本文整理汇总了C++中CCMenuItem::setContentSize方法的典型用法代码示例。如果您正苦于以下问题:C++ CCMenuItem::setContentSize方法的具体用法?C++ CCMenuItem::setContentSize怎么用?C++ CCMenuItem::setContentSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCMenuItem
的用法示例。
在下文中一共展示了CCMenuItem::setContentSize方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: initTopMenu
bool CCLobbyView::initTopMenu()
{
CCDirector* director = CCDirector::sharedDirector();
const CCSize winSize = director->getWinSize();
const CCSize mySize = this->getContentSize();
const CCPoint center = ccpMult( ccpFromSize( mySize ), 0.5f );
CCLabelTTF* consoleLabel = CCLabelTTF::create( "disconnected", "Arial", FONT_SIZE(24), CCSizeMake( winSize.width, FONT_SIZE(24) ), kCCTextAlignmentCenter );
consoleLabel->setColor( ccc3(255, 255, 255) );
CCMenuItemLabel* consoleItem = CCMenuItemLabel::create( consoleLabel );
// bottom
const CCSize editSize = CCSizeMake( winSize.width, FONT_SIZE(48) );
CCMenuItem* editItem = CCMenuItem::create();
editItem->setContentSize( editSize );
CCMenu* topMenu = CCMenu::create( consoleItem, editItem, NULL );
if( topMenu )
{
this->setConsole( consoleLabel );
topMenu->alignItemsVertically();
topMenu->setPosition( CCPointMake( center.x, winSize.height - (editItem->getContentSize().height + consoleItem->getContentSize().height)/2 ) );
this->addChild( topMenu, 0, Child::CCMenu_topMenu );
const CCPoint editItemPosition = editItem->getParent()->convertToWorldSpace( editItem->getPosition() );
editItem->setContentSize( winSize );
editItem->ignoreAnchorPointForPosition( false );
editItem->setAnchorPoint( ccp( 0.5f, (winSize.height / (editItemPosition.y - winSize.height)) * 0.5f ) );
CCScale9Sprite* editSprite = CCScale9Sprite::create("extensions/yellow_edit.png");
CCEditBox* edit = CCEditBox::create( editSize, editSprite );
edit->setPlaceHolder("PlayerName");
edit->setReturnType(kKeyboardReturnTypeDone);
edit->setFontColor(ccGRAY);
edit->setMaxLength( 20 );
edit->setDelegate(this);
edit->setTouchEnabled( true );
edit->setPosition( editItemPosition );
CocosNetworkLogic* network = CocosNetworkLogic::getInstance();
JString userName = network->getUserName();
edit->setText(userName.UTF8Representation().cstr());
this->addChild( edit );
this->setEditName(edit);
}
return topMenu;
}
示例2: fillBanner
void ADAds::fillBanner(Banner* banner)
{
#if defined(_DEBUG) && CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
CCRenderTexture* texture = CCRenderTexture::create(100, 100);
texture->beginWithClear(0.5f, 0.5f, 0.5f, 1);
texture->end();
CCSprite* s = CCSprite::createWithTexture(texture->getSprite()->getTexture());
s->setScaleX(banner->getContentSize().width/s->getContentSize().width);
s->setScaleY(banner->getContentSize().height/s->getContentSize().width);
banner->addChild(s);
s->setAnchorPoint(ccp(0,0));
s->setPosition(ccp(0,0));
#endif
if(_home_banners.size())
{
//std::random_shuffle(_home_banners.begin(), _home_banners.end());
CustomBanner* home_ads = getCustomBanner();
CCMenuItem* item = CCMenuItem::create(
home_ads, menu_selector(CustomBanner::onClick));
CCMenu* menu = CCMenu::create();
menu->addChild(item);
banner->addChild(menu, 0, HOME_ADS_NODE_TAG);
menu->setAnchorPoint(ccp(0,0));
menu->setPosition(ccp(0,0));
CCNode* banner_content = home_ads->getBanner();
CCSize content_size = banner_content->getContentSize();
CCSize zone_size = banner->getContentSize();
float scale = MIN(zone_size.width/content_size.width,
zone_size.height/content_size.height);
banner_content->setScale(scale);
banner_content->setAnchorPoint(ccp(0, 0));
banner_content->setPosition(ccp(0,0));
item->setContentSize(content_size*scale);
item->setAnchorPoint(ccp(0.5f,0.5f));
item->setPosition(zone_size*0.5f);
item->addChild(banner_content);
}
}
示例3: initPassAndPlay
bool MainMenu::initPassAndPlay()
{
this->removeChildByTag( Child::CCMenuItem_passAndPlay, true );
CCMenuItem* item = CCMenuItem::create( this, menu_selector( MainMenu::passAndPlayCallback ) );
CCSprite* sprite = CCSprite::create( "button_passAndPlay.png" );
sprite->setAnchorPoint(CCPointZero);
item->setContentSize( sprite->getContentSize() );
item->addChild( sprite );
CCLabelTTF* label = CCLabelTTF::create("Pass and Play", "American Typewritter.ttf", 24);
label->setAnchorPoint(CCPointZero);
label->setPosition( ccp( sprite->getContentSize().width * 0.25, sprite->getContentSize().height * 0.5 ) );
item->addChild(label);
this->addChild( item, 0, Child::CCMenuItem_passAndPlay );
return true;
}
示例4: init
// on "init" you need to initialize your instance
bool TableBar::init()
{
//////////////////////////////
// 1. super init first
if ( !CCLayer::init() )
{
return false;
}
//每个项目都要创建的东西
_menu = CCMenu::create(NULL);
_menu->setPosition(CCPointZero);
this->addChild(_menu, zNum+1);
pTabBar = CCSprite::create("pTabBar.png");
pTabBar->setPosition(ccp(1024.0,49.0));
this->addChild(pTabBar,zNum);
m_highlightSp = CCSprite::create("pTabBarSelectedHighlight.png");
string plistStr = TableBar::classPlistName;
plistStr += ".plist";
plistDic = CCDictionary::createWithContentsOfFile(plistStr.c_str());
for (int i = 0; i<itemVec.size(); i++)
{
const char * picNameStr = (itemVec[i]+".png").c_str();
CCSprite * aSprite = CCSprite::create(picNameStr);
if (i == TableBar::mainItemNum)
{
mainitemSprite = aSprite;
}
const char * positionName = itemVec[i].c_str();
aSprite->setPosition(ScriptParser::getPositionFromPlist(plistDic,positionName));
this->addChild(aSprite,zNum);
CCMenuItem * aItem = CCMenuItem::create(this, menu_selector(TableBar::menuselect));
aItem->setPosition(aSprite->getPosition());
aItem->setContentSize(m_highlightSp->getContentSize());
_menu ->addChild(aItem,zNum);
aItem->setTag(i);
const char * itemTitleStr = itemTitleVec[i].c_str();
CCLabelTTF* pLabel = CCLabelTTF::create(itemTitleStr,fontName_macro,fontSize_macro);
if (i == TableBar::mainItemNum)
{
pLabel->setColor(White_macro);
}
else
{
pLabel->setColor(gray_macro);
}
const char * labelNameStr = (itemVec[i]+"Label").c_str();
pLabel->setPosition(ScriptParser::getPositionFromPlist(plistDic,labelNameStr));
this->addChild(pLabel, zNum);
}
m_highlightSp->setPosition(ccp(mainitemSprite->getPosition().x,pTabBar->getPosition().y+pTabBar->getContentSize().height/2-50));
this->addChild(m_highlightSp,zNum);
m_highlightSp->setColor(ccc3(200, 200, 200));
return true;
}