本文整理匯總了PHP中pocketmine\Player::getHealth方法的典型用法代碼示例。如果您正苦於以下問題:PHP Player::getHealth方法的具體用法?PHP Player::getHealth怎麽用?PHP Player::getHealth使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類pocketmine\Player
的用法示例。
在下文中一共展示了Player::getHealth方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的PHP代碼示例。
示例1: onActivate
public function onActivate(Item $item, Player $player = null)
{
if ($player instanceof Player and $player->getHealth() < $player->getMaxHealth()) {
$ev = new EntityEatBlockEvent($player, $this);
if (!$ev->isCancelled()) {
$this->getLevel()->setBlock($this, $ev->getResidue());
return true;
}
}
return false;
}
示例2: onActivate
public function onActivate(Item $item, Player $player = null)
{
if ($player instanceof Player and $player->getHealth() < 20) {
++$this->meta;
$player->heal(3, "cake");
if ($this->meta >= 0x6) {
$this->getLevel()->setBlock($this, new Air(), true);
} else {
$this->getLevel()->setBlock($this, $this, true);
}
return true;
}
return false;
}
示例3: onActivate
public function onActivate(Item $item, Player $player = \null)
{
if ($player instanceof Player and $player->getHealth() < 20) {
++$this->meta;
$ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING);
$player->heal($ev->getAmount(), $ev);
if ($this->meta >= 0x6) {
$this->getLevel()->setBlock($this, new Air(), \true);
} else {
$this->getLevel()->setBlock($this, $this, \true);
}
return \true;
}
return \false;
}
示例4: onActivate
public function onActivate(Item $item, Player $player = null)
{
if ($player instanceof Player and $player->getHealth() < 20) {
++$this->meta;
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityRegainHealthEvent($player, 3, EntityRegainHealthEvent::CAUSE_EATING));
if (!$ev->isCancelled()) {
$player->heal($ev->getAmount(), $ev);
}
if ($this->meta >= 0x6) {
$this->getLevel()->setBlock($this, new Air(), true);
} else {
$this->getLevel()->setBlock($this, $this, true);
}
return true;
}
return false;
}
示例5: getHealthStatus
public function getHealthStatus(Player $player)
{
$config = $this->getConfig()->getAll();
$symbol = $config["Symbol"];
$currenthealth = $player->getHealth();
$usedhealth = $player->getMaxHealth() - $player->getHealth();
$healthstatus = $config["Health-Color"] . str_repeat($symbol, $currenthealth / 2) . TextFormat::RESET . $config["Used-Health-Color"] . str_repeat($symbol, $usedhealth / 2);
return $healthstatus;
}