloaddialog) != NULL);
CPPUNIT_ASSERT(component->downloaddialog->downloadfiles.size() == 1);
}
示例5: testGetSupportedConfigurations
void ConfigFileUnitTests::testGetSupportedConfigurations()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\StandaloneSetup\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// there're two configurations in this sample, opposite of each other
CPPUNIT_ASSERT(config.GetSupportedConfigurations(0, SequenceInstall).size() == 1);
}
示例6: testLoadMultilingualSetup
void ConfigFileUnitTests::testLoadMultilingualSetup()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\MultilingualSetup\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// there're two configurations in this sample, but only 1 will show because the lcids don't overlap
CPPUNIT_ASSERT(config.size() == 2);
CPPUNIT_ASSERT(config.GetSupportedConfigurations(0, SequenceInstall).size() == 1);
CPPUNIT_ASSERT(config.GetSupportedConfigurations(1040, SequenceInstall).size() == 1);
CPPUNIT_ASSERT(config.GetSupportedConfigurations(1040, SequenceInstall)[0]->lcid_filter == L"1040");
}
示例7: testLoadOsFiltersSetup
void ConfigFileUnitTests::testLoadOsFiltersSetup()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\OsFilters\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// there're three components in this sample, but only 1 will show because the os filters don't overlap
CPPUNIT_ASSERT(config.size() == 1);
CPPUNIT_ASSERT(config.GetSupportedConfigurations(0, SequenceInstall).size() == 1);
const InstallConfiguration * configuration = reinterpret_cast<InstallConfiguration *>(get(config[0]));
CPPUNIT_ASSERT(configuration->components.size() == 3);
}
示例8: testLoadExeSetup
void ConfigFileUnitTests::testLoadExeSetup()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\ExeSetup\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// configurations with components
CPPUNIT_ASSERT(config.size() == 1);
const InstallConfiguration * configuration = reinterpret_cast<InstallConfiguration *>(get(config[0]));
CPPUNIT_ASSERT(configuration->components.size() == 1);
ComponentPtr component_exe = configuration->components[0];
CPPUNIT_ASSERT(component_exe->type == component_type_exe);
}
示例9: try_load_config_file
static bool try_load_config_file (const char *fname, ConfigFile &conf)
{
FSTREAM fp;
fp = OPEN_FSTREAM(fname, "r");
if (fp)
{
fprintf(stdout, "Reading config file %s.\n", fname);
conf.LoadFile(new fStream(fp));
CLOSE_FSTREAM(fp);
return (true);
}
return (false);
}
示例10: testLoadLicenseAgreement
void ConfigFileUnitTests::testLoadLicenseAgreement()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\LicenseAgreement\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// there's one configuration in this sample
CPPUNIT_ASSERT(config.size() == 1);
const InstallConfiguration * configuration = reinterpret_cast<InstallConfiguration *>(get(config[0]));
CPPUNIT_ASSERT(configuration->components.size() == 1);
CPPUNIT_ASSERT(configuration->controls.size() == 2);
CPPUNIT_ASSERT(configuration->controls[0]->type == control_type_license);
CPPUNIT_ASSERT(configuration->controls[1]->type == control_type_image);
}
示例11: try_load_config_file
static bool try_load_config_file (const char *fname, ConfigFile &conf)
{
LOG_DBG("try_load_config_file(%s)", fname);
FILE * fp;
fp = fopen(fname, "r");
if (fp)
{
fprintf(stdout, "Reading config file %s.\n", fname);
conf.LoadFile(new fReader(fp));
fclose(fp);
}
return (false);
}
示例12: testLoadCustomInputSetup
void ConfigFileUnitTests::testLoadCustomInputSetup()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\CustomInputSetup\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// there's one configuration in this sample
CPPUNIT_ASSERT(config.size() == 1);
const InstallConfiguration * configuration = reinterpret_cast<InstallConfiguration *>(get(config[0]));
CPPUNIT_ASSERT(configuration->components.size() == 1);
CPPUNIT_ASSERT(configuration->controls.size() == 6);
