本文整理汇总了C++中CBuffer::GetLine方法的典型用法代码示例。如果您正苦于以下问题:C++ CBuffer::GetLine方法的具体用法?C++ CBuffer::GetLine怎么用?C++ CBuffer::GetLine使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CBuffer
的用法示例。
在下文中一共展示了CBuffer::GetLine方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SendBuffer
void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
if (m_pNetwork && m_pNetwork->IsUserAttached()) {
// Based on CChan::SendBuffer()
if (!Buffer.IsEmpty()) {
MCString msParams;
msParams["target"] = m_pNetwork->GetIRCNick().GetNick();
const vector<CClient*> & vClients = m_pNetwork->GetClients();
for (size_t uClient = 0; uClient < vClients.size(); ++uClient) {
CClient * pUseClient = (pClient ? pClient : vClients[uClient]);
size_t uSize = Buffer.Size();
for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
CString sLine = Buffer.GetLine(uIdx, *pUseClient, msParams);
bool bContinue = false;
NETWORKMODULECALL(OnPrivBufferPlayLine(*pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, &bContinue);
if (bContinue) continue;
m_pNetwork->PutUser(sLine, pUseClient);
}
if (pClient)
break;
}
}
}
}
示例2: SendBuffer
void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
if (m_pNetwork && m_pNetwork->IsUserAttached()) {
// Based on CChan::SendBuffer()
if (!Buffer.IsEmpty()) {
MCString msParams;
msParams["target"] = m_pNetwork->GetIRCNick().GetNick();
const vector<CClient*> & vClients = m_pNetwork->GetClients();
for (size_t uClient = 0; uClient < vClients.size(); ++uClient) {
CClient * pUseClient = (pClient ? pClient : vClients[uClient]);
bool bBatch = pUseClient->HasBatch();
CString sBatchName = m_sName.MD5();
if (bBatch) {
m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName + " znc.in/playback " + m_sName, pUseClient);
}
size_t uSize = Buffer.Size();
for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
CString sLine = Buffer.GetLine(uIdx, *pUseClient, msParams);
if (bBatch) {
MCString msBatchTags = CUtils::GetMessageTags(sLine);
msBatchTags["batch"] = sBatchName;
CUtils::SetMessageTags(sLine, msBatchTags);
}
bool bContinue = false;
NETWORKMODULECALL(OnPrivBufferPlayLine(*pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, &bContinue);
if (bContinue) continue;
m_pNetwork->PutUser(sLine, pUseClient);
}
if (bBatch) {
m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName, pUseClient);
}
if (pClient)
break;
}
}
}
}
示例3: SendBuffer
void CChan::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
if (m_pNetwork && m_pNetwork->IsUserAttached()) {
// in the event that pClient is NULL, need to send this to all clients for the user
// I'm presuming here that pClient is listed inside vClients thus vClients at this
// point can't be empty.
//
// This loop has to be cycled twice to maintain the existing behavior which is
// 1. OnChanBufferStarting
// 2. OnChanBufferPlayLine
// 3. ClearBuffer() if not keeping the buffer
// 4. OnChanBufferEnding
//
// With the exception of ClearBuffer(), this needs to happen per client, and
// if pClient is not NULL, the loops break after the first iteration.
//
// Rework this if you like ...
if (!Buffer.IsEmpty()) {
const vector<CClient*> & vClients = m_pNetwork->GetClients();
for (size_t uClient = 0; uClient < vClients.size(); ++uClient) {
CClient * pUseClient = (pClient ? pClient : vClients[uClient]);
bool bSkipStatusMsg = pUseClient->HasServerTime();
NETWORKMODULECALL(OnChanBufferStarting(*this, *pUseClient), m_pNetwork->GetUser(), m_pNetwork, NULL, &bSkipStatusMsg);
if (!bSkipStatusMsg) {
m_pNetwork->PutUser(":***[email protected] PRIVMSG " + GetName() + " :Buffer Playback...", pUseClient);
}
bool bBatch = pUseClient->HasBatch();
CString sBatchName = GetName().MD5();
if (bBatch) {
m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName + " znc.in/playback " + GetName(), pUseClient);
}
size_t uSize = Buffer.Size();
for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
CString sLine = Buffer.GetLine(uIdx, *pUseClient);
if (bBatch) {
MCString msBatchTags = CUtils::GetMessageTags(sLine);
msBatchTags["batch"] = sBatchName;
CUtils::SetMessageTags(sLine, msBatchTags);
}
bool bNotShowThisLine = false;
NETWORKMODULECALL(OnChanBufferPlayLine(*this, *pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, &bNotShowThisLine);
if (bNotShowThisLine) continue;
m_pNetwork->PutUser(sLine, pUseClient);
}
bSkipStatusMsg = pUseClient->HasServerTime();
NETWORKMODULECALL(OnChanBufferEnding(*this, *pUseClient), m_pNetwork->GetUser(), m_pNetwork, NULL, &bSkipStatusMsg);
if (!bSkipStatusMsg) {
m_pNetwork->PutUser(":***[email protected] PRIVMSG " + GetName() + " :Playback Complete.", pUseClient);
}
if (bBatch) {
m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName, pUseClient);
}
if (pClient)
break;
}
}
}
}