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PHP Player::getWindowId方法代碼示例

本文整理匯總了PHP中pocketmine\Player::getWindowId方法的典型用法代碼示例。如果您正苦於以下問題:PHP Player::getWindowId方法的具體用法?PHP Player::getWindowId怎麽用?PHP Player::getWindowId使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在pocketmine\Player的用法示例。


在下文中一共展示了Player::getWindowId方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的PHP代碼示例。

示例1: onClose

 public function onClose(Player $who)
 {
     $pk = new ContainerClosePacket();
     $pk->windowid = $who->getWindowId($this);
     $who->dataPacket($pk);
     parent::onClose($who);
 }
開發者ID:Cecil107,項目名稱:PocketMine-0.13.0,代碼行數:7,代碼來源:ContainerInventory.php

示例2: onClose

 public function onClose(Player $who)
 {
     $pk = new ContainerClosePacket();
     $pk->windowid = $who->getWindowId($this);
     $who->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
     parent::onClose($who);
 }
開發者ID:mattiasaxelsson,項目名稱:PocketMine-MP,代碼行數:7,代碼來源:ContainerInventory.php

示例3: fillUpChest

 public static function fillUpChest(Block $chest, Player $player)
 {
     if ($chest->getId() == Item::CHEST || $chest->getId()) {
         if ($player->gamemode == Player::CREATIVE) {
             $player->sendMessage("[HG] You are in creative Mode");
             return;
         }
         if (!$player->isOp()) {
             $pk = new ContainerSetContentPacket();
             $pk->windowid = $player->getWindowId($player->getInventory());
             // ContainerSetContentPacket::SPECIAL_INVENTORY;
             for ($i = 1; $i < 5; $i++) {
                 $pk->slots[] = HungerGameKit::randomItems();
             }
             $player->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
             if ($player->getInventory() != null) {
                 $player->getInventory()->sendContents($player);
             }
             // $player->sendMessage ( "[HG] openning chest" );
         }
     }
 }
開發者ID:robozeri,項目名稱:SG,代碼行數:22,代碼來源:PlayerHelper.php

示例4: openChest

 public static function openChest(Block $chest, Player $player)
 {
     if ($chest->getId() == Item::CHEST) {
         if ($player->gamemode == Player::CREATIVE) {
             $player->sendMessage("[HG] You are in creative Mode");
             return;
         }
         if (!$player->isOp()) {
             $pk = new ContainerOpenPacket();
             $pk->windowid = $player->getWindowId($player->getInventory());
             $pk->type = InventoryType::CHEST;
             $pk->slots = $player->getInventory()->getSize();
             $pk->x = $chest->x;
             $pk->y = $chest->y;
             $pk->z = $chest->z;
             $player->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
             $player->getInventory()->sendContents($player);
         }
     }
 }
開發者ID:robozeri,項目名稱:SG,代碼行數:20,代碼來源:MagicUtil.php


注:本文中的pocketmine\Player::getWindowId方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。