CPPUNIT_ASSERT(configuration->controls[0]->type == control_type_label);
CPPUNIT_ASSERT(configuration->controls[1]->type == control_type_label);
CPPUNIT_ASSERT(configuration->controls[2]->type == control_type_checkbox);
CPPUNIT_ASSERT(configuration->controls[3]->type == control_type_browse);
CPPUNIT_ASSERT(configuration->controls[4]->type == control_type_browse);
CPPUNIT_ASSERT(configuration->controls[5]->type == control_type_hyperlink);
}
示例13: testLoadStandaloneSetup
void ConfigFileUnitTests::testLoadStandaloneSetup()
{
std::wstring configxml = DVLib::DirectoryCombine(DVLib::GetModuleDirectoryW(),
L"..\\..\\..\\Samples\\StandaloneSetup\\Configuration.xml");
CPPUNIT_ASSERT(DVLib::FileExists(configxml));
ConfigFile config;
config.LoadFile(configxml);
// configurations properties
CPPUNIT_ASSERT(! config.schema.generator.empty());
CPPUNIT_ASSERT(! config.schema.version.empty());
CPPUNIT_ASSERT(config.lcidtype == DVLib::LcidUserExe);
CPPUNIT_ASSERT(config.uilevel == InstallUILevelFull);
CPPUNIT_ASSERT(config.fileversion == L"1.0.0.0");
CPPUNIT_ASSERT(config.productversion == L"1.0.0.0");
// file attributes
CPPUNIT_ASSERT(config.fileattributes.size() == 0);
// configurations with components
CPPUNIT_ASSERT(config.size() == 2);
// \todo: verify that lcid's are different
}
示例14: LoadShader
bool CCGShader::LoadShader(const char *path)
{
ConfigFile conf;
int shaderCount;
char keyName[100];
shaderPasses.clear();
lookupTextures.clear();
if(strlen(path)<4 || strcasecmp(&path[strlen(path)-4],".cgp")) {
shaderPass pass;
pass.scaleParams.scaleTypeX = CG_SCALE_NONE;
pass.scaleParams.scaleTypeY = CG_SCALE_NONE;
pass.linearFilter = false;
pass.filterSet = false;
strcpy(pass.cgShaderFile,path);
shaderPasses.push_back(pass);
return true;
} else {
conf.LoadFile(path);
}
shaderCount = conf.GetInt("::shaders",0);
if(shaderCount<1)
return false;
for(int i=0;i<shaderCount;i++) {
shaderPass pass;
sprintf(keyName,"::filter_linear%u",i);
pass.linearFilter = conf.GetBool(keyName);
pass.filterSet = conf.Exists(keyName);
sprintf(keyName,"::scale_type%u",i);
const char *scaleType = conf.GetString(keyName,"");
if(!strcasecmp(scaleType,"")) {
sprintf(keyName,"::scale_type_x%u",i);
const char *scaleTypeX = conf.GetString(keyName,"");
if(*scaleTypeX=='\0' && (i!=(shaderCount-1)))
scaleTypeX = "source";
pass.scaleParams.scaleTypeX = scaleStringToEnum(scaleTypeX);
sprintf(keyName,"::scale_type_y%u",i);
const char *scaleTypeY = conf.GetString(keyName,"");
if(*scaleTypeY=='\0' && (i!=(shaderCount-1)))
scaleTypeY = "source";
pass.scaleParams.scaleTypeY = scaleStringToEnum(scaleTypeY);
} else {
cgScaleType sType = scaleStringToEnum(scaleType);
pass.scaleParams.scaleTypeX = sType;
pass.scaleParams.scaleTypeY = sType;
}
sprintf(keyName,"::scale%u",i);
const char *scaleFloat = conf.GetString(keyName,"");
int scaleInt = conf.GetInt(keyName,0);
if(!strcasecmp(scaleFloat,"")) {
sprintf(keyName,"::scalex%u",i);
const char *scaleFloatX = conf.GetString(keyName,"1.0");
pass.scaleParams.scaleX = atof(scaleFloatX);
pass.scaleParams.absX = conf.GetInt(keyName,1);
sprintf(keyName,"::scaley%u",i);
const char *scaleFloatY = conf.GetString(keyName,"1.0");
pass.scaleParams.scaleY = atof(scaleFloatY);
pass.scaleParams.absY = conf.GetInt(keyName,1);
} else {
float floatval = atof(scaleFloat);
pass.scaleParams.scaleX = floatval;
pass.scaleParams.absX = scaleInt;
pass.scaleParams.scaleY = floatval;
pass.scaleParams.absY = scaleInt;
}
sprintf(keyName,"::shader%u",i);
strcpy(pass.cgShaderFile,conf.GetString(keyName,""));
shaderPasses.push_back(pass);
}
char *shaderIds = conf.GetStringDup("::textures","");
char *id = strtok(shaderIds,";");
while(id!=NULL) {
lookupTexture tex;
sprintf(keyName,"::%s",id);
strcpy(tex.id,id);
strcpy(tex.texturePath,conf.GetString(keyName,""));
sprintf(keyName,"::%s_linear",id);
tex.linearfilter = conf.GetBool(keyName,true);
lookupTextures.push_back(tex);
id = strtok(NULL,";");
}
free(shaderIds);
return true;
}