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C++ BoundingSphere::WhichSide方法代码示例

本文整理汇总了C++中BoundingSphere::WhichSide方法的典型用法代码示例。如果您正苦于以下问题:C++ BoundingSphere::WhichSide方法的具体用法?C++ BoundingSphere::WhichSide怎么用?C++ BoundingSphere::WhichSide使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BoundingSphere的用法示例。


在下文中一共展示了BoundingSphere::WhichSide方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: IsVisible

//----------------------------------------------------------------------------
bool Culler::IsVisible (BoundingSphere const& sphere)
{
    if (sphere.GetRadius() == 0.0f)
    {
        // The node is a dummy node and cannot be visible.
        return false;
    }

    // Start with the last pushed plane, which is potentially the most
    // restrictive plane.
    int index = mPlaneQuantity - 1;
    unsigned int mask = (1u << index);

    for (int i = 0; i < mPlaneQuantity; ++i, --index, mask >>= 1)
    {
        if (mPlaneState & mask)
        {
            int side = sphere.WhichSide(mPlane[index]);

            if (side < 0)
            {
                // The object is on the negative side of the plane, so
                // cull it.
                return false;
            }

            if (side > 0)
            {
                // The object is on the positive side of plane.  There is
                // no need to compare subobjects against this plane, so
                // mark it as inactive.
                mPlaneState &= ~mask;
            }
        }
    }

    return true;
}
开发者ID:qloach,项目名称:GeometricToolsEngine1p0,代码行数:39,代码来源:GteCuller.cpp


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