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C++ CClientVehicle::GetTurnSpeed方法代码示例

本文整理汇总了C++中CClientVehicle::GetTurnSpeed方法的典型用法代码示例。如果您正苦于以下问题:C++ CClientVehicle::GetTurnSpeed方法的具体用法?C++ CClientVehicle::GetTurnSpeed怎么用?C++ CClientVehicle::GetTurnSpeed使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CClientVehicle的用法示例。


在下文中一共展示了CClientVehicle::GetTurnSpeed方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: RecordLocalData

void CClientPacketRecorder::RecordLocalData(CClientPlayer* pLocalPlayer)
{
    if (m_bRecording && m_szFilename)
    {
        // Open our file
        FILE* pFile = fopen(m_szFilename, "ab+");
        if (pFile)
        {
            // Write our timestamp
            if (m_bFrameBased)
            {
                long lFrameStamp = m_lFrames - m_lRelative;
                fwrite(&lFrameStamp, sizeof(long), 1, pFile);
            }
            else
            {
                long lTimeStamp = CClientTime::GetTime() - m_lRelative;
                fwrite(&lTimeStamp, sizeof(long), 1, pFile);
            }
            //          fwrite ( &ulTimeStamp, sizeof ( unsigned long ), 1, pFile );

            // Write the packet ID
            fputc(0xFE, pFile);

            // Grab the vehicle
            CClientVehicle* pVehicle = pLocalPlayer->GetOccupiedVehicle();
            if (pVehicle)
            {
                // Read out the matrix, movespeed and turnspeed
                CMatrix matVehicle;
                CVector vecMoveSpeed;
                CVector vecTurnSpeed;
                pVehicle->GetMatrix(matVehicle);
                pVehicle->GetMoveSpeed(vecMoveSpeed);
                pVehicle->GetTurnSpeed(vecTurnSpeed);
                float fHealth = pVehicle->GetHealth();

                // Write it
                fwrite(&matVehicle.vRight.fX, sizeof(float), 1, pFile);
                fwrite(&matVehicle.vRight.fY, sizeof(float), 1, pFile);
                fwrite(&matVehicle.vRight.fZ, sizeof(float), 1, pFile);

                fwrite(&matVehicle.vFront.fX, sizeof(float), 1, pFile);
                fwrite(&matVehicle.vFront.fY, sizeof(float), 1, pFile);
                fwrite(&matVehicle.vFront.fZ, sizeof(float), 1, pFile);

                fwrite(&matVehicle.vUp.fX, sizeof(float), 1, pFile);
                fwrite(&matVehicle.vUp.fY, sizeof(float), 1, pFile);
                fwrite(&matVehicle.vUp.fZ, sizeof(float), 1, pFile);

                fwrite(&matVehicle.vPos.fX, sizeof(float), 1, pFile);
                fwrite(&matVehicle.vPos.fY, sizeof(float), 1, pFile);
                fwrite(&matVehicle.vPos.fZ, sizeof(float), 1, pFile);

                fwrite(&vecMoveSpeed.fX, sizeof(float), 1, pFile);
                fwrite(&vecMoveSpeed.fY, sizeof(float), 1, pFile);
                fwrite(&vecMoveSpeed.fZ, sizeof(float), 1, pFile);

                fwrite(&vecTurnSpeed.fX, sizeof(float), 1, pFile);
                fwrite(&vecTurnSpeed.fY, sizeof(float), 1, pFile);
                fwrite(&vecTurnSpeed.fZ, sizeof(float), 1, pFile);
                fwrite(&fHealth, sizeof(float), 1, pFile);

                // Write the controller state
                CControllerState cs;
                g_pGame->GetPad()->GetCurrentControllerState(&cs);
                fwrite(&cs, sizeof(CControllerState), 1, pFile);
            }

            // Close the file
            fclose(pFile);
        }
    }
}
开发者ID:ccw808,项目名称:mtasa-blue,代码行数:74,代码来源:CClientPacketRecorder.cpp


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