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PHP Entity::getGamemode方法代碼示例

本文整理匯總了PHP中pocketmine\entity\Entity::getGamemode方法的典型用法代碼示例。如果您正苦於以下問題:PHP Entity::getGamemode方法的具體用法?PHP Entity::getGamemode怎麽用?PHP Entity::getGamemode使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在pocketmine\entity\Entity的用法示例。


在下文中一共展示了Entity::getGamemode方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的PHP代碼示例。

示例1: onConsume

 public function onConsume(Entity $human)
 {
     $pk = new EntityEventPacket();
     $pk->eid = $human->getId();
     $pk->event = EntityEventPacket::USE_ITEM;
     if ($human instanceof Player) {
         $human->dataPacket($pk);
     }
     Server::broadcastPacket($human->getViewers(), $pk);
     Server::getInstance()->getPluginManager()->callEvent($ev = new EntityDrinkPotionEvent($human, $this));
     if (!$ev->isCancelled()) {
         foreach ($ev->getEffects() as $effect) {
             $human->addEffect($effect);
         }
         //Don't set the held item to glass bottle if we're in creative
         if ($human instanceof Player) {
             if ($human->getGamemode() === 1) {
                 return;
             }
         }
         $human->getInventory()->setItemInHand(Item::get(self::GLASS_BOTTLE));
     }
 }
開發者ID:kniffo80,項目名稱:Genisys,代碼行數:23,代碼來源:Potion.php

示例2: checkSelectors

 public function checkSelectors(array $args, CommandSender $sender, Entity $item)
 {
     foreach ($args as $name => $value) {
         switch ($name) {
             case "m":
                 $mode = intval($value);
                 if ($mode === -1) {
                     break;
                 }
                 // what is the point of adding this (in PC) when they can just safely leave this out?
                 if ($item instanceof Player && $mode !== $item->getGamemode()) {
                     return false;
                 }
                 break;
             case "name":
                 if ($value[0] === "!") {
                     if (substr($value, 1) === strtolower($item->getName())) {
                         return false;
                     }
                 } else {
                     if ($value !== strtolower($item->getName())) {
                         return false;
                     }
                 }
                 break;
             case "type":
                 if ($item instanceof Player) {
                     $type = "player";
                 } else {
                     $type = strtolower($item->getSaveId());
                 }
                 if ($value[0] === "!") {
                     if (substr($value, 1) === $type) {
                         return false;
                     }
                 } else {
                     if ($value !== $type) {
                         return false;
                     }
                 }
                 break;
                 // x,y,z
                 // r,rm
                 // c
                 // dx,dy,dz
                 // rx,rxm
                 // ry,rym
         }
     }
     return true;
 }
開發者ID:xHFx,項目名稱:pocketmine-plugins,代碼行數:51,代碼來源:CmdSelMgr.php


注:本文中的pocketmine\entity\Entity::getGamemode方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。