本文整理汇总了C++中AudioDeviceManager::getAvailableDeviceTypes方法的典型用法代码示例。如果您正苦于以下问题:C++ AudioDeviceManager::getAvailableDeviceTypes方法的具体用法?C++ AudioDeviceManager::getAvailableDeviceTypes怎么用?C++ AudioDeviceManager::getAvailableDeviceTypes使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AudioDeviceManager
的用法示例。
在下文中一共展示了AudioDeviceManager::getAvailableDeviceTypes方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getDeviceNames
vector<string> getDeviceNames(bool wantInputs = false) {
vector<string> result;
AudioDeviceManager manager;
auto& types = manager.getAvailableDeviceTypes();
for (auto& t: types) {
t->scanForDevices();
auto names = t->getDeviceNames(wantInputs);
for (auto& name: names)
result.push_back(name.trimEnd().toStdString());
}
return result;
}
示例2: main
//==============================================================================
int main( int argc, char* argv[] )
{
AudioDeviceManager* dm = new AudioDeviceManager();
auto callback = new SimpleCallback();
const OwnedArray< AudioIODeviceType >* deviceTypes = &( dm->getAvailableDeviceTypes() );
for ( auto& t : *( deviceTypes ) ) {
DBG( "+-- device type : ------------+" );
DBG( " " + t->getTypeName() );
t->scanForDevices();
if ( t->hasSeparateInputsAndOutputs() ) {
DBG( "+-- inputs : ------------+" );
auto deviceNames = t->getDeviceNames( true );
for ( auto& name : deviceNames ) {
DBG( " +-- device name : ------------+" );
DBG( " " + name );
}
DBG( "+-- outputs : ------------+" );
deviceNames = t->getDeviceNames( false );
for ( auto& name : deviceNames ) {
DBG( " +-- device name : ------------+" );
DBG( " " + name );
}
} else {
}
DBG( "has separate inputs and outputs : " << t->hasSeparateInputsAndOutputs() );
}
// initialize audio with the following requirements:
auto result =
dm->initialise( /* num inputs */ 0, /* num outputs */ 2, /* xml settings file */ nullptr,
/* select default device on failure */ true );
if ( !result.isEmpty() ) {
DBG( "Error on initialize : " + result );
}
logMessage( "--------------------------------------" );
logMessage( "Current audio device type: " +
( dm->getCurrentDeviceTypeObject() != nullptr
? dm->getCurrentDeviceTypeObject()->getTypeName()
: "<none>" ) );
if ( AudioIODevice* device = dm->getCurrentAudioDevice() ) {
logMessage( "Current audio device: " + device->getName().quoted() );
logMessage( "Sample rate: " + String( device->getCurrentSampleRate() ) + " Hz" );
logMessage( "Block size: " + String( device->getCurrentBufferSizeSamples() ) + " samples" );
logMessage( "Output Latency: " + String( device->getOutputLatencyInSamples() ) +
" samples" );
logMessage( "Input Latency: " + String( device->getInputLatencyInSamples() ) + " samples" );
logMessage( "Bit depth: " + String( device->getCurrentBitDepth() ) );
logMessage( "Input channel names: " +
device->getInputChannelNames().joinIntoString( ", " ) );
logMessage( "Active input channels: " +
getListOfActiveBits( device->getActiveInputChannels() ) );
logMessage( "Output channel names: " +
device->getOutputChannelNames().joinIntoString( ", " ) );
logMessage( "Active output channels: " +
getListOfActiveBits( device->getActiveOutputChannels() ) );
} else {
logMessage( "No audio device open" );
}
dm->addAudioCallback( callback );
sleep( 3 ); // 3 seconds of audio
// while ( true ) {
// }
dm->removeAudioCallback( callback );
delete callback;
delete dm;
return 0;
}