本文整理汇总了C++中BLOCK_SELECTOR::InitData方法的典型用法代码示例。如果您正苦于以下问题:C++ BLOCK_SELECTOR::InitData方法的具体用法?C++ BLOCK_SELECTOR::InitData怎么用?C++ BLOCK_SELECTOR::InitData使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BLOCK_SELECTOR
的用法示例。
在下文中一共展示了BLOCK_SELECTOR::InitData方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HandleBlockBegin
bool EDA_DRAW_FRAME::HandleBlockBegin( wxDC* aDC, int aKey, const wxPoint& aPosition )
{
BLOCK_SELECTOR* Block = &GetScreen()->m_BlockLocate;
if( ( Block->GetCommand() != BLOCK_IDLE ) || ( Block->GetState() != STATE_NO_BLOCK ) )
return false;
Block->SetCommand( (BLOCK_COMMAND_T) BlockCommand( aKey ) );
if( Block->GetCommand() == 0 )
return false;
switch( Block->GetCommand() )
{
case BLOCK_IDLE:
break;
case BLOCK_MOVE: // Move
case BLOCK_DRAG: // Drag (block defined)
case BLOCK_DRAG_ITEM: // Drag from a drag item command
case BLOCK_COPY: // Copy
case BLOCK_DELETE: // Delete
case BLOCK_SAVE: // Save
case BLOCK_ROTATE: // Rotate 90 deg
case BLOCK_FLIP: // Flip
case BLOCK_ZOOM: // Window Zoom
case BLOCK_MIRROR_X:
case BLOCK_MIRROR_Y: // mirror
case BLOCK_PRESELECT_MOVE: // Move with preselection list
Block->InitData( m_canvas, aPosition );
break;
case BLOCK_PASTE:
Block->InitData( m_canvas, aPosition );
Block->SetLastCursorPosition( wxPoint( 0, 0 ) );
InitBlockPasteInfos();
if( Block->GetCount() == 0 ) // No data to paste
{
DisplayError( this, wxT( "No Block to paste" ), 20 );
GetScreen()->m_BlockLocate.SetCommand( BLOCK_IDLE );
m_canvas->SetMouseCaptureCallback( NULL );
return true;
}
if( !m_canvas->IsMouseCaptured() )
{
Block->ClearItemsList();
DisplayError( this,
wxT( "EDA_DRAW_FRAME::HandleBlockBegin() Err: m_mouseCaptureCallback NULL" ) );
return true;
}
Block->SetState( STATE_BLOCK_MOVE );
m_canvas->CallMouseCapture( aDC, aPosition, false );
break;
default:
{
wxString msg;
msg << wxT( "EDA_DRAW_FRAME::HandleBlockBegin() error: Unknown command " ) <<
Block->GetCommand();
DisplayError( this, msg );
}
break;
}
Block->SetMessageBlock( this );
return true;
}