本文整理汇总了C++中CMouse::IsRightButtonDown方法的典型用法代码示例。如果您正苦于以下问题:C++ CMouse::IsRightButtonDown方法的具体用法?C++ CMouse::IsRightButtonDown怎么用?C++ CMouse::IsRightButtonDown使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CMouse
的用法示例。
在下文中一共展示了CMouse::IsRightButtonDown方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Run
//.........这里部分代码省略.........
// if (pKeyboard->IsKeyDown(DIK_ADD) || pKeyboard->IsKeyDown(DIK_DOWN))
// {
// s_fDistance += 0.5f;
// if (s_fDistance > s_fMaxDistance)
// s_fDistance = s_fMaxDistance;
// else if (s_fDistance < s_fMinDistance)
// s_fDistance = s_fMinDistance;
// ResumeCamera();
// RemoveCameraState();
// m_dwState &= ~SCS_SMOOTH;
// }
//}
}
// 滚轮
if ((m_dwState & SCS_MOUSE_WHEEL_ABLE) && pMouse->GetCurrentButton() == MB_WHEEL)
{
s_fDistance -= (float)((short)HIWORD(pMouse->GetWheelDelta())) * 0.01f;
if (s_fDistance > s_fMaxDistance)
{
s_fDistance = s_fMaxDistance;
}
else if (s_fDistance < s_fMinDistance)
{
s_fDistance = s_fMinDistance;
}
float fzDelta = (float)((short)HIWORD(pMouse->GetWheelDelta()));
if (GetGame()->GetMainPlayer()->GetAction() != CShape::ACT_WALK&&GetGame()->GetMainPlayer()->GetAction() != CShape::ACT_RUN)
{
m_dwState &= ~SCS_SMOOTH;
}
ResumeCamera();
RemoveCameraState();
}
extern bool g_bIsFocus;
if (!g_bIsFocus)
pMouse->ClearMessage();
// 鼠标右键操作
bool bRightUp = false;
// 鼠标右键按下一次
if (pMouse->GetCurrentButton() == RB_DOWN)
{
m_ptOldMouse.x = pMouse->GetMouseX();
m_ptOldMouse.y = pMouse->GetMouseY();
m_iOldHoriAngle = m_iHoriAngle;
m_iOldVertAngle = m_iVertAngle;
ResumeCamera();
}
// 鼠标右键弹起
if (pMouse->GetCurrentButton() == RB_UP)
bRightUp = true;
// 鼠标右键按下不放
if (pMouse->IsRightButtonDown() && !bRightUp)
{
if ((pMouse->GetMouseX() - m_ptOldMouse.x) > 1 || (pMouse->GetMouseX() - m_ptOldMouse.x) < -1)
{
if (!(m_dwState & SCS_LOCK_ROTATE))
{
m_iHoriAngle = (int)( m_iOldHoriAngle + (pMouse->GetMouseX() - m_ptOldMouse.x)*0.5 ) % 360;
RemoveCameraState();
}
/*m_iVertAngle = (int)( m_iOldVertAngle + (pMouse->GetMouseX() - m_ptOldMouse.x)*0.5 ) % 360;
m_dwState &= ~SCS_REPOS_V;*/
}
m_iVertAngle += (int)(((float)pMouse->GetMouseMoveY() * 0.5f));
if (m_iVertAngle < m_iMinVertAngle)
m_iVertAngle = m_iMinVertAngle;
else if (m_iVertAngle > m_iMaxVertAngle)
m_iVertAngle = m_iMaxVertAngle;
ResumeCamera();
}
//IGUIRoot *pRoot = IGUIRoot::GetGUIInstance();
//if(pRoot && pRoot->GetGUIComp())
//{
// CComponent * pComp = pRoot->GetGUIComp()->GetComponentAt(pMouse->GetMouseX(),pMouse->GetMouseY());
// if(pComp && pComp->IsEnabled() && pComp->IsVisible() &&
// strcmp(pComp->GetName(),"ChatInfo")!=0 && strcmp(pComp->GetName(),"TeamPage")!=0
// && strcmp(pComp->GetName(),"MedalTipPage")!=0)
// {
// return;
// }
// // 鼠标右键双击
// if (pMouse->GetCurrentButton() == RB_DCLICK && !(m_dwState & SCS_LOCK_ROTATE))
// {
// m_dwState |= SCS_REPOS_H;
// m_dwState |= SCS_REPOS_V;
// //m_dwState |= SCS_REPOS_D;
// }
//}
}