本文整理汇总了C++中AbstractKart::adjustSpeed方法的典型用法代码示例。如果您正苦于以下问题:C++ AbstractKart::adjustSpeed方法的具体用法?C++ AbstractKart::adjustSpeed怎么用?C++ AbstractKart::adjustSpeed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AbstractKart
的用法示例。
在下文中一共展示了AbstractKart::adjustSpeed方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addAttachment
// ----------------------------------------------------------------------------
void addAttachment(Attachment::AttachmentType type)
{
World* world = World::getWorld();
if (world == NULL) return;
for (unsigned int i = 0; i < world->getNumKarts(); i++)
{
AbstractKart *kart = world->getKart(i);
if (!kart->getController()->isLocalPlayerController())
continue;
if (type == Attachment::ATTACH_ANVIL)
{
kart->getAttachment()
->set(type, kart->getKartProperties()->getAnvilDuration());
kart->adjustSpeed(kart->getKartProperties()->getAnvilSpeedFactor());
kart->updateWeight();
}
else if (type == Attachment::ATTACH_PARACHUTE)
{
kart->getAttachment()
->set(type, kart->getKartProperties()->getParachuteDuration());
}
else if (type == Attachment::ATTACH_BOMB)
{
kart->getAttachment()
->set(type, stk_config->m_bomb_time);
}
}
} // addAttachment
示例2: addAttachment
void addAttachment(Attachment::AttachmentType type)
{
World* world = World::getWorld();
if (world == NULL) return;
for(unsigned int i = 0; i < world->getNumKarts(); i++)
{
AbstractKart *kart = world->getKart(i);
if (kart->getController()->isPlayerController()) {
if (type == Attachment::ATTACH_ANVIL)
{
kart->getAttachment()
->set(type, stk_config->m_anvil_time);
kart->adjustSpeed(stk_config->m_anvil_speed_factor);
kart->updateWeight();
}
else if (type == Attachment::ATTACH_PARACHUTE)
{
kart->getAttachment()
->set(type, stk_config->m_parachute_time);
}
else if (type == Attachment::ATTACH_BOMB)
{
kart->getAttachment()
->set(type, stk_config->m_bomb_time);
}
}
}
}