本文整理汇总了C++中AffineTransform::rotated方法的典型用法代码示例。如果您正苦于以下问题:C++ AffineTransform::rotated方法的具体用法?C++ AffineTransform::rotated怎么用?C++ AffineTransform::rotated使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AffineTransform
的用法示例。
在下文中一共展示了AffineTransform::rotated方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: drawTabButtonText
void CtrlrTabsLF::drawTabButtonText (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
const Rectangle<float> area (button.getTextArea().toFloat());
float length = area.getWidth();
float depth = area.getHeight();
if (button.getTabbedButtonBar().isVertical())
std::swap (length, depth);
Font otherTabFont = owner.getOwner().getOwner().getOwner().getFontManager().getFontFromString (owner.getProperty(Ids::uiTabsTabFont));
Font activeTabFont = owner.getOwner().getOwner().getOwner().getFontManager().getFontFromString (owner.getProperty(Ids::uiTabsFrontTabFont));
otherTabFont.setUnderline (button.hasKeyboardFocus (false));
activeTabFont.setUnderline (button.hasKeyboardFocus (false));
GlyphArrangement textLayout;
textLayout.addFittedText (button.isFrontTab() ? activeTabFont : otherTabFont, button.getButtonText().trim(),
0.0f, 0.0f, (float) length, (float) depth,
Justification::centred,
jmax<int> (1, depth / 12));
AffineTransform t;
switch (button.getTabbedButtonBar().getOrientation())
{
case TabbedButtonBar::TabsAtLeft:
t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom());
break;
case TabbedButtonBar::TabsAtRight:
t = t.rotated (float_Pi * 0.5f).translated (area.getRight(), area.getY());
break;
case TabbedButtonBar::TabsAtTop:
case TabbedButtonBar::TabsAtBottom:
t = t.translated (area.getX(), area.getY());
break;
default:
jassertfalse;
break;
}
Colour col;
if (button.isFrontTab() && (button.isColourSpecified (TabbedButtonBar::frontTextColourId)
|| isColourSpecified (TabbedButtonBar::frontTextColourId)))
col = findColour (TabbedButtonBar::frontTextColourId);
else if (button.isColourSpecified (TabbedButtonBar::tabTextColourId)
|| isColourSpecified (TabbedButtonBar::tabTextColourId))
col = findColour (TabbedButtonBar::tabTextColourId);
else
col = button.getTabBackgroundColour().contrasting();
const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;
g.setColour (col.withMultipliedAlpha (alpha));
textLayout.draw (g, t);
}
示例2: getTransform
AffineTransform getTransform()
{
const float hw = 0.5f * getWidth();
const float hh = 0.5f * getHeight();
AffineTransform t;
if (controls.animateRotation.getToggleState())
t = t.rotated (rotation.getValue() * float_Pi * 2.0f);
if (controls.animateSize.getToggleState())
t = t.scaled (0.3f + size.getValue() * 2.0f);
if (controls.animatePosition.getToggleState())
t = t.translated (hw + hw * (offsetX.getValue() - 0.5f),
hh + hh * (offsetY.getValue() - 0.5f));
else
t = t.translated (hw, hh);
if (controls.animateShear.getToggleState())
t = t.sheared (shear.getValue() * 2.0f - 1.0f, 0.0f);
return t;
}
示例3: drawTabButton
void CtrlrLuaMethodEditorTabsLF::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
const Rectangle<int> activeArea (button.getActiveArea());
const TabbedButtonBar::Orientation o = button.getTabbedButtonBar().getOrientation();
const Colour bkg (button.getTabBackgroundColour());
if (button.getToggleState())
{
g.setColour (bkg);
}
else
{
Point<int> p1, p2;
switch (o)
{
case TabbedButtonBar::TabsAtBottom: p1 = activeArea.getBottomLeft(); p2 = activeArea.getTopLeft(); break;
case TabbedButtonBar::TabsAtTop: p1 = activeArea.getTopLeft(); p2 = activeArea.getBottomLeft(); break;
case TabbedButtonBar::TabsAtRight: p1 = activeArea.getTopRight(); p2 = activeArea.getTopLeft(); break;
case TabbedButtonBar::TabsAtLeft: p1 = activeArea.getTopLeft(); p2 = activeArea.getTopRight(); break;
default: jassertfalse; break;
}
g.setGradientFill (ColourGradient (bkg.brighter (0.2f), (float) p1.x, (float) p1.y,
bkg.darker (0.1f), (float) p2.x, (float) p2.y, false));
}
g.fillRect (activeArea);
g.setColour (button.findColour (TabbedButtonBar::tabOutlineColourId));
Rectangle<int> r (activeArea);
if (o != TabbedButtonBar::TabsAtBottom) g.fillRect (r.removeFromTop (1));
if (o != TabbedButtonBar::TabsAtTop) g.fillRect (r.removeFromBottom (1));
if (o != TabbedButtonBar::TabsAtRight) g.fillRect (r.removeFromLeft (1));
if (o != TabbedButtonBar::TabsAtLeft) g.fillRect (r.removeFromRight (1));
const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;
Colour col (bkg.contrasting().withMultipliedAlpha (alpha));
if (TabbedButtonBar* bar = button.findParentComponentOfClass<TabbedButtonBar>())
{
TabbedButtonBar::ColourIds colID = button.isFrontTab() ? TabbedButtonBar::frontTextColourId
: TabbedButtonBar::tabTextColourId;
if (bar->isColourSpecified (colID))
col = bar->findColour (colID);
else if (isColourSpecified (colID))
col = findColour (colID);
}
const Rectangle<float> area (button.getTextArea().toFloat());
float length = area.getWidth();
float depth = area.getHeight();
if (button.getTabbedButtonBar().isVertical())
std::swap (length, depth);
TextLayout textLayout;
createTabTextLayout (button, length, depth, col, textLayout);
AffineTransform t;
switch (o)
{
case TabbedButtonBar::TabsAtLeft: t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom()); break;
case TabbedButtonBar::TabsAtRight: t = t.rotated (float_Pi * 0.5f).translated (area.getRight(), area.getY()); break;
case TabbedButtonBar::TabsAtTop:
case TabbedButtonBar::TabsAtBottom: t = t.translated (area.getX(), area.getY()); break;
default: jassertfalse; break;
}
g.addTransform (t);
textLayout.draw (g, Rectangle<float> (length, depth));
}