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C++ CBuffer::findl方法代码示例

本文整理汇总了C++中CBuffer::findl方法的典型用法代码示例。如果您正苦于以下问题:C++ CBuffer::findl方法的具体用法?C++ CBuffer::findl怎么用?C++ CBuffer::findl使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CBuffer的用法示例。


在下文中一共展示了CBuffer::findl方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ListServer_Main

void ListServer_Main()
{
	if ( listServerFields[5] == "localhost" ) return;
    if (!lsConnected) return;

	static CBuffer packetBuffer;
	CBuffer receiveBuff;
	CStringList lines;
	if (listServer.receiveBytes(receiveBuff, 65536) < 0)
	{
		errorOut("serverlog.txt", "Disconnected from list server.");
		lsConnected = false;
		return;
	}

	packetBuffer << receiveBuff;

	// Search for a packet.  If none is found, break out of the loop.
	int lineEnd = packetBuffer.findl( '\n' );
	if ( lineEnd == -1 ) return;

	// Copy the packet out and remove the \n
	CBuffer line = packetBuffer.copy( 0, lineEnd + 1 );
	packetBuffer.remove(0, line.length());

	// Process the packet.
	lines.load( line.text(), "\n" );
	//lines.load(receiveBuff.text(), "\n");

	for (int i = 0; i < lines.count(); i++)
	{
		CPacket line = CPacket() << lines[i];
		int messageId = line.readByte1();

		switch (messageId)
		{
			case GSVOLD:
			{
				printf("[%s] SERVER VERSION CHECK - Current: %i, Latest: %i - Old version, please upgrade.\n", getTimeStr(1).text(), GSERVER_BUILD, line.readByte2());
				break;
			}

			case GSVCURRENT:
			{
				printf("[%s] SERVER VERSION CHECK - Current: %i, Latest: %i - You are up to date :)\n", getTimeStr(1).text(), GSERVER_BUILD, GSERVER_BUILD);
				break;
			}

			case GSVACCOUNT:
			{
				CString accountName = line.readChars(line.readByte1());
				CString errorMsg = line.readString("");

				for (int i = 0; i < newPlayers.count(); i++)
				{
					CPlayer *player = (CPlayer *)newPlayers[i];

					if (player->accountName == accountName)
					{
						if (errorMsg == "SUCCESS")
						{
							player->sendAccount();
						}
						else
						{
							player->sendPacket(CPacket() << (char)DISMESSAGE << errorMsg);
							player->deleteMe = true;
						}

						break;
					}
				}

				break;
			}

			case GSVGUILD:
			{
				int playerId = line.readByte2();
				CPlayer *player = (CPlayer *)playerIds[playerId];

				if (player != NULL)
				{
					CString nick = line.readChars((unsigned char)line.readByte1());
					CString guild = nick.copy( nick.findl( '(' ) ).remove( ")" );

					if ( globalGuilds == false )
					{
						if ( globalGuildList.find( guild ) != -1 )
							player->setNick(nick, false);
					}
					else
						player->setNick(nick, false);
				}

				break;
			}

			case GSVFILEC:
			{
//.........这里部分代码省略.........
开发者ID:Guthius,项目名称:gs2emu-googlecode,代码行数:101,代码来源:CListServer.cpp


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