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C++ AffineTransform::Multiply方法代码示例

本文整理汇总了C++中AffineTransform::Multiply方法的典型用法代码示例。如果您正苦于以下问题:C++ AffineTransform::Multiply方法的具体用法?C++ AffineTransform::Multiply怎么用?C++ AffineTransform::Multiply使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AffineTransform的用法示例。


在下文中一共展示了AffineTransform::Multiply方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: pivot

// DragTo
void
DragSideState::DragTo(BPoint current, uint32 modifiers)
{
	BRect oldBox = fParent->Box();
	if (oldBox.Width() == 0.0 || oldBox.Height() == 0.0)
		return;

	// TODO: some of this can be combined into less steps
	BRect newBox = oldBox;

	fOldTransform.InverseTransform(&current);
	
	switch (fSide) {
		case LEFT_SIDE:
			newBox.left = current.x - fOffsetFromSide;
			break;
		case RIGHT_SIDE:
			newBox.right = current.x - fOffsetFromSide;
			break;
		case TOP_SIDE:
			newBox.top = current.y - fOffsetFromSide;
			break;
		case BOTTOM_SIDE:
			newBox.bottom = current.y - fOffsetFromSide;
			break;
	}

	if (!(modifiers & B_SHIFT_KEY)) {
		// keep the x and y scale the same
		double xScale = newBox.Width() / oldBox.Width();
		double yScale = newBox.Height() / oldBox.Height();

		if (modifiers & B_COMMAND_KEY) {
			xScale = snap_scale(xScale);
			yScale = snap_scale(yScale);
		}

		if (fSide == LEFT_SIDE || fSide == RIGHT_SIDE)
			yScale = yScale > 0.0 ? fabs(xScale) : -fabs(xScale);
		else
			xScale = xScale > 0.0 ? fabs(yScale) : -fabs(yScale);

		switch (fSide) {
			case LEFT_SIDE: {
				newBox.left = oldBox.right - oldBox.Width() * xScale;
				float middle = (oldBox.top + oldBox.bottom) / 2.0;
				float newHeight = oldBox.Height() * yScale;
				newBox.top = middle - newHeight / 2.0;
				newBox.bottom = middle + newHeight / 2.0;
				break;
			}

			case RIGHT_SIDE: {
				newBox.right = oldBox.left + oldBox.Width() * xScale;
				float middle = (oldBox.top + oldBox.bottom) / 2.0;
				float newHeight = oldBox.Height() * yScale;
				newBox.top = middle - newHeight / 2.0;
				newBox.bottom = middle + newHeight / 2.0;
				break;
			}

			case TOP_SIDE: {
				newBox.top = oldBox.bottom - oldBox.Height() * yScale;
				float middle = (oldBox.left + oldBox.right) / 2.0;
				float newWidth = oldBox.Width() * xScale;
				newBox.left = middle - newWidth / 2.0;
				newBox.right = middle + newWidth / 2.0;
				break;
			}

			case BOTTOM_SIDE: {
				newBox.bottom = oldBox.top + oldBox.Height() * yScale;
				float middle = (oldBox.left + oldBox.right) / 2.0;
				float newWidth = oldBox.Width() * xScale;
				newBox.left = middle - newWidth / 2.0;
				newBox.right = middle + newWidth / 2.0;
				break;
			}
		}
	}

	// build a matrix that performs just the
	// distortion of the box with the opposite
	// corner of the one being dragged staying fixed
	AffineTransform s;
	s.rect_to_rect(oldBox.left, oldBox.top, oldBox.right, oldBox.bottom,
				   newBox.left, newBox.top, newBox.right, newBox.bottom);

	// construct a transformation that
	// * excludes the effect of the fParant->Pivot()
	// * includes the effect of the changed scaling and translation
	// (see DragCornerState::DragTo() for explaination)
	AffineTransform t;
	BPoint pivot(fParent->Pivot());
	t.TranslateBy(pivot.x, pivot.y);
	t.Multiply(s);
	t.Multiply(fOldTransform);
	t.TranslateBy(-pivot.x, -pivot.y);

//.........这里部分代码省略.........
开发者ID:tgkokk,项目名称:Clockwerk,代码行数:101,代码来源:DragStates.cpp


注:本文中的AffineTransform::Multiply方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。