本文整理匯總了PHP中pocketmine\Player::getWindowId方法的典型用法代碼示例。如果您正苦於以下問題:PHP Player::getWindowId方法的具體用法?PHP Player::getWindowId怎麽用?PHP Player::getWindowId使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類pocketmine\Player
的用法示例。
在下文中一共展示了Player::getWindowId方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的PHP代碼示例。
示例1: onClose
public function onClose(Player $who)
{
$pk = new ContainerClosePacket();
$pk->windowid = $who->getWindowId($this);
$who->dataPacket($pk);
parent::onClose($who);
}
示例2: onClose
public function onClose(Player $who)
{
$pk = new ContainerClosePacket();
$pk->windowid = $who->getWindowId($this);
$who->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
parent::onClose($who);
}
示例3: fillUpChest
public static function fillUpChest(Block $chest, Player $player)
{
if ($chest->getId() == Item::CHEST || $chest->getId()) {
if ($player->gamemode == Player::CREATIVE) {
$player->sendMessage("[HG] You are in creative Mode");
return;
}
if (!$player->isOp()) {
$pk = new ContainerSetContentPacket();
$pk->windowid = $player->getWindowId($player->getInventory());
// ContainerSetContentPacket::SPECIAL_INVENTORY;
for ($i = 1; $i < 5; $i++) {
$pk->slots[] = HungerGameKit::randomItems();
}
$player->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
if ($player->getInventory() != null) {
$player->getInventory()->sendContents($player);
}
// $player->sendMessage ( "[HG] openning chest" );
}
}
}
示例4: openChest
public static function openChest(Block $chest, Player $player)
{
if ($chest->getId() == Item::CHEST) {
if ($player->gamemode == Player::CREATIVE) {
$player->sendMessage("[HG] You are in creative Mode");
return;
}
if (!$player->isOp()) {
$pk = new ContainerOpenPacket();
$pk->windowid = $player->getWindowId($player->getInventory());
$pk->type = InventoryType::CHEST;
$pk->slots = $player->getInventory()->getSize();
$pk->x = $chest->x;
$pk->y = $chest->y;
$pk->z = $chest->z;
$player->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
$player->getInventory()->sendContents($player);
}
}
